Player Matchup

Fenrir
Fenrir
Crocodactyl
Fenrir
Level 101
God Stats
1W - 0L
1,567 SR
Queue Stats
52W - 57L
1,505 Elo+
Party 1
Scylla
Scylla
SuperVidel
Scylla
Level 101
God Stats
2W - 3L
1,454 SR
Queue Stats
70W - 71L
1,549 Elo+
Party 1
Rama
Rama
thememeking1
Rama
Level 84
God Stats
1W - 0L
1,277 SR
Queue Stats
62W - 69L
1,514 Elo+
Party 1
Team Averages
Level 95
1,433 SR
1,523 Elo+

VS

Team Averages
Level 83
1,541 SR
1,462 Elo+
Hades
Hades
Drew704
Hades
Level 87
God Stats
1W - 1L
1,767 SR
Queue Stats
25W - 22L
1,443 Elo+
Party 2
Ullr
Ullr
Mianooo
Ullr
Level 99
God Stats
0W - 1L
1,290 SR
Queue Stats
25W - 22L
1,443 Elo+
Party 2
Kuzenbo
Kuzenbo
fidgetspinner101
Kuzenbo
Level 63
God Stats
2W - 3L
1,567 SR
Queue Stats
26W - 24L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 1 / 3
7,087
709
4,816
7,853
4,643
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
SuperVidel
Scylla
12
3 / 1 / 5
7,239
724
5,359
5,241
1,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
2 / 0 / 6
6,758
676
6,284
5,424
1,883
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Drew704
Hades
10
2 / 3 / 0
6,471
647
4,421
8,265
3,136
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ullr
Mianooo
Ullr
8
0 / 5 / 1
5,667
567
5,394
6,739
2,082
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 2
5,917
592
2,639
5,360
6,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
9
Kills
2
2
Deaths
9
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
1
3
5.5
L
Hades
Drew704
Hades
2
3
0
0.67
L
Ullr
Mianooo
Ullr
0
5
1
0.1
W
Scylla
SuperVidel
Scylla
3
1
5
5.5
L
0
1
2
1
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,459
Damage
12,454
18,518
Taken
20,364
8,285
Mitigated
11,473
3,699
Healing
3,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,816
1,653
0
1,068
7,853
4,643
168
3,645
4,208
0
18,945
L
Hades
Drew704
Hades
4,421
406
162
2,705
8,265
3,136
0
2,142
5,943
18,627
0
L
Ullr
Mianooo
Ullr
5,394
713
0
216
6,739
2,082
0
1,318
5,333
0
11,729
W
Scylla
SuperVidel
Scylla
5,359
492
70
1,100
5,241
1,759
351
2,383
2,858
31,807
0
L
2,639
1,229
0
23
5,360
6,255
0
1,765
3,475
12,599
0
W
6,284
4,025
0
1,461
5,424
1,883
780
1,936
3,488
0
16,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,084
Gold Earned
18,055
127
Minions Killed
78
7
Camps Cleared
2
550,516
Distance Traveled
494,294
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,087
709
22
2
2
194,588
0
L
Hades
6,471
647
44
4
1
164,174
2
L
Ullr
5,667
567
12
1
0
157,052
3
W
Scylla
7,239
724
83
8
4
185,053
1
L
Kuzenbo
5,917
592
22
2
1
173,068
3
W
Rama
6,758
676
22
2
1
170,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role