Player Matchup

The Morrigan
The Morrigan
Chunchunmarru
The Morrigan
Level 13
God Stats
2W - 3L
1,571 SR
Queue Stats
11W - 17L
1,354 Elo+
Solo
Zhong Kui
Zhong Kui
Jangoisse
Zhong Kui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,409 Elo+
Party 1
Anubis
Anubis
JoeGigalo
Anubis
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 37L
1,369 Elo+
Solo
Skadi
Skadi
Klynt
Skadi
Level 29
God Stats
0W - 1L
1,745 SR
Queue Stats
13W - 18L
1,386 Elo+
Party 1
Gilgamesh
Gilgamesh
LoinPain
Gilgamesh
Level 29
God Stats
10W - 5L
1,758 SR
Queue Stats
75W - 42L
1,616 Elo+
Solo
Team Averages
Level 25
1,615 SR
1,427 Elo+

VS

Team Averages
Level 54
1,561 SR
1,438 Elo+
Skadi
Skadi
EnriqueFolker17
Skadi
Level 124
God Stats
4W - 2L
1,607 SR
Queue Stats
931W - 1,101L
1,427 Elo+
Party 2
Achilles
Achilles
NivMizzet1000
Achilles
Level 96
God Stats
26W - 19L
1,492 SR
Queue Stats
116W - 98L
1,502 Elo+
Party 3
Sol
Sol
Pr0m3t30Gri4
Sol
Level 11
God Stats
2W - 1L
1,707 SR
Queue Stats
19W - 15L
1,448 Elo+
Party 2
Ravana
Ravana
eguizabal1121
Ravana
Level 15
God Stats
10W - 10L
1,451 SR
Queue Stats
32W - 22L
1,337 Elo+
Party 3
Ymir
Ymir
skullnullptr
Ymir
Level 22
God Stats
14W - 11L
1,547 SR
Queue Stats
94W - 112L
1,478 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Chunchunmarru
The Morrigan
8
1 / 4 / 0
5,007
455
2,850
4,631
1,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
Jangoisse
Zhong Kui
8
1 / 4 / 2
5,197
472
4,475
5,358
3,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
JoeGigalo
Anubis
11
6 / 1 / 2
6,391
581
4,623
4,761
1,827
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Klynt
Skadi
8
2 / 2 / 3
5,235
476
5,325
5,045
1,186
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
LoinPain
Gilgamesh
9
2 / 4 / 3
5,825
530
4,955
8,546
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,515
501
3,234
6,764
1,461
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
NivMizzet1000
Achilles
11
2 / 1 / 2
6,927
630
3,681
8,060
4,884
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 2 / 2
7,203
655
3,320
7,363
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
7 / 0 / 5
7,021
638
6,135
5,461
1,874
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

7
0 / 4 / 3
5,104
464
2,524
7,427
4,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
12
Kills
15
15
Deaths
12
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Chunchunmarru
The Morrigan
1
4
0
0.25
W
2
5
0
0.4
L
Zhong Kui
Jangoisse
Zhong Kui
1
4
2
0.5
L
Anubis
JoeGigalo
Anubis
6
1
2
7
L
Skadi
Klynt
Skadi
2
2
3
1.75
L
Gilgamesh
LoinPain
Gilgamesh
2
4
3
0.88
W
Achilles
NivMizzet1000
Achilles
2
1
2
3
W
4
2
2
2.5
W
7
0
5
9.5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,228
Damage
18,894
28,341
Taken
35,075
10,670
Mitigated
15,717
7,101
Healing
10,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Chunchunmarru
The Morrigan
2,850
482
0
546
4,631
1,565
0
1,129
3,502
14,952
1,807
W
3,234
926
91
581
6,764
1,461
1,931
2,766
3,998
0
23,468
L
Zhong Kui
Jangoisse
Zhong Kui
4,475
878
0
573
5,358
3,185
425
1,206
4,152
18,492
2,563
L
Anubis
JoeGigalo
Anubis
4,623
602
0
2,597
4,761
1,827
111
1,003
3,758
28,686
0
L
Skadi
Klynt
Skadi
5,325
2,759
0
853
5,045
1,186
559
1,114
3,931
0
22,103
L
Gilgamesh
LoinPain
Gilgamesh
4,955
1,750
0
2,532
8,546
2,907
0
1,153
7,393
0
25,345
W
Achilles
NivMizzet1000
Achilles
3,681
652
0
1,486
8,060
4,884
240
2,567
5,493
0
39,691
W
3,320
1,351
0
4,316
7,363
2,708
1,086
2,239
5,124
41,586
5,331
W
6,135
1,827
0
3,283
5,461
1,874
296
763
4,698
0
25,341
W
2,524
810
0
796
7,427
4,790
0
3,040
4,387
11,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,655
Gold Earned
31,770
229
Minions Killed
314
0
Camps Cleared
0
998,734
Distance Traveled
1,029,429
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,007
455
37
3
0
190,364
0
W
Skadi
5,515
501
43
4
0
178,707
1
L
Zhong Kui
5,197
472
41
4
0
191,822
0
L
Anubis
6,391
581
47
4
0
199,138
1
L
Skadi
5,235
476
49
4
0
192,073
0
L
Gilgamesh
5,825
530
55
5
0
225,337
1
W
Achilles
6,927
630
95
9
0
203,067
2
W
Sol
7,203
655
95
9
0
185,221
0
W
Ravana
7,021
638
57
5
0
267,031
0
W
Ymir
5,104
464
24
2
0
195,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role