Player Matchup

Janus
Janus
 
Janus
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
El_TitePR
Geb
Level 69
God Stats
2W - 1L
1,766 SR
Queue Stats
25W - 26L
1,489 Elo+
Party 3
Artemis
Artemis
Kiritoyea
Artemis
Level 39
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 4L
1,313 Elo+
Party 3
Da Ji
Da Ji
Sirr Boomer
Da Ji
Level 109
God Stats
3W - 0L
1,813 SR
Queue Stats
165W - 148L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
ThermicRanger14
Amaterasu
Level 28
God Stats
13W - 11L
1,619 SR
Queue Stats
67W - 51L
1,619 Elo+
Party 2
Team Averages
Level 65
1,598 SR
1,484 Elo+

VS

Team Averages
Level 91
1,529 SR
1,476 Elo+
Baron Samedi
Baron Samedi
APorkyWhale
Baron Samedi
Level 119
God Stats
1W - 1L
1,576 SR
Queue Stats
43W - 59L
1,460 Elo+
Party 1
Bellona
Bellona
BrotherGebo
Bellona
Level 28
God Stats
1W - 1L
1,712 SR
Queue Stats
11W - 9L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
Ch33zburgrLuvr
Cthulhu
Level 109
God Stats
1W - 3L
1,360 SR
Queue Stats
31W - 44L
1,512 Elo+
Party 1
Ne Zha
Ne Zha
TheCritFather
Ne Zha
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,397 Elo+
Party 1
Medusa
Medusa
pugglemancer
Medusa
Level 86
God Stats
1W - 6L
1,497 SR
Queue Stats
29W - 42L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
7 / 3 / 7
8,832
589
14,819
8,461
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 11
7,348
490
5,189
12,987
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Kiritoyea
Artemis
13
1 / 4 / 3
7,403
494
4,482
6,375
1,848
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 8
8,457
564
5,714
9,384
4,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
ThermicRanger14
Amaterasu
17
9 / 1 / 3
9,647
643
10,154
9,973
7,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
APorkyWhale
Baron Samedi
13
2 / 6 / 5
8,046
536
5,690
10,864
4,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
BrotherGebo
Bellona
10
0 / 4 / 2
6,301
420
3,783
10,679
8,632
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 4 / 5
7,148
477
7,254
14,831
7,812
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
3 / 7 / 2
7,664
511
6,255
11,035
4,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
11
4 / 6 / 3
7,234
482
7,802
10,127
3,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
29
26
Kills
12
13
Deaths
27
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
7
3
7
3.5
L
Baron Samedi
APorkyWhale
Baron Samedi
2
6
5
0.75
L
Bellona
BrotherGebo
Bellona
0
4
2
0.25
L
3
4
5
1.38
W
2
3
11
2.5
W
Artemis
Kiritoyea
Artemis
1
4
3
0.63
W
7
2
8
5.5
L
3
7
2
0.57
W
Amaterasu
ThermicRanger14
Amaterasu
9
1
3
10.5
L
Medusa
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,358
Damage
30,784
47,180
Taken
57,536
26,089
Mitigated
29,038
13,514
Healing
13,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
14,819
946
104
2,691
8,461
2,534
784
3,025
5,436
54,360
0
L
Baron Samedi
APorkyWhale
Baron Samedi
5,690
177
600
2,327
10,864
4,716
210
4,433
6,431
40,123
0
L
Bellona
BrotherGebo
Bellona
3,783
1,646
27
1,508
10,679
8,632
0
3,032
7,647
0
19,473
L
7,254
785
474
5,057
14,831
7,812
130
5,528
9,303
31,813
0
W
5,189
732
0
1,773
12,987
10,232
204
4,513
8,474
18,587
0
W
Artemis
Kiritoyea
Artemis
4,482
1,356
162
938
6,375
1,848
760
2,438
3,937
0
46,411
W
5,714
1,915
0
2,876
9,384
4,161
0
2,307
7,077
0
41,015
L
6,255
1,422
0
1,316
11,035
4,439
176
2,969
8,066
0
31,417
W
Amaterasu
ThermicRanger14
Amaterasu
10,154
5,296
0
4,970
9,973
7,314
168
661
9,312
0
59,166
L
Medusa
7,802
3,705
0
1,832
10,127
3,439
1,362
4,350
5,777
0
38,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,687
Gold Earned
36,393
397
Minions Killed
282
0
Camps Cleared
0
1,482,361
Distance Traveled
1,326,777
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,832
589
103
7
0
298,618
1
L
Baron Samedi
8,046
536
75
5
0
247,018
3
L
Bellona
6,301
420
37
2
0
241,222
1
L
Cthulhu
7,148
477
52
3
0
296,413
1
W
Geb
7,348
490
16
1
0
305,515
7
W
Artemis
7,403
494
87
6
0
265,090
1
W
Da Ji
8,457
564
75
5
0
321,059
1
L
Ne Zha
7,664
511
53
4
0
288,431
0
W
Amaterasu
9,647
643
116
8
0
292,079
4
L
Medusa
7,234
482
65
4
0
253,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role