Player Matchup

Ullr
Ullr
GroundoffCoyote
Ullr
Level 17
God Stats
2W - 0L
1,828 SR
Queue Stats
30W - 3L
1,995 Elo+
Party 2
Baron Samedi
Baron Samedi
VaccineMandates
Baron Samedi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 6L
1,974 Elo+
Party 2
Guan Yu
Guan Yu
ЅtоpitStёpbrФ
Guan Yu
Level 11
God Stats
2W - 0L
1,717 SR
Queue Stats
12W - 1L
2,053 Elo+
Party 2
Team Averages
Level 12
1,682 SR
2,007 Elo+

VS

Team Averages
Level 50
1,524 SR
1,497 Elo+
Thor
Thor
Chizzard1
Thor
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,375 Elo+
Party 1
Poseidon
Poseidon
Kilanekedid
Poseidon
Level 104
God Stats
4W - 4L
1,507 SR
Queue Stats
42W - 31L
1,595 Elo+
Party 1
Gilgamesh
Gilgamesh
yearneb
Gilgamesh
Level 17
God Stats
14W - 9L
1,565 SR
Queue Stats
27W - 20L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
20 / 2 / 18
14,655
814
21,817
15,996
6,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
VaccineMandates
Baron Samedi
18
14 / 1 / 23
13,973
776
16,705
14,893
7,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 2 / 31
13,490
749
12,587
21,772
21,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
2 / 16 / 1
10,096
561
7,008
22,359
7,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Poseidon
Kilanekedid
Poseidon
15
2 / 10 / 2
11,400
633
12,894
14,109
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
yearneb
Gilgamesh
12
1 / 16 / 2
9,691
538
12,464
23,147
7,859
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
10
42
Kills
5
5
Deaths
42
72
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thor
2
16
1
0.16
W
20
2
18
14.5
L
Poseidon
Kilanekedid
Poseidon
2
10
2
0.3
W
Baron Samedi
VaccineMandates
Baron Samedi
14
1
23
25.5
L
Gilgamesh
yearneb
Gilgamesh
1
16
2
0.13
W
8
2
31
11.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,109
Damage
32,366
52,661
Taken
59,615
34,988
Mitigated
18,929
27,630
Healing
1,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
7,008
1,193
0
30
22,359
7,773
0
6,264
16,095
0
16,821
W
21,817
10,871
0
2,786
15,996
6,298
1,711
3,686
11,923
0
68,510
L
Poseidon
Kilanekedid
Poseidon
12,894
1,494
0
142
14,109
3,297
0
3,786
10,323
64,143
0
W
Baron Samedi
VaccineMandates
Baron Samedi
16,705
850
2,472
5,978
14,893
7,517
1,086
3,798
11,095
59,554
0
L
Gilgamesh
yearneb
Gilgamesh
12,464
2,856
147
752
23,147
7,859
0
7,428
15,719
0
24,702
W
12,587
2,773
7,006
9,388
21,772
21,173
90
5,748
16,024
0
20,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
31,187
206
Minions Killed
121
12
Camps Cleared
3
997,831
Distance Traveled
746,269
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,096
561
15
1
1
204,133
0
W
Ullr
14,655
814
109
6
6
320,975
0
L
Poseidon
11,400
633
80
4
2
276,434
4
W
Baron Samedi
13,973
776
88
5
4
337,328
2
L
Gilgamesh
9,691
538
26
1
0
265,702
0
W
Guan Yu
13,490
749
9
1
2
339,528
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role