Player Matchup

Discordia
Discordia
 
Discordia
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GriilledCheeze
Izanami
Level 28
God Stats
0W - 3L
1,283 SR
Queue Stats
37W - 39L
1,408 Elo+
Party 1
Tiamat
Tiamat
Heretickid
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 69L
1,453 Elo+
Party 1
Tyr
Tyr
subnoize32409
Tyr
Level 12
God Stats
1W - 2L
1,379 SR
Queue Stats
8W - 9L
1,419 Elo+
Party 1
Eset
Eset
thiago9614
Eset
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 41
1,432 SR
1,456 Elo+

VS

Team Averages
Level 23
1,542 SR
1,466 Elo+
Gilgamesh
Gilgamesh
AppleSauceSwag
Gilgamesh
Level 23
God Stats
5W - 3L
1,490 SR
Queue Stats
48W - 52L
1,495 Elo+
Party 2
Xing Tian
Xing Tian
Maydup
Xing Tian
Level 18
God Stats
4W - 0L
1,498 SR
Queue Stats
39W - 31L
1,493 Elo+
Party 2
Xbalanque
Xbalanque
TheLegendMythy27
Xbalanque
Level 25
God Stats
1W - 2L
1,371 SR
Queue Stats
62W - 51L
1,557 Elo+
Party 2
Heimdallr
Heimdallr
TingedOak439569
Heimdallr
Level 27
God Stats
7W - 4L
1,764 SR
Queue Stats
287W - 321L
1,433 Elo+
Solo
Hades
Hades
aaronmattryan
Hades
Level 24
God Stats
8W - 3L
1,588 SR
Queue Stats
18W - 14L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 1 / 3
9,327
933
20,070
6,491
2,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 8 / 1
9,607
961
9,039
20,471
7,219
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Heretickid
Tiamat
15
0 / 11 / 2
8,850
885
6,997
20,342
10,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 7 / 0
8,345
835
5,362
14,531
9,745
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
0 / 12 / 2
8,552
855
4,197
15,307
4,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

0

VS

Team 2 Tickets

329

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AppleSauceSwag
Gilgamesh
18
16 / 0 / 16
12,030
1,203
14,664
8,643
7,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Maydup
Xing Tian
18
6 / 2 / 23
10,466
1,047
5,285
11,690
11,316
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xbalanque
19
9 / 0 / 23
12,190
1,219
31,095
12,091
5,074
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
TingedOak439569
Heimdallr
18
2 / 1 / 24
10,357
1,036
9,556
9,443
4,466
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

17
6 / 1 / 18
10,335
1,034
12,603
11,369
7,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
143
4
Kills
39
39
Deaths
4
8
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
3
2.5
W
Gilgamesh
AppleSauceSwag
Gilgamesh
16
0
16
24
L
3
8
1
0.44
L
Tiamat
Heretickid
Tiamat
0
11
2
0.09
W
Xing Tian
Maydup
Xing Tian
6
2
23
8.75
W
Xbalanque
9
0
23
20.5
W
Heimdallr
TingedOak439569
Heimdallr
2
1
24
14
W
6
1
18
15
L
0
7
0
0
L
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,665
Damage
73,203
77,142
Taken
53,236
34,087
Mitigated
35,898
2,889
Healing
9,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
20,070
52
91
30
6,491
2,119
0
1,693
4,798
37,969
0
W
Gilgamesh
AppleSauceSwag
Gilgamesh
14,664
3,468
0
292
8,643
7,548
0
4,229
4,088
0
22,165
L
9,039
4,933
0
394
20,471
7,219
0
4,071
16,400
0
35,395
L
Tiamat
Heretickid
Tiamat
6,997
997
0
1,586
20,342
10,109
0
4,405
15,937
17,652
0
W
Xing Tian
Maydup
Xing Tian
5,285
596
0
640
11,690
11,316
0
5,881
5,388
10,402
0
W
Xbalanque
31,095
19,072
0
5,588
12,091
5,074
0
7,405
4,369
0
69,016
W
Heimdallr
TingedOak439569
Heimdallr
9,556
4,895
246
1,235
9,443
4,466
0
4,631
4,593
0
21,509
W
12,603
348
310
1,369
11,369
7,494
0
7,466
3,534
25,901
0
L
5,362
1,316
0
491
14,531
9,745
0
3,444
11,087
0
11,537
L
4,197
1,183
0
297
15,307
4,895
0
4,275
11,032
11,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,681
Gold Earned
55,378
149
Minions Killed
203
6
Camps Cleared
4
814,371
Distance Traveled
1,042,547
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,327
933
44
4
2
200,658
0
W
Gilgamesh
12,030
1,203
8
1
1
234,392
0
L
Izanami
9,607
961
42
4
0
186,184
0
L
Tiamat
8,850
885
37
4
2
167,265
0
W
Xing Tian
10,466
1,047
17
2
0
209,826
0
W
Xbalanque
12,190
1,219
102
10
2
203,837
0
W
Heimdallr
10,357
1,036
27
3
0
184,862
0
W
Hades
10,335
1,034
49
5
1
209,630
0
L
Tyr
8,345
835
9
1
2
136,868
2
L
Eset
8,552
855
17
2
0
123,396
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role