Player Matchup

Medusa
Medusa
Pipenall
Medusa
Level 22
God Stats
56W - 58L
1,480 SR
Queue Stats
79W - 101L
1,365 Elo+
Party 1
He Bo
He Bo
Schmiighty
He Bo
Level 71
God Stats
1W - 3L
1,263 SR
Queue Stats
99W - 139L
1,383 Elo+
Party 1
Mulan
Mulan
herpefreesince02
Mulan
Level 16
God Stats
2W - 1L
1,483 SR
Queue Stats
11W - 11L
1,573 Elo+
Solo
Team Averages
Level 36
1,409 SR
1,440 Elo+

VS

Team Averages
Level 85
1,557 SR
1,463 Elo+
Eset
Eset
Ohiospeach
Eset
Level 86
God Stats
0W - 1L
1,487 SR
Queue Stats
13W - 24L
1,302 Elo+
Solo
Terra
Terra
Stacaay
Terra
Level 143
God Stats
2W - 2L
1,683 SR
Queue Stats
37W - 34L
1,548 Elo+
Party 2
Skadi
Skadi
VitalXE
Skadi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pipenall
Medusa
14
10 / 0 / 6
9,714
810
9,939
6,357
2,202
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

He Bo
13
4 / 1 / 8
8,545
712
6,201
6,307
1,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 3 / 14
8,799
733
10,997
11,511
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
7,203
600
4,408
9,463
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Terra
Stacaay
Terra
10
1 / 5 / 3
7,575
631
5,053
14,191
9,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
VitalXE
Skadi
10
1 / 5 / 2
7,033
586
6,261
8,889
2,628
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
4
4
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Medusa
Pipenall
Medusa
10
0
6
13
W
He Bo
4
1
8
8
L
Terra
Stacaay
Terra
1
5
3
0.5
L
Skadi
VitalXE
Skadi
1
5
2
0.4
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,137
Damage
15,722
24,175
Taken
32,543
15,349
Mitigated
15,315
9,720
Healing
4,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,408
152
736
845
9,463
2,995
0
2,441
6,617
17,922
0
W
Medusa
Pipenall
Medusa
9,939
5,001
0
2,948
6,357
2,202
974
2,594
3,713
0
33,932
W
He Bo
6,201
209
0
1,984
6,307
1,983
386
3,669
2,510
24,107
0
L
Terra
Stacaay
Terra
5,053
536
986
1,658
14,191
9,692
0
2,378
11,255
15,959
0
L
Skadi
VitalXE
Skadi
6,261
1,764
0
161
8,889
2,628
0
1,343
7,179
0
18,854
W
10,997
1,632
0
4,788
11,511
11,164
325
3,523
7,653
0
33,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,058
Gold Earned
21,811
148
Minions Killed
101
8
Camps Cleared
3
668,921
Distance Traveled
619,603
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,203
600
49
4
0
185,290
4
W
Medusa
9,714
810
45
4
2
220,590
8
W
He Bo
8,545
712
49
4
4
228,992
4
L
Terra
7,575
631
22
2
2
224,971
4
L
Skadi
7,033
586
30
3
1
209,342
2
W
Mulan
8,799
733
54
5
2
219,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role