Player Matchup

Da Ji
Da Ji
CrimsonWolf88
Da Ji
Level 28
God Stats
5W - 8L
1,576 SR
Queue Stats
23W - 28L
1,332 Elo+
Party 2
Ra
Ra
Demicaliber
Ra
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,390 Elo+
Solo
Kukulkan
Kukulkan
Songbird146
Kukulkan
Level 26
God Stats
1W - 4L
1,396 SR
Queue Stats
11W - 18L
1,229 Elo+
Party 2
Vulcan
Vulcan
darthkeebler
Vulcan
Level 29
God Stats
0W - 1L
1,773 SR
Queue Stats
3W - 4L
1,454 Elo+
Solo
Neith
Neith
奥玛卡巴卡
Neith
Level 6
God Stats
2W - 3L
1,386 SR
Queue Stats
4W - 11L
1,203 Elo+
Solo
Team Averages
Level 19
1,526 SR
1,322 Elo+

VS

Team Averages
Level 16
1,488 SR
1,429 Elo+
Medusa
Medusa
MagMaei
Medusa
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Solo
Ymir
Ymir
carlg2004
Ymir
Level 25
God Stats
6W - 3L
1,501 SR
Queue Stats
9W - 8L
1,426 Elo+
Party 1
Olorun
Olorun
eguizabal1121
Olorun
Level 15
God Stats
6W - 3L
1,413 SR
Queue Stats
32W - 22L
1,319 Elo+
Solo
Hun Batz
Hun Batz
iiToit
Hun Batz
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 26L
1,428 Elo+
Party 1
Bellona
Bellona
skullnullptr
Bellona
Level 22
God Stats
4W - 4L
1,525 SR
Queue Stats
94W - 112L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
6,741
562
5,458
9,384
2,779
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 5 / 1
6,330
528
5,173
6,345
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Songbird146
Kukulkan
9
2 / 4 / 0
5,989
499
3,518
7,822
2,053
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
7
2 / 2 / 1
5,240
437
2,571
3,909
1,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 6 / 1
5,901
492
5,875
7,758
2,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MagMaei
Medusa
9
6 / 5 / 0
6,651
554
5,633
7,068
2,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
10
0 / 4 / 13
6,683
557
2,905
9,064
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
8 / 2 / 3
7,398
617
7,042
9,062
3,353
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hun Batz
iiToit
Hun Batz
11
4 / 2 / 3
6,725
560
4,060
6,532
2,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
skullnullptr
Bellona
11
4 / 1 / 0
6,724
560
4,468
5,743
3,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
13
Kills
22
23
Deaths
14
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
3
5
1
0.7
W
Medusa
MagMaei
Medusa
6
5
0
1.2
L
Kukulkan
Songbird146
Kukulkan
2
4
0
0.5
W
Ymir
0
4
13
1.63
L
Vulcan
2
2
1
1.25
W
8
2
3
4.75
W
Hun Batz
iiToit
Hun Batz
4
2
3
2.75
W
Bellona
skullnullptr
Bellona
4
1
0
4
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,595
Damage
24,108
35,218
Taken
37,469
10,089
Mitigated
18,084
6,065
Healing
12,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,458
1,952
0
641
9,384
2,779
96
2,907
6,477
0
24,294
L
5,173
886
93
1,691
6,345
1,814
512
2,619
3,726
29,402
0
W
Medusa
MagMaei
Medusa
5,633
3,285
0
765
7,068
2,156
1,630
2,161
4,753
0
25,446
L
Kukulkan
Songbird146
Kukulkan
3,518
669
0
1,120
7,822
2,053
722
946
6,876
24,328
0
W
Ymir
2,905
764
0
2,456
9,064
6,471
80
2,498
6,330
16,515
0
L
Vulcan
2,571
1,074
0
1,236
3,909
1,280
0
1,012
2,897
15,093
0
W
7,042
2,845
186
5,451
9,062
3,353
798
2,576
6,361
43,930
0
W
Hun Batz
iiToit
Hun Batz
4,060
1,361
0
2,252
6,532
2,174
0
753
5,751
0
32,719
W
Bellona
skullnullptr
Bellona
4,468
1,620
0
1,426
5,743
3,930
905
2,731
3,012
0
28,108
L
5,875
2,742
0
1,284
7,758
2,163
568
2,463
5,295
0
30,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,201
Gold Earned
34,181
225
Minions Killed
304
0
Camps Cleared
0
1,000,649
Distance Traveled
1,162,427
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,741
562
44
4
0
235,961
0
L
Ra
6,330
528
53
4
0
218,811
5
W
Medusa
6,651
554
53
4
0
221,616
3
L
Kukulkan
5,989
499
45
4
0
213,366
0
W
Ymir
6,683
557
33
3
0
219,092
0
L
Vulcan
5,240
437
28
2
0
147,087
2
W
Olorun
7,398
617
82
7
0
231,352
4
W
Hun Batz
6,725
560
69
6
0
255,547
4
W
Bellona
6,724
560
67
6
0
234,820
5
L
Neith
5,901
492
55
5
0
185,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role