Player Matchup

Chronos
Chronos
Silver I
 
Chronos
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
 
Ratatoskr
Silver I
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver I
Eetea
Athena
Silver I
Level 129
God Stats
1W - 2L
1,618 SR
Queue Stats
114W - 111L
1,228 MMR
Solo
Chiron
Chiron
Gold IV
soulles23
Chiron
Gold IV
Level 156
God Stats
10W - 6L
1,716 SR
Queue Stats
161W - 158L
1,461 MMR
Solo
Kukulkan
Kukulkan
Gold III
НочнойДемон
Kukulkan
Gold III
Level 155
God Stats
0W - 2L
1,304 SR
Queue Stats
222W - 240L
1,463 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 130
1,527 SR
1,430 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,538 SR
1,324 MMR
Thor
Thor
Silver I
Moonri
Thor
Silver I
Level 146
God Stats
5W - 9L
1,703 SR
Queue Stats
71W - 66L
1,304 MMR
Solo
Nu Wa
Nu Wa
Silver III
SamuraiSardar
Nu Wa
Silver III
Level 42
God Stats
1W - 0L
1,264 SR
Queue Stats
28W - 36L
927 MMR
Solo
Sobek
Sobek
Silver I
Siberio
Sobek
Silver I
Level 158
God Stats
10W - 8L
1,544 SR
Queue Stats
142W - 146L
962 MMR
Solo
Hachiman
Hachiman
Gold III
Tofuguy
Hachiman
Gold III
Level 104
God Stats
4W - 4L
1,500 SR
Queue Stats
57W - 46L
1,758 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
smansour911
Guan Yu
Platinum IV
Level 129
God Stats
5W - 3L
1,682 SR
Queue Stats
103W - 99L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
0 / 7 / 0
11,556
525
12,394
24,373
10,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ratatoskr
 
Ratatoskr
16
1 / 5 / 3
10,105
459
5,164
21,194
7,325
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Eetea
Athena
13
1 / 5 / 2
9,009
410
5,297
23,489
22,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chiron
soulles23
Chiron
15
2 / 8 / 0
9,990
454
7,861
19,139
6,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 6 / 1
11,637
529
12,031
13,440
6,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TsukuyomiSolGilgameshOlorunOdin

VS

Bans
LokiNikeKaliCthulhuPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Moonri
Thor
20
6 / 1 / 13
13,362
607
18,351
16,534
6,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
0 / 2 / 13
12,356
562
12,478
8,994
3,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Siberio
Sobek
16
2 / 3 / 13
11,397
518
6,054
19,085
21,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Tofuguy
Hachiman
20
14 / 1 / 6
15,528
706
30,376
17,227
6,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
smansour911
Guan Yu
20
8 / 0 / 12
13,856
630
9,912
20,183
25,356
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
87
7
Kills
30
31
Deaths
7
6
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
7
0
0
L
Ratatoskr
 
Ratatoskr
1
5
3
0.5
L
Athena
Eetea
Athena
1
5
2
0.4
W
Thor
Moonri
Thor
6
1
13
12.5
W
0
2
13
3.25
W
Sobek
Siberio
Sobek
2
3
13
2.83
W
Hachiman
Tofuguy
Hachiman
14
1
6
17
W
Guan Yu
smansour911
Guan Yu
8
0
12
14
L
Chiron
soulles23
Chiron
2
8
0
0.25
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,747
Damage
77,171
101,635
Taken
82,023
53,606
Mitigated
64,207
20,007
Healing
41,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
12,394
4,579
0
7,075
24,373
10,473
652
2,800
21,573
98,222
10,863
L
Ratatoskr
 
Ratatoskr
5,164
467
0
4,846
21,194
7,325
0
3,662
17,532
0
72,341
L
Athena
Eetea
Athena
5,297
617
0
2,463
23,489
22,993
0
4,167
19,322
24,781
0
W
Thor
Moonri
Thor
18,351
3,996
0
7,268
16,534
6,993
3,880
6,347
10,187
0
99,380
W
12,478
3,009
0
2,960
8,994
3,513
6,823
4,187
4,807
87,528
0
W
Sobek
Siberio
Sobek
6,054
568
0
5,651
19,085
21,879
651
6,328
12,698
32,957
0
W
Hachiman
Tofuguy
Hachiman
30,376
21,034
0
10,471
17,227
6,466
6,192
3,750
13,252
0
165,767
W
Guan Yu
smansour911
Guan Yu
9,912
1,808
3,749
11,225
20,183
25,356
693
8,258
11,624
0
68,997
L
Chiron
soulles23
Chiron
7,861
2,536
504
4,514
19,139
6,201
3,992
1,634
17,445
0
64,950
L
12,031
1,296
0
605
13,440
6,614
0
6,269
7,171
109,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
66,499
661
Minions Killed
648
0
Camps Cleared
0
2,010,798
Distance Traveled
2,219,839
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,556
525
176
8
0
354,420
7
L
Ratatoskr
10,105
459
117
5
0
447,509
3
L
Athena
9,009
410
35
2
0
441,391
5
W
Thor
13,362
607
125
6
0
476,775
0
W
Nu Wa
12,356
562
151
7
0
387,281
10
W
Sobek
11,397
518
44
2
0
445,539
6
W
Hachiman
15,528
706
200
9
0
422,605
7
W
Guan Yu
13,856
630
128
6
0
487,639
7
L
Chiron
9,990
454
137
6
0
370,560
4
L
Kukulkan
11,637
529
196
9
0
396,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role