Player Matchup

Ganesha
Ganesha
Silver V
 
Ganesha
Silver V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum I
Darkkness19
Da Ji
Platinum I
Level 154
God Stats
2W - 2L
1,588 SR
Queue Stats
510W - 485L
1,938 MMR
Party 1
Chaac
Chaac
Platinum III
JadeSkullx
Chaac
Platinum III
Level 58
God Stats
12W - 5L
1,753 SR
Queue Stats
137W - 112L
2,043 MMR
Party 1
Izanami
Izanami
Diamond IV
TrueLonex
Izanami
Diamond IV
Level 156
God Stats
3W - 2L
1,709 SR
Queue Stats
140W - 134L
2,239 MMR
Solo
Zeus
Zeus
Silver I
aprenti-jedi
Zeus
Silver I
Level 156
God Stats
47W - 31L
1,609 SR
Queue Stats
232W - 246L
1,159 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,632 SR
1,776 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,465 SR
1,580 MMR
Discordia
Discordia
Platinum IV
 
Discordia
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Platinum III
AAMMMPP
Nike
Platinum III
Level 128
God Stats
14W - 22L
1,440 SR
Queue Stats
255W - 259L
1,817 MMR
Solo
Mulan
Mulan
Silver V
Skinnyrod
Mulan
Silver V
Level 75
God Stats
3W - 5L
1,197 SR
Queue Stats
172W - 182L
648 MMR
Solo
Fenrir
Fenrir
Platinum II
TiToX-BanDiT-ToX
Fenrir
Platinum II
Level 128
God Stats
11W - 12L
1,597 SR
Queue Stats
683W - 668L
1,812 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
TrickZProject
Heimdallr
Diamond IV
Level 142
God Stats
9W - 4L
1,591 SR
Queue Stats
320W - 323L
2,124 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
15
0 / 2 / 11
9,586
436
4,259
18,055
18,357
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
19 / 4 / 9
14,132
642
24,139
16,253
9,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chaac
20
9 / 2 / 8
13,425
610
21,028
22,546
26,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
TrueLonex
Izanami
20
3 / 3 / 5
13,754
625
10,600
16,192
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
5 / 4 / 4
12,456
566
13,317
11,118
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
GebGilgameshLokiOdinArtio

VS

Bans
PersephoneTiamatAthenaMorgan Le FayJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 9 / 6
10,047
457
6,980
15,089
5,593
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
AAMMMPP
Nike
14
1 / 9 / 5
9,079
413
7,584
21,075
10,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Mulan
Skinnyrod
Mulan
15
1 / 10 / 3
9,408
428
9,687
23,649
18,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
5 / 5 / 4
10,207
464
10,628
20,389
15,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
TrickZProject
Heimdallr
18
7 / 3 / 3
12,082
549
17,002
17,652
6,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
36
Kills
15
15
Deaths
36
37
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
2
11
2.75
L
Discordia
 
Discordia
1
9
6
0.44
L
Nike
AAMMMPP
Nike
1
9
5
0.39
W
19
4
9
5.88
W
Chaac
9
2
8
6.5
L
Mulan
Skinnyrod
Mulan
1
10
3
0.25
L
5
5
4
1.4
L
Heimdallr
TrickZProject
Heimdallr
7
3
3
2.83
W
Izanami
TrueLonex
Izanami
3
3
5
1.83
W
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,343
Damage
51,881
84,164
Taken
97,854
63,846
Mitigated
55,603
34,764
Healing
16,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,259
167
633
6,912
18,055
18,357
374
3,225
14,830
19,422
0
L
Discordia
 
Discordia
6,980
375
0
1,592
15,089
5,593
486
4,061
11,028
67,520
0
L
Nike
AAMMMPP
Nike
7,584
1,218
0
2,594
21,075
10,070
0
2,856
18,219
0
60,271
W
24,139
7,238
0
3,062
16,253
9,053
0
1,239
15,014
0
80,528
W
Chaac
21,028
5,250
0
12,878
22,546
26,267
2,588
961
21,045
122
98,404
L
Mulan
Skinnyrod
Mulan
9,687
1,360
0
5,245
23,649
18,812
0
1,784
21,865
0
52,715
L
10,628
2,407
0
1,889
20,389
15,001
0
4,417
15,972
0
33,831
L
Heimdallr
TrickZProject
Heimdallr
17,002
9,683
0
4,695
17,652
6,127
3,085
4,580
13,072
0
94,712
W
Izanami
TrueLonex
Izanami
10,600
6,833
0
7,163
16,192
6,464
7,086
1,371
14,821
0
145,339
W
13,317
511
0
4,116
11,118
3,705
3,708
2,169
8,949
82,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,353
Gold Earned
50,823
656
Minions Killed
518
0
Camps Cleared
0
2,076,842
Distance Traveled
1,924,461
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,586
436
10
0
0
343,358
5
L
Discordia
10,047
457
124
6
0
341,684
2
L
Nike
9,079
413
86
4
0
414,093
0
W
Da Ji
14,132
642
90
4
0
466,799
1
W
Chaac
13,425
610
185
8
0
506,861
1
L
Mulan
9,408
428
98
4
0
347,688
2
L
Fenrir
10,207
464
47
2
0
416,917
5
L
Heimdallr
12,082
549
163
7
0
404,079
3
W
Izanami
13,754
625
216
10
0
387,312
4
W
Zeus
12,456
566
155
7
0
372,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role