Player Matchup

Medusa
Medusa
CausalLoop
Medusa
Level 69
God Stats
12W - 3L
1,743 SR
Queue Stats
18W - 14L
1,506 Elo+
Solo
Amaterasu
Amaterasu
Mizuyomi
Amaterasu
Level 141
God Stats
30W - 11L
1,679 SR
Queue Stats
784W - 468L
1,662 Elo+
Party 2
Sol
Sol
RaitonUchiha X
Sol
Level 154
God Stats
8W - 3L
1,773 SR
Queue Stats
386W - 262L
1,701 Elo+
Party 2
Team Averages
Level 121
1,731 SR
1,623 Elo+

VS

Team Averages
Level 54
1,562 SR
1,591 Elo+
Ah Muzen Cab
Ah Muzen Cab
DrakeArc
Ah Muzen Cab
Level 154
God Stats
5W - 4L
1,687 SR
Queue Stats
42W - 52L
1,568 Elo+
Solo
Thanatos
Thanatos
Encore moi1537
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,603 Elo+
Party 1
Cliodhna
Cliodhna
Jtemangesec
Cliodhna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CausalLoop
Medusa
12
6 / 3 / 8
8,505
851
7,826
10,630
2,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Mizuyomi
Amaterasu
14
11 / 3 / 9
9,541
954
12,449
10,506
8,966
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
3 / 4 / 12
7,976
798
6,602
8,464
2,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DrakeArc
Ah Muzen Cab
11
4 / 5 / 3
7,635
764
7,968
8,725
3,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
9
2 / 7 / 5
6,613
661
7,708
9,233
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cliodhna
Jtemangesec
Cliodhna
9
4 / 9 / 3
6,988
699
7,970
11,599
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
20
Kills
10
10
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
CausalLoop
Medusa
6
3
8
3.33
L
Ah Muzen Cab
DrakeArc
Ah Muzen Cab
4
5
3
1.1
L
Thanatos
2
7
5
0.64
L
Cliodhna
Jtemangesec
Cliodhna
4
9
3
0.61
W
Amaterasu
Mizuyomi
Amaterasu
11
3
9
5.17
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,877
Damage
23,646
29,600
Taken
29,557
14,638
Mitigated
11,770
11,747
Healing
4,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CausalLoop
Medusa
7,826
4,063
0
4,874
10,630
2,801
1,115
586
10,044
0
35,800
L
Ah Muzen Cab
DrakeArc
Ah Muzen Cab
7,968
2,746
0
1,349
8,725
3,136
11
1,839
6,886
0
24,427
L
Thanatos
7,708
1,726
0
2,996
9,233
3,805
0
1,784
7,449
0
13,817
L
Cliodhna
Jtemangesec
Cliodhna
7,970
977
0
280
11,599
4,829
0
2,655
8,944
0
11,004
W
Amaterasu
Mizuyomi
Amaterasu
12,449
6,598
447
4,004
10,506
8,966
592
269
10,237
0
21,781
W
6,602
1,928
0
2,422
8,464
2,871
348
0
8,464
18,361
1,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,022
Gold Earned
21,236
138
Minions Killed
71
7
Camps Cleared
2
536,772
Distance Traveled
493,971
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,505
851
73
7
4
171,097
4
L
Ah Muzen Cab
7,635
764
39
4
0
170,477
2
L
Thanatos
6,613
661
18
2
2
155,613
3
L
Cliodhna
6,988
699
14
1
0
167,881
0
W
Amaterasu
9,541
954
22
2
2
194,975
0
W
Sol
7,976
798
43
4
1
170,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role