Player Matchup

Neith
Neith
Gold II
Cheechoo
Neith
Gold II
Level 146
God Stats
1W - 0L
1,840 SR
Queue Stats
21W - 11L
1,722 MMR
Party 2
Thanatos
Thanatos
Platinum III
ImStakking
Thanatos
Platinum III
Level 123
God Stats
5W - 7L
1,916 SR
Queue Stats
352W - 340L
1,675 MMR
Solo
Raijin
Raijin
Masters
firebud
Raijin
Masters
Level 160
God Stats
23W - 20L
1,602 SR
Queue Stats
364W - 346L
2,204 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
juicezone
Gilgamesh
Gold III
Level 136
God Stats
1W - 1L
1,730 SR
Queue Stats
38W - 30L
1,520 MMR
Party 2
Sun Wukong
Sun Wukong
Bronze III
noeferna
Sun Wukong
Bronze III
Level 125
God Stats
1W - 0L
1,767 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,771 SR
1,724 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 85
1,516 SR
1,731 MMR
Xing Tian
Xing Tian
Gold IV
 
Xing Tian
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
MackTheKnifė
Fenrir
Gold V
Level 52
God Stats
1W - 4L
1,381 SR
Queue Stats
68W - 70L
1,561 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum III
YoitsDenis
Morgan Le Fay
Platinum III
Level 160
God Stats
1W - 2L
1,451 SR
Queue Stats
204W - 191L
1,850 MMR
Party 1
Xbalanque
Xbalanque
Gold V
andrew0208
Xbalanque
Gold V
Level 36
God Stats
0W - 1L
1,285 SR
Queue Stats
48W - 49L
1,542 MMR
Solo
Thoth
Thoth
Platinum III
notMuchNutty
Thoth
Platinum III
Level 48
God Stats
1W - 3L
1,960 SR
Queue Stats
99W - 89L
2,203 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cheechoo
Neith
14
4 / 0 / 3
7,945
662
8,404
6,641
2,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thanatos
ImStakking
Thanatos
11
3 / 1 / 4
6,670
556
6,978
11,257
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
firebud
Raijin
13
4 / 2 / 4
7,798
650
11,221
7,673
2,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
juicezone
Gilgamesh
12
3 / 0 / 1
6,780
565
2,340
6,921
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
noeferna
Sun Wukong
12
2 / 3 / 2
6,873
573
5,003
7,983
4,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
SolArtioOlorunGebMulan

VS

Bans
LokiTerraCharybdisKhepriArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 1 / 1
6,068
506
3,203
9,654
6,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

9
1 / 7 / 2
5,676
473
5,363
11,043
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morgan Le Fay
YoitsDenis
Morgan Le Fay
11
2 / 2 / 1
6,190
516
5,741
8,601
2,417
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
andrew0208
Xbalanque
9
0 / 4 / 0
5,461
455
3,726
9,998
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 2 / 0
6,261
522
3,714
7,291
1,787
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
6
6
Deaths
16
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
1
1.5
W
Neith
Cheechoo
Neith
4
0
3
5.5
W
Thanatos
ImStakking
Thanatos
3
1
4
5
L
1
7
2
0.29
L
Morgan Le Fay
YoitsDenis
Morgan Le Fay
2
2
1
1.25
L
Xbalanque
andrew0208
Xbalanque
0
4
0
0
W
Raijin
firebud
Raijin
4
2
4
3
W
Gilgamesh
juicezone
Gilgamesh
3
0
1
3.5
W
Sun Wukong
noeferna
Sun Wukong
2
3
2
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,946
Damage
21,747
40,475
Taken
46,587
19,035
Mitigated
15,786
21,202
Healing
13,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
3,203
599
0
2,420
9,654
6,060
0
2,444
7,089
17,639
0
W
Neith
Cheechoo
Neith
8,404
2,810
0
4,823
6,641
2,380
541
819
5,822
0
62,017
W
Thanatos
ImStakking
Thanatos
6,978
1,376
0
7,986
11,257
7,279
0
2,579
8,678
0
20,310
L
5,363
1,462
0
1,886
11,043
3,329
0
2,652
8,229
0
22,527
L
Morgan Le Fay
YoitsDenis
Morgan Le Fay
5,741
768
0
3,012
8,601
2,417
0
5,000
3,432
35,827
0
L
Xbalanque
andrew0208
Xbalanque
3,726
796
0
2,790
9,998
2,193
0
0
9,998
0
30,759
W
Raijin
firebud
Raijin
11,221
1,361
0
2,562
7,673
2,553
232
3,881
3,792
52,222
0
W
Gilgamesh
juicezone
Gilgamesh
2,340
416
0
3,754
6,921
2,361
0
1,630
5,291
0
45,110
W
Sun Wukong
noeferna
Sun Wukong
5,003
1,650
0
2,077
7,983
4,462
1,057
3,749
4,234
0
36,856
L
3,714
462
0
3,389
7,291
1,787
260
633
6,618
33,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,066
Gold Earned
29,656
401
Minions Killed
271
0
Camps Cleared
0
1,134,430
Distance Traveled
1,097,633
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,068
506
23
2
0
230,821
8
W
Neith
7,945
662
119
10
0
210,741
5
W
Thanatos
6,670
556
18
2
0
241,102
0
L
Fenrir
5,676
473
51
4
0
223,837
1
L
Morgan Le Fay
6,190
516
62
5
0
201,401
1
L
Xbalanque
5,461
455
69
6
0
201,391
3
W
Raijin
7,798
650
105
9
0
218,292
2
W
Gilgamesh
6,780
565
83
7
0
242,008
2
W
Sun Wukong
6,873
573
76
6
0
222,287
3
L
Thoth
6,261
522
66
6
0
240,183
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role