Player Matchup

Tiamat
Tiamat
Cormyrian
Tiamat
Level 5
God Stats
20W - 16L
1,670 SR
Queue Stats
76W - 79L
1,542 Elo+
Party 1
Achilles
Achilles
DragovArt
Achilles
Level 15
God Stats
7W - 10L
1,408 SR
Queue Stats
40W - 42L
1,399 Elo+
Solo
Nox
Nox
HarmonyDiscord0
Nox
Level 29
God Stats
41W - 40L
1,536 SR
Queue Stats
68W - 75L
1,467 Elo+
Solo
Jormungandr
Jormungandr
Silyon
Jormungandr
Level 14
God Stats
11W - 14L
1,586 SR
Queue Stats
43W - 52L
1,375 Elo+
Party 1
Da Ji
Da Ji
pandbd
Da Ji
Level 7
God Stats
2W - 5L
1,326 SR
Queue Stats
44W - 43L
1,490 Elo+
Solo
Team Averages
Level 14
1,505 SR
1,455 Elo+

VS

Team Averages
Level 13
1,382 SR
1,412 Elo+
Thor
Thor
DEEBANDO13
Thor
Level 2
God Stats
0W - 2L
1,266 SR
Queue Stats
0W - 3L
1,222 Elo+
Party 2
King Arthur
King Arthur
Darkk194
King Arthur
Level 18
God Stats
0W - 1L
1,563 SR
Queue Stats
34W - 23L
1,607 Elo+
Party 2
Cupid
Cupid
Loramic
Cupid
Level 18
God Stats
6W - 7L
1,420 SR
Queue Stats
282W - 302L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
alexyuh2bad
Sun Wukong
Level 13
God Stats
15W - 12L
1,446 SR
Queue Stats
46W - 50L
1,394 Elo+
Solo
Loki
Loki
chamoyconpepino
Loki
Level 16
God Stats
2W - 3L
1,215 SR
Queue Stats
16W - 21L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Cormyrian
Tiamat
20
6 / 6 / 24
13,796
985
23,919
18,713
16,138
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
DragovArt
Achilles
20
11 / 7 / 18
14,298
1,021
27,065
22,139
34,844
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
11 / 3 / 19
15,180
1,084
23,050
14,408
7,513
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Silyon
Jormungandr
20
4 / 0 / 27
13,796
985
18,104
16,753
22,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Da Ji
pandbd
Da Ji
20
8 / 11 / 10
14,225
1,016
17,592
17,968
10,200
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

91

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 17 / 9
11,418
816
3,956
29,007
11,216
Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Darkk194
King Arthur
20
7 / 8 / 15
14,702
1,050
21,817
27,302
24,231
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cupid
Loramic
Cupid
20
3 / 5 / 13
13,793
985
26,487
19,781
7,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
alexyuh2bad
Sun Wukong
20
11 / 3 / 13
15,520
1,109
15,570
20,275
22,483
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
6 / 7 / 13
13,983
999
16,175
22,260
8,236
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
90
40
Kills
27
27
Deaths
40
98
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Cormyrian
Tiamat
6
6
24
3
L
0
17
9
0.26
L
King Arthur
Darkk194
King Arthur
7
8
15
1.81
W
Achilles
DragovArt
Achilles
11
7
18
2.86
W
11
3
19
6.83
L
Cupid
Loramic
Cupid
3
5
13
1.9
W
Jormungandr
Silyon
Jormungandr
4
0
27
17.5
L
Sun Wukong
alexyuh2bad
Sun Wukong
11
3
13
5.83
L
6
7
13
1.79
W
Da Ji
pandbd
Da Ji
8
11
10
1.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,730
Damage
84,005
89,981
Taken
118,625
91,141
Mitigated
73,945
15,224
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Cormyrian
Tiamat
23,919
1,483
230
6,515
18,713
16,138
0
738
17,975
38,449
0
L
3,956
1,197
0
160
29,007
11,216
0
17,833
11,174
0
10,763
L
King Arthur
Darkk194
King Arthur
21,817
1,282
395
1,061
27,302
24,231
0
17,414
9,888
414
40,707
W
Achilles
DragovArt
Achilles
27,065
9,216
0
3,021
22,139
34,844
0
1,479
20,660
274
35,530
W
23,050
679
562
2,449
14,408
7,513
0
425
13,983
49,536
0
L
Cupid
Loramic
Cupid
26,487
14,907
38
1,562
19,781
7,779
0
8,539
11,242
0
81,070
W
Jormungandr
Silyon
Jormungandr
18,104
6,117
1,185
712
16,753
22,446
0
623
16,130
66,715
0
L
Sun Wukong
alexyuh2bad
Sun Wukong
15,570
3,199
0
509
20,275
22,483
0
11,062
9,213
7,445
22,623
L
16,175
3,206
0
350
22,260
8,236
0
10,477
11,783
0
29,263
W
Da Ji
pandbd
Da Ji
17,592
4,755
0
550
17,968
10,200
0
632
17,336
0
28,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,295
Gold Earned
69,416
251
Minions Killed
219
8
Camps Cleared
2
1,212,872
Distance Traveled
1,305,345
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,796
985
40
3
1
227,180
0
L
Thor
11,418
816
8
1
0
212,341
2
L
King Arthur
14,702
1,050
49
4
0
290,667
0
W
Achilles
14,298
1,021
15
1
0
248,306
0
W
Nox
15,180
1,084
76
5
1
255,317
2
L
Cupid
13,793
985
108
8
1
226,972
0
W
Jormungandr
13,796
985
96
7
0
264,446
2
L
Sun Wukong
15,520
1,109
25
2
1
285,656
0
L
Loki
13,983
999
29
2
0
289,709
3
W
Da Ji
14,225
1,016
24
2
6
217,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role