Player Matchup

Loki
Loki
AndrePdf1927
Loki
Level 48
God Stats
3W - 3L
1,659 SR
Queue Stats
74W - 61L
1,654 Elo+
Party 3
Tyr
Tyr
EnterTheChicken
Tyr
Level 26
God Stats
16W - 15L
1,559 SR
Queue Stats
43W - 34L
1,522 Elo+
Party 1
Scylla
Scylla
IZero Bz
Scylla
Level 142
God Stats
7W - 6L
1,662 SR
Queue Stats
257W - 282L
1,589 Elo+
Party 3
Bellona
Bellona
StarRatonUZK
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,754 Elo+
Party 3
Medusa
Medusa
SunniDmar
Medusa
Level 101
God Stats
3W - 3L
1,764 SR
Queue Stats
141W - 114L
1,517 Elo+
Party 1
Team Averages
Level 64
1,629 SR
1,607 Elo+

VS

Team Averages
Level 67
1,625 SR
1,546 Elo+
Geb
Geb
Dubbendorf
Geb
Level 48
God Stats
55W - 32L
1,744 SR
Queue Stats
181W - 158L
1,548 Elo+
Party 2
Nox
Nox
SockMoney
Nox
Level 43
God Stats
4W - 1L
1,708 SR
Queue Stats
85W - 90L
1,562 Elo+
Party 4
Erlang Shen
Erlang Shen
TsundereWolfKing
Erlang Shen
Level 129
God Stats
6W - 2L
1,582 SR
Queue Stats
308W - 231L
1,640 Elo+
Party 4
Chaac
Chaac
YourBlindGrandma
Chaac
Level 37
God Stats
15W - 13L
1,535 SR
Queue Stats
140W - 163L
1,424 Elo+
Solo
Chiron
Chiron
tfunkysar
Chiron
Level 80
God Stats
10W - 12L
1,558 SR
Queue Stats
356W - 324L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,494
500
6,661
9,804
2,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 1
5,986
399
4,777
14,077
5,551
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
IZero Bz
Scylla
12
2 / 7 / 3
7,837
522
6,542
8,769
2,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
StarRatonUZK
Bellona
9
0 / 7 / 0
5,555
370
1,830
8,658
5,742
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
SunniDmar
Medusa
11
1 / 5 / 1
6,514
434
5,103
9,362
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,858
524
4,684
9,211
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
6 / 2 / 7
8,828
589
7,305
6,105
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
TsundereWolfKing
Erlang Shen
17
7 / 1 / 4
9,540
636
7,341
8,426
4,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
5 / 1 / 4
8,829
589
6,230
9,168
8,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chiron
tfunkysar
Chiron
13
6 / 3 / 3
7,990
533
11,956
10,753
3,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
53
8
Kills
26
26
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
2
1
9
6.5
L
1
3
1
0.5
L
Scylla
IZero Bz
Scylla
2
7
3
0.5
W
6
2
7
4.75
L
Bellona
StarRatonUZK
Bellona
0
7
0
0
L
Medusa
SunniDmar
Medusa
1
5
1
0.3
W
Erlang Shen
TsundereWolfKing
Erlang Shen
7
1
4
9
W
5
1
4
7
W
Chiron
tfunkysar
Chiron
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,913
Damage
37,516
50,670
Taken
43,663
19,517
Mitigated
26,470
7,969
Healing
15,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,661
1,507
0
1,802
9,804
2,869
0
2,392
7,284
0
36,563
W
4,684
1,047
0
3,027
9,211
7,069
603
639
8,572
17,045
0
L
4,777
833
0
3,448
14,077
5,551
0
3,622
10,410
0
28,429
L
Scylla
IZero Bz
Scylla
6,542
1,140
0
0
8,769
2,643
185
1,525
7,106
38,562
0
W
7,305
403
0
438
6,105
2,490
312
2,482
3,623
47,394
0
L
Bellona
StarRatonUZK
Bellona
1,830
538
0
496
8,658
5,742
0
1,658
6,510
0
13,659
L
Medusa
SunniDmar
Medusa
5,103
2,032
0
2,223
9,362
2,712
0
2,954
6,408
0
35,460
W
Erlang Shen
TsundereWolfKing
Erlang Shen
7,341
2,942
0
3,971
8,426
4,988
1,054
1,245
7,181
0
75,606
W
6,230
669
0
4,656
9,168
8,061
805
1,647
7,521
0
51,997
W
Chiron
tfunkysar
Chiron
11,956
4,014
368
3,305
10,753
3,862
874
529
10,224
0
48,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,386
Gold Earned
43,045
316
Minions Killed
416
0
Camps Cleared
0
1,441,066
Distance Traveled
1,538,366
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,494
500
72
5
0
310,552
2
W
Geb
7,858
524
18
1
0
312,751
5
L
Tyr
5,986
399
58
4
0
332,444
5
L
Scylla
7,837
522
84
6
0
265,298
4
W
Nox
8,828
589
92
6
0
311,299
5
L
Bellona
5,555
370
32
2
0
281,865
0
L
Medusa
6,514
434
70
5
0
250,907
5
W
Erlang Shen
9,540
636
129
9
0
364,950
3
W
Chaac
8,829
589
100
7
0
297,498
2
W
Chiron
7,990
533
77
5
0
251,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role