Player Matchup

Artemis
Artemis
Jadiction
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,789 Elo+
Party 2
Scylla
Scylla
Jordanz21
Scylla
Level 18
God Stats
0W - 3L
1,166 SR
Queue Stats
29W - 32L
1,579 Elo+
Party 2
Serqet
Serqet
Verdeezy
Serqet
Level 23
God Stats
10W - 6L
1,649 SR
Queue Stats
36W - 33L
1,602 Elo+
Party 2
Ganesha
Ganesha
Vraeler
Ganesha
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,626 Elo+
Party 2
Osiris
Osiris
iheartaustin
Osiris
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,625 Elo+
Party 2
Team Averages
Level 14
1,463 SR
1,644 Elo+

VS

Team Averages
Level 26
1,552 SR
1,604 Elo+
Artio
Artio
CroddyPoo2
Artio
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
75W - 54L
1,637 Elo+
Solo
Ymir
Ymir
Praxees
Ymir
Level 42
God Stats
183W - 166L
1,630 SR
Queue Stats
204W - 202L
1,602 Elo+
Party 1
Merlin
Merlin
Tastelesss
Merlin
Level 26
God Stats
1W - 0L
1,542 SR
Queue Stats
30W - 20L
1,600 Elo+
Solo
Medusa
Medusa
WomenHater93
Medusa
Level 13
God Stats
12W - 12L
1,590 SR
Queue Stats
16W - 15L
1,602 Elo+
Party 1
Mercury
Mercury
cArck3d
Mercury
Level 29
God Stats
3W - 3L
1,501 SR
Queue Stats
144W - 142L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jadiction
Artemis
6
0 / 4 / 1
3,843
384
1,526
4,474
1,045
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
Jordanz21
Scylla
7
0 / 5 / 0
4,295
430
721
6,495
1,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Verdeezy
Serqet
8
3 / 2 / 0
5,091
509
2,876
5,204
1,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ganesha
Vraeler
Ganesha
7
0 / 5 / 2
4,061
406
2,482
7,895
4,161
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Osiris
9
0 / 3 / 2
5,181
518
4,894
9,398
4,308
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
11
6 / 0 / 1
6,556
656
6,167
6,863
4,142
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
Praxees
Ymir
8
1 / 2 / 7
5,714
571
1,338
6,156
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
Tastelesss
Merlin
10
1 / 0 / 6
5,864
586
5,747
1,873
573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
10
5 / 0 / 4
6,452
645
6,511
3,046
988
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mercury
cArck3d
Mercury
11
6 / 1 / 6
6,508
651
4,012
5,612
1,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
19
19
Deaths
3
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artio
6
0
1
6.5
L
Artemis
Jadiction
Artemis
0
4
1
0.13
L
Scylla
Jordanz21
Scylla
0
5
0
0
W
Ymir
Praxees
Ymir
1
2
7
2.25
W
Merlin
Tastelesss
Merlin
1
0
6
4
L
Serqet
Verdeezy
Serqet
3
2
0
1.5
L
Ganesha
Vraeler
Ganesha
0
5
2
0.2
W
Medusa
5
0
4
7
W
Mercury
cArck3d
Mercury
6
1
6
9
L
Osiris
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,499
Damage
23,775
33,466
Taken
23,550
12,851
Mitigated
10,036
6,064
Healing
10,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
6,167
338
350
4,874
6,863
4,142
0
428
6,291
26,946
0
L
Artemis
Jadiction
Artemis
1,526
784
0
530
4,474
1,045
0
1,152
3,280
0
10,289
L
Scylla
Jordanz21
Scylla
721
95
0
1,123
6,495
1,663
0
1,686
4,635
16,300
0
W
Ymir
Praxees
Ymir
1,338
243
0
1,419
6,156
2,782
195
1,278
4,782
14,020
0
W
Merlin
Tastelesss
Merlin
5,747
312
0
602
1,873
573
159
543
1,330
31,354
0
L
Serqet
Verdeezy
Serqet
2,876
640
0
240
5,204
1,674
0
2,384
2,728
0
19,354
L
Ganesha
Vraeler
Ganesha
2,482
318
150
445
7,895
4,161
0
2,265
5,540
7,254
0
W
Medusa
6,511
3,186
0
1,057
3,046
988
2,873
298
2,648
0
35,378
W
Mercury
cArck3d
Mercury
4,012
2,355
0
2,238
5,612
1,551
65
556
4,912
0
26,921
L
Osiris
4,894
1,126
0
3,576
9,398
4,308
0
5,321
4,031
0
26,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,471
Gold Earned
31,094
151
Minions Killed
261
0
Camps Cleared
0
942,588
Distance Traveled
980,453
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,556
656
53
5
0
208,371
0
L
Artemis
3,843
384
23
2
0
170,718
0
L
Scylla
4,295
430
27
3
0
178,934
2
W
Ymir
5,714
571
22
2
0
175,313
2
W
Merlin
5,864
586
61
6
0
200,703
4
L
Serqet
5,091
509
48
5
0
226,051
2
L
Ganesha
4,061
406
1
0
0
172,492
0
W
Medusa
6,452
645
62
6
0
154,704
2
W
Mercury
6,508
651
63
6
0
241,362
2
L
Osiris
5,181
518
52
5
0
194,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role