Player Matchup

Scylla
Scylla
Biorr12
Scylla
Level 114
God Stats
4W - 2L
1,450 SR
Queue Stats
230W - 269L
1,445 Elo+
Party 2
Neith
Neith
Sir-Daniel-14
Neith
Level 124
God Stats
5W - 8L
1,311 SR
Queue Stats
320W - 386L
1,453 Elo+
Party 2
Chaac
Chaac
chelelo928
Chaac
Level 100
God Stats
23W - 34L
1,417 SR
Queue Stats
282W - 326L
1,443 Elo+
Party 2
Team Averages
Level 113
1,393 SR
1,447 Elo+

VS

Team Averages
Level 121
1,447 SR
1,498 Elo+
Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GATBA
Gilgamesh
Level 78
God Stats
0W - 1L
1,315 SR
Queue Stats
34W - 41L
1,495 Elo+
Party 1
Loki
Loki
c0rnman22
Loki
Level 127
God Stats
7W - 10L
1,525 SR
Queue Stats
132W - 135L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Biorr12
Scylla
13
3 / 0 / 9
8,276
752
5,517
7,195
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 7
8,449
768
8,772
7,613
2,837
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
13
5 / 2 / 7
8,621
784
5,870
12,500
12,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 3 / 1
7,248
659
9,979
6,185
2,035
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
GATBA
Gilgamesh
10
0 / 6 / 2
6,789
617
5,844
11,573
6,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
9
1 / 3 / 0
6,753
614
2,399
5,418
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
1
0.5
W
Scylla
Biorr12
Scylla
3
0
9
7.5
L
Gilgamesh
GATBA
Gilgamesh
0
6
2
0.17
W
4
0
7
7.5
L
Loki
1
3
0
0.33
W
Chaac
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,159
Damage
18,222
27,308
Taken
23,176
17,957
Mitigated
10,165
7,626
Healing
1,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,979
619
0
43
6,185
2,035
0
1,480
4,442
31,396
0
W
Scylla
Biorr12
Scylla
5,517
530
0
2,044
7,195
2,559
852
3,989
3,206
23,664
0
L
Gilgamesh
GATBA
Gilgamesh
5,844
792
0
61
11,573
6,549
63
3,623
7,639
0
13,824
W
8,772
2,578
0
869
7,613
2,837
1,514
3,028
4,585
0
30,716
L
Loki
2,399
797
0
924
5,418
1,581
0
609
4,543
0
12,129
W
Chaac
5,870
952
554
4,159
12,500
12,561
396
3,640
8,860
0
23,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
20,790
122
Minions Killed
107
6
Camps Cleared
5
629,447
Distance Traveled
448,249
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,248
659
63
6
3
174,459
1
W
Scylla
8,276
752
36
3
0
214,963
5
L
Gilgamesh
6,789
617
26
2
0
157,336
0
W
Neith
8,449
768
50
5
1
196,431
3
L
Loki
6,753
614
18
2
2
116,454
1
W
Chaac
8,621
784
36
3
5
218,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role