Player Matchup

Chiron
Chiron
NaClyde
Chiron
Level 147
God Stats
1W - 1L
1,844 SR
Queue Stats
49W - 38L
1,682 Elo+
Party 1
Ganesha
Ganesha
Nconsistency
Ganesha
Level 70
God Stats
32W - 21L
1,598 SR
Queue Stats
99W - 83L
1,611 Elo+
Party 1
Nemesis
Nemesis
lilmike82002
Nemesis
Level 117
God Stats
6W - 5L
1,720 SR
Queue Stats
158W - 128L
1,647 Elo+
Party 1
Team Averages
Level 111
1,721 SR
1,647 Elo+

VS

Team Averages
Level 127
1,465 SR
1,505 Elo+
Izanami
Izanami
 
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
FinalBlazeup
Nox
Level 160
God Stats
4W - 3L
1,504 SR
Queue Stats
103W - 98L
1,617 Elo+
Party 2
Gilgamesh
Gilgamesh
djmowcow
Gilgamesh
Level 62
God Stats
19W - 38L
1,390 SR
Queue Stats
183W - 331L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NaClyde
Chiron
11
3 / 1 / 6
7,267
727
6,067
5,931
2,361
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Nconsistency
Ganesha
11
2 / 0 / 8
7,740
774
6,836
9,671
9,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
lilmike82002
Nemesis
11
5 / 1 / 4
7,410
741
6,803
7,742
3,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
1 / 4 / 1
6,626
663
9,356
7,475
2,033
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 1
6,512
651
6,687
4,915
1,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
djmowcow
Gilgamesh
9
0 / 4 / 2
6,204
620
2,429
10,740
4,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
2
2
Deaths
10
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
4
1
0.38
L
1
2
1
0.75
W
Chiron
NaClyde
Chiron
3
1
6
6
W
Ganesha
Nconsistency
Ganesha
2
0
8
6
L
Gilgamesh
djmowcow
Gilgamesh
0
4
2
0.25
W
Nemesis
lilmike82002
Nemesis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
18,472
23,344
Taken
23,130
15,998
Mitigated
8,354
6,381
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,356
6,905
0
980
7,475
2,033
0
2,586
4,889
0
25,380
L
6,687
806
0
579
4,915
1,461
0
1,726
3,189
18,358
0
W
Chiron
NaClyde
Chiron
6,067
2,498
295
2,519
5,931
2,361
730
1,849
4,082
0
32,942
W
Ganesha
Nconsistency
Ganesha
6,836
549
0
1,534
9,671
9,687
493
2,773
6,898
15,335
0
L
Gilgamesh
djmowcow
Gilgamesh
2,429
195
225
2,645
10,740
4,860
0
2,911
7,829
0
11,611
W
Nemesis
lilmike82002
Nemesis
6,803
2,881
0
2,033
7,742
3,950
0
2,421
5,321
0
18,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,417
Gold Earned
19,342
110
Minions Killed
94
6
Camps Cleared
3
553,004
Distance Traveled
507,824
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,626
663
35
4
3
143,320
2
L
Nox
6,512
651
40
4
0
171,046
3
W
Chiron
7,267
727
82
8
3
164,128
2
W
Ganesha
7,740
774
2
0
0
188,273
3
L
Gilgamesh
6,204
620
19
2
0
193,458
3
W
Nemesis
7,410
741
26
3
3
200,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role