Player Matchup

Artemis
Artemis
BT12
Artemis
Level 26
God Stats
1W - 2L
1,266 SR
Queue Stats
26W - 25L
1,478 Elo+
Party 1
Cthulhu
Cthulhu
Jivemoney7
Cthulhu
Level 17
God Stats
6W - 4L
1,500 SR
Queue Stats
25W - 24L
1,472 Elo+
Party 1
Thanatos
Thanatos
SmurfCoolhand
Thanatos
Level 26
God Stats
1W - 3L
1,266 SR
Queue Stats
19W - 23L
1,466 Elo+
Party 1
Olorun
Olorun
SmurfMCman
Olorun
Level 25
God Stats
12W - 8L
1,635 SR
Queue Stats
26W - 24L
1,466 Elo+
Party 1
Nike
Nike
ViniVidiViciPro
Nike
Level 27
God Stats
3W - 0L
1,725 SR
Queue Stats
108W - 100L
1,571 Elo+
Solo
Team Averages
Level 24
1,479 SR
1,491 Elo+

VS

Team Averages
Level 13
1,480 SR
1,498 Elo+
Fenrir
Fenrir
AmOThePuppy
Fenrir
Level 4
God Stats
1W - 1L
1,714 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 2
Achilles
Achilles
Babostin
Achilles
Level 13
God Stats
0W - 2L
1,307 SR
Queue Stats
45W - 49L
1,441 Elo+
Solo
Yemoja
Yemoja
CapJG
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,416 Elo+
Solo
Aphrodite
Aphrodite
DahyunEonni
Aphrodite
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,584 Elo+
Party 2
Charybdis
Charybdis
JapaneseUFOs
Charybdis
Level 29
God Stats
2W - 6L
1,377 SR
Queue Stats
160W - 206L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BT12
Artemis
13
8 / 3 / 5
8,485
566
11,748
9,766
2,673
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Jivemoney7
Cthulhu
13
4 / 1 / 9
7,818
521
8,036
12,906
9,452
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
SmurfCoolhand
Thanatos
14
5 / 3 / 3
8,831
589
8,736
13,060
4,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
SmurfMCman
Olorun
14
2 / 4 / 1
8,104
540
5,538
11,667
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 4
8,564
571
8,368
10,727
7,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
9 / 2 / 0
8,189
546
8,992
8,808
3,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Babostin
Achilles
10
1 / 5 / 0
6,067
404
5,049
12,902
7,728
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
CapJG
Yemoja
10
1 / 4 / 3
6,868
458
5,454
11,175
7,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
DahyunEonni
Aphrodite
14
1 / 1 / 4
7,936
529
5,091
11,426
4,177
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
JapaneseUFOs
Charybdis
10
1 / 9 / 2
6,299
420
8,676
12,247
3,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
21
Kills
13
13
Deaths
21
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Fenrir
9
2
0
4.5
W
Artemis
BT12
Artemis
8
3
5
3.5
L
Achilles
Babostin
Achilles
1
5
0
0.2
L
Yemoja
CapJG
Yemoja
1
4
3
0.63
L
Aphrodite
DahyunEonni
Aphrodite
1
1
4
3
L
Charybdis
JapaneseUFOs
Charybdis
1
9
2
0.22
W
Cthulhu
Jivemoney7
Cthulhu
4
1
9
8.5
W
Thanatos
SmurfCoolhand
Thanatos
5
3
3
2.17
W
Olorun
SmurfMCman
Olorun
2
4
1
0.63
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,426
Damage
33,262
58,126
Taken
56,558
28,628
Mitigated
26,006
29,891
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,992
2,465
0
1,133
8,808
3,388
0
2,189
6,525
0
32,011
W
Artemis
BT12
Artemis
11,748
8,645
588
4,149
9,766
2,673
2,516
1,180
8,586
0
38,810
L
Achilles
Babostin
Achilles
5,049
1,641
0
2,420
12,902
7,728
0
1,066
11,049
0
23,927
L
Yemoja
CapJG
Yemoja
5,454
1,797
337
973
11,175
7,563
0
5,158
6,017
21,746
0
L
Aphrodite
DahyunEonni
Aphrodite
5,091
484
1,106
7,215
11,426
4,177
40
2,909
8,279
56,553
0
L
Charybdis
JapaneseUFOs
Charybdis
8,676
5,170
0
1,474
12,247
3,150
110
3,338
8,909
0
32,130
W
Cthulhu
Jivemoney7
Cthulhu
8,036
694
436
5,982
12,906
9,452
755
4,244
8,662
29,151
0
W
Thanatos
SmurfCoolhand
Thanatos
8,736
2,863
63
9,745
13,060
4,744
1,899
2,480
10,580
0
50,052
W
Olorun
SmurfMCman
Olorun
5,538
3,116
179
5,455
11,667
3,973
208
2,190
9,477
44,950
0
W
8,368
312
0
3,294
10,727
7,786
958
727
10,000
3,662
43,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,802
Gold Earned
35,359
362
Minions Killed
292
0
Camps Cleared
0
1,328,763
Distance Traveled
1,367,543
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,189
546
44
3
0
322,597
0
W
Artemis
8,485
566
75
5
0
248,119
2
L
Achilles
6,067
404
49
3
0
278,507
2
L
Yemoja
6,868
458
38
3
0
246,633
1
L
Aphrodite
7,936
529
103
7
0
297,594
9
L
Charybdis
6,299
420
58
4
0
222,212
0
W
Cthulhu
7,818
521
28
2
0
272,188
4
W
Thanatos
8,831
589
81
5
0
278,676
1
W
Olorun
8,104
540
85
6
0
259,673
1
W
Nike
8,564
571
93
6
0
270,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role