Player Matchup

Hades
Hades
ChronicDeath423
Hades
Level 136
God Stats
14W - 13L
1,577 SR
Queue Stats
14W - 14L
1,642 Elo+
Party 3
Achilles
Achilles
HOPEQUINNE18
Achilles
Level 103
God Stats
0W - 1L
1,505 SR
Queue Stats
2W - 2L
1,648 Elo+
Party 3
Hou Yi
Hou Yi
gloopynet5
Hou Yi
Level 64
God Stats
1W - 3L
1,622 SR
Queue Stats
14W - 19L
1,409 Elo+
Party 2
Rama
Rama
profitsgreed
Rama
Level 104
God Stats
1W - 2L
1,657 SR
Queue Stats
19W - 22L
1,399 Elo+
Party 2
Cliodhna
Cliodhna
sokiboi78
Cliodhna
Level 160
God Stats
7W - 9L
1,499 SR
Queue Stats
145W - 229L
1,332 Elo+
Party 3
Team Averages
Level 113
1,572 SR
1,486 Elo+

VS

Team Averages
Level 115
1,550 SR
1,448 Elo+
Hercules
Hercules
Drymatez
Hercules
Level 154
God Stats
7W - 9L
1,557 SR
Queue Stats
103W - 159L
1,414 Elo+
Party 1
Vulcan
Vulcan
Ennergy
Vulcan
Level 84
God Stats
20W - 21L
1,534 SR
Queue Stats
129W - 158L
1,443 Elo+
Party 1
Loki
Loki
PrinceepS
Loki
Level 151
God Stats
5W - 2L
1,603 SR
Queue Stats
168W - 216L
1,429 Elo+
Party 1
Jormungandr
Jormungandr
eSadbarB
Jormungandr
Level 120
God Stats
2W - 0L
1,697 SR
Queue Stats
16W - 15L
1,480 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
majiinbeatz22
Morgan Le Fay
Level 67
God Stats
10W - 11L
1,359 SR
Queue Stats
272W - 315L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 1
6,778
616
8,176
13,746
11,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
HOPEQUINNE18
Achilles
13
2 / 3 / 2
7,829
712
4,859
12,628
13,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
gloopynet5
Hou Yi
13
1 / 2 / 3
7,421
675
4,035
9,268
3,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 1 / 2
7,798
709
4,644
7,211
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cliodhna
sokiboi78
Cliodhna
12
0 / 5 / 3
6,638
603
3,783
10,797
3,674
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Drymatez
Hercules
14
3 / 1 / 11
8,516
774
7,923
11,652
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
Ennergy
Vulcan
15
6 / 0 / 9
9,442
858
15,209
6,161
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
16
5 / 1 / 8
9,176
834
9,984
7,824
3,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jormungandr
eSadbarB
Jormungandr
15
1 / 1 / 12
8,353
759
5,509
7,671
4,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Morgan Le Fay
majiinbeatz22
Morgan Le Fay
14
2 / 2 / 7
8,292
754
8,643
5,976
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
64
4
Kills
17
17
Deaths
5
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
Hercules
Drymatez
Hercules
3
1
11
8.5
W
Vulcan
Ennergy
Vulcan
6
0
9
10.5
L
Achilles
HOPEQUINNE18
Achilles
2
3
2
1
W
Loki
5
1
8
9
W
Jormungandr
eSadbarB
Jormungandr
1
1
12
7
L
Hou Yi
gloopynet5
Hou Yi
1
2
3
1.25
W
Morgan Le Fay
majiinbeatz22
Morgan Le Fay
2
2
7
2.75
L
1
1
2
2
L
Cliodhna
sokiboi78
Cliodhna
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,497
Damage
47,268
53,650
Taken
39,284
35,060
Mitigated
24,809
11,562
Healing
8,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,176
323
698
2,763
13,746
11,630
185
7,951
5,413
26,048
0
W
Hercules
Drymatez
Hercules
7,923
2,432
0
4,147
11,652
11,787
348
2,508
8,883
0
18,870
W
Vulcan
Ennergy
Vulcan
15,209
8,700
0
1,761
6,161
2,166
379
1,428
4,561
35,207
0
L
Achilles
HOPEQUINNE18
Achilles
4,859
477
0
1,230
12,628
13,633
0
7,100
5,003
0
9,133
W
Loki
9,984
1,845
0
630
7,824
3,618
0
1,751
5,903
0
33,198
W
Jormungandr
eSadbarB
Jormungandr
5,509
1,202
0
250
7,671
4,587
152
1,686
5,946
27,819
0
L
Hou Yi
gloopynet5
Hou Yi
4,035
2,725
0
1,354
9,268
3,390
0
5,862
3,231
0
20,518
W
Morgan Le Fay
majiinbeatz22
Morgan Le Fay
8,643
711
0
1,801
5,976
2,651
579
1,197
4,606
26,332
0
L
4,644
3,169
50
2,598
7,211
2,733
0
3,116
3,998
0
27,772
L
Cliodhna
sokiboi78
Cliodhna
3,783
241
756
2,113
10,797
3,674
0
5,334
5,131
0
17,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,464
Gold Earned
43,779
181
Minions Killed
247
6
Camps Cleared
10
1,028,273
Distance Traveled
1,134,321
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,778
616
43
4
0
182,198
3
W
Hercules
8,516
774
30
3
4
224,548
0
W
Vulcan
9,442
858
57
5
2
235,836
1
L
Achilles
7,829
712
7
1
1
228,978
3
W
Loki
9,176
834
48
4
3
231,235
2
W
Jormungandr
8,353
759
63
6
0
225,040
1
L
Hou Yi
7,421
675
39
4
3
206,898
1
W
Morgan Le Fay
8,292
754
49
4
1
217,662
3
L
Rama
7,798
709
74
7
2
203,374
0
L
Cliodhna
6,638
603
18
2
0
206,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role