Player Matchup

Aphrodite
Aphrodite
DarlingBeauty
Aphrodite
Level 68
God Stats
36W - 24L
1,628 SR
Queue Stats
84W - 83L
1,474 Elo+
Party 4
Pele
Pele
DeeChicka
Pele
Level 77
God Stats
10W - 7L
1,385 SR
Queue Stats
130W - 124L
1,435 Elo+
Party 3
Nike
Nike
MystyFawness
Nike
Level 23
God Stats
18W - 17L
1,524 SR
Queue Stats
42W - 71L
1,348 Elo+
Party 4
Olorun
Olorun
Starstud92
Olorun
Level 42
God Stats
9W - 12L
1,306 SR
Queue Stats
133W - 135L
1,413 Elo+
Party 3
Hachiman
Hachiman
Vatican1337
Hachiman
Level 67
God Stats
3W - 3L
1,456 SR
Queue Stats
211W - 163L
1,470 Elo+
Party 3
Team Averages
Level 55
1,460 SR
1,428 Elo+

VS

Team Averages
Level 68
1,539 SR
1,486 Elo+
Sol
Sol
GrumpySpaghetti
Sol
Level 37
God Stats
232W - 337L
1,488 SR
Queue Stats
394W - 539L
1,470 Elo+
Party 2
Chaac
Chaac
Kritikewl
Chaac
Level 21
God Stats
67W - 73L
1,544 SR
Queue Stats
76W - 106L
1,476 Elo+
Party 2
Cliodhna
Cliodhna
LoboRockstar
Cliodhna
Level 109
God Stats
25W - 29L
1,529 SR
Queue Stats
330W - 431L
1,483 Elo+
Party 1
Horus
Horus
QueenOfBabilonia
Horus
Level 105
God Stats
5W - 10L
1,601 SR
Queue Stats
381W - 486L
1,465 Elo+
Party 1
Merlin
Merlin
Timid0
Merlin
Level 66
God Stats
336W - 373L
1,533 SR
Queue Stats
741W - 899L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarlingBeauty
Aphrodite
19
7 / 5 / 23
13,250
1,205
16,875
17,841
15,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
20
9 / 6 / 23
12,951
1,177
19,830
18,814
7,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 0 / 23
11,998
1,091
9,197
14,582
13,453
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
Starstud92
Olorun
19
6 / 9 / 23
12,097
1,100
20,160
18,714
7,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Vatican1337
Hachiman
20
15 / 4 / 22
14,883
1,353
42,120
17,678
7,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

146

VS

Team 2 Tickets

73

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 9
12,213
1,110
15,379
19,471
7,223
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
Kritikewl
Chaac
18
3 / 6 / 16
11,472
1,043
15,585
24,471
38,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
LoboRockstar
Cliodhna
18
7 / 11 / 11
13,133
1,194
21,862
21,720
9,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 7 / 14
11,433
1,039
5,990
28,843
39,588
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Merlin
Timid0
Merlin
18
3 / 7 / 12
11,218
1,020
24,481
19,884
8,279
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
86
39
Kills
24
24
Deaths
39
114
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DarlingBeauty
Aphrodite
7
5
23
3.7
W
Pele
9
6
23
3.42
L
8
8
9
1.56
L
Chaac
Kritikewl
Chaac
3
6
16
1.83
L
Cliodhna
LoboRockstar
Cliodhna
7
11
11
1.14
W
2
0
23
13.5
L
3
7
14
1.43
W
Olorun
Starstud92
Olorun
6
9
23
1.94
L
Merlin
Timid0
Merlin
3
7
12
1.29
W
Hachiman
Vatican1337
Hachiman
15
4
22
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,182
Damage
83,297
87,629
Taken
114,389
51,140
Mitigated
102,591
27,104
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DarlingBeauty
Aphrodite
16,875
2,253
7,972
9,950
17,841
15,393
0
8,879
8,566
38,127
0
W
Pele
19,830
3,910
0
449
18,814
7,528
0
8,818
9,868
0
26,048
L
15,379
6,785
0
3,115
19,471
7,223
0
5,856
13,615
45,397
0
L
Chaac
Kritikewl
Chaac
15,585
704
0
5,961
24,471
38,076
0
10,007
14,464
1,210
31,686
L
Cliodhna
LoboRockstar
Cliodhna
21,862
1,606
554
1,039
21,720
9,425
0
8,236
13,484
0
53,289
W
9,197
1,283
0
60
14,582
13,453
0
6,904
7,308
0
41,418
L
5,990
2,856
1,312
3,267
28,843
39,588
0
8,026
20,817
0
13,134
W
Olorun
Starstud92
Olorun
20,160
14,860
1,221
2,697
18,714
7,633
0
6,977
11,514
31,031
0
L
Merlin
Timid0
Merlin
24,481
2,152
0
112
19,884
8,279
0
4,910
14,974
41,584
0
W
Hachiman
Vatican1337
Hachiman
42,120
27,543
0
4,755
17,678
7,133
0
9,492
7,956
0
61,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,179
Gold Earned
59,469
212
Minions Killed
207
5
Camps Cleared
11
1,104,044
Distance Traveled
1,069,353
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,250
1,205
56
5
2
222,422
0
W
Pele
12,951
1,177
13
1
1
251,017
0
L
Sol
12,213
1,110
38
3
2
179,275
0
L
Chaac
11,472
1,043
46
4
0
245,671
0
L
Cliodhna
13,133
1,194
66
6
7
218,180
0
W
Nike
11,998
1,091
89
8
1
237,347
0
L
Horus
11,433
1,039
13
1
1
231,674
1
W
Olorun
12,097
1,100
26
2
0
191,088
0
L
Merlin
11,218
1,020
44
4
1
194,553
0
W
Hachiman
14,883
1,353
28
3
1
202,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role