Player Matchup

Osiris
Osiris
LEDGE00
Osiris
Level 14
God Stats
1W - 1L
1,449 SR
Queue Stats
5W - 11L
1,293 Elo+
Solo
Cthulhu
Cthulhu
Miccroxblock
Cthulhu
Level 29
God Stats
2W - 3L
1,381 SR
Queue Stats
8W - 10L
1,378 Elo+
Solo
Terra
Terra
Stealth801
Terra
Level 17
God Stats
5W - 5L
1,555 SR
Queue Stats
51W - 61L
1,394 Elo+
Solo
Arachne
Arachne
pawgdestroyer
Arachne
Level 28
God Stats
4W - 4L
1,882 SR
Queue Stats
88W - 86L
1,246 Elo+
Solo
Nu Wa
Nu Wa
xBlueDreamx
Nu Wa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,101 Elo+
Solo
Team Averages
Level 19
1,553 SR
1,282 Elo+

VS

Team Averages
Level 19
1,565 SR
1,336 Elo+
Mercury
Mercury
CrazyCashew
Mercury
Level 28
God Stats
22W - 16L
1,611 SR
Queue Stats
183W - 181L
1,454 Elo+
Solo
Neith
Neith
Tazman79
Neith
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,096 Elo+
Solo
Agni
Agni
esclavaremiz
Agni
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,360 Elo+
Solo
Sobek
Sobek
fif226
Sobek
Level 29
God Stats
5W - 0L
1,911 SR
Queue Stats
90W - 121L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
xkemo4209x
Sun Wukong
Level 17
God Stats
9W - 17L
1,300 SR
Queue Stats
34W - 52L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
LEDGE00
Osiris
11
0 / 6 / 0
6,458
404
1,940
11,284
5,338
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
Miccroxblock
Cthulhu
10
1 / 2 / 3
6,214
388
6,047
9,800
7,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Terra
9
0 / 3 / 3
6,427
402
2,183
15,271
9,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
12
1 / 5 / 2
7,354
460
6,335
14,314
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
10 / 6 / 1
8,916
557
16,182
10,395
3,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrazyCashew
Mercury
17
11 / 0 / 4
10,721
670
12,704
9,697
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Tazman79
Neith
12
2 / 3 / 3
7,635
477
8,027
6,628
2,128
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 6 / 5
8,411
526
11,892
10,018
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
fif226
Sobek
11
1 / 2 / 3
7,348
459
5,315
13,912
12,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
xkemo4209x
Sun Wukong
14
4 / 1 / 1
8,546
534
5,444
9,535
8,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
12
Kills
22
22
Deaths
12
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
CrazyCashew
Mercury
11
0
4
13
L
Osiris
LEDGE00
Osiris
0
6
0
0
L
Cthulhu
Miccroxblock
Cthulhu
1
2
3
1.25
L
Terra
0
3
3
0.5
W
Neith
Tazman79
Neith
2
3
3
1.17
W
4
6
5
1.08
W
Sobek
fif226
Sobek
1
2
3
1.25
L
Arachne
1
5
2
0.4
L
10
6
1
1.75
W
Sun Wukong
xkemo4209x
Sun Wukong
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,687
Damage
43,382
61,064
Taken
49,790
29,572
Mitigated
29,504
8,987
Healing
11,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CrazyCashew
Mercury
12,704
6,898
0
2,380
9,697
3,664
0
2,546
6,971
0
91,734
L
Osiris
LEDGE00
Osiris
1,940
1,097
0
0
11,284
5,338
0
948
9,866
0
22,688
L
Cthulhu
Miccroxblock
Cthulhu
6,047
315
395
0
9,800
7,042
112
4,276
5,524
25,566
0
L
Terra
2,183
704
1,883
2,682
15,271
9,027
0
4,863
10,359
12,081
0
W
Neith
Tazman79
Neith
8,027
2,001
0
817
6,628
2,128
1,458
3,607
2,849
0
41,191
W
11,892
468
0
2,121
10,018
3,046
366
6,211
3,457
59,323
0
W
Sobek
fif226
Sobek
5,315
317
0
3,211
13,912
12,441
0
8,624
4,964
21,724
0
L
Arachne
6,335
4,062
0
4,027
14,314
4,571
0
2,670
11,606
0
52,623
L
16,182
4,890
0
0
10,395
3,594
81
4,450
5,851
43,918
0
W
Sun Wukong
xkemo4209x
Sun Wukong
5,444
1,106
0
3,208
9,535
8,225
1,052
2,216
7,137
0
46,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,369
Gold Earned
42,661
245
Minions Killed
491
0
Camps Cleared
0
1,545,284
Distance Traveled
1,529,289
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,721
670
169
11
0
416,334
0
L
Osiris
6,458
404
48
3
0
313,377
0
L
Cthulhu
6,214
388
26
2
0
343,562
3
L
Terra
6,427
402
24
2
0
286,941
6
W
Neith
7,635
477
94
6
0
239,774
0
W
Agni
8,411
526
96
6
0
282,050
2
W
Sobek
7,348
459
27
2
0
304,144
0
L
Arachne
7,354
460
85
5
0
341,514
0
L
Nu Wa
8,916
557
62
4
0
259,890
3
W
Sun Wukong
8,546
534
105
7
0
286,987
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role