Player Matchup

Olorun
Olorun
Silver IV
L0yz
Olorun
Silver IV
Level 53
God Stats
2W - 4L
1,384 SR
Queue Stats
43W - 67L
763 MMR
Party 1
Mulan
Mulan
Silver III
Summergerm5154
Mulan
Silver III
Level 88
God Stats
28W - 24L
1,584 SR
Queue Stats
162W - 203L
907 MMR
Solo
Izanami
Izanami
Bronze IV
pinballwizard74
Izanami
Bronze IV
Level 87
God Stats
1W - 0L
1,566 SR
Queue Stats
5W - 17L
921 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 76
1,511 SR
863 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 122
1,482 SR
893 MMR
Cthulhu
Cthulhu
Silver II
ravant-14
Cthulhu
Silver II
Level 101
God Stats
9W - 11L
1,477 SR
Queue Stats
115W - 144L
1,203 MMR
Party 2
Medusa
Medusa
Silver V
reacko
Medusa
Silver V
Level 160
God Stats
2W - 6L
1,529 SR
Queue Stats
168W - 232L
531 MMR
Solo
The Morrigan
The Morrigan
Silver III
xKomodoDragon
The Morrigan
Silver III
Level 105
God Stats
33W - 45L
1,440 SR
Queue Stats
53W - 83L
944 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
L0yz
Olorun
17
4 / 7 / 9
13,530
712
10,546
15,861
6,219
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 5 / 6
12,567
661
16,975
21,383
24,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
6 / 9 / 5
13,431
707
13,051
17,258
7,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayAh Muzen CabChaacZeusKukulkan

VS

Bans
GilgameshLokiAphroditeNeithBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ravant-14
Cthulhu
16
4 / 3 / 16
13,218
696
16,810
22,799
30,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
reacko
Medusa
17
14 / 6 / 5
13,517
711
17,417
18,540
8,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
xKomodoDragon
The Morrigan
16
3 / 5 / 13
12,062
635
9,401
11,714
4,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
14
Kills
21
21
Deaths
14
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Olorun
L0yz
Olorun
4
7
9
1.21
W
4
5
6
1.4
W
6
9
5
0.94
L
Cthulhu
ravant-14
Cthulhu
4
3
16
4
L
Medusa
reacko
Medusa
14
6
5
2.75
L
The Morrigan
xKomodoDragon
The Morrigan
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,572
Damage
43,628
54,502
Taken
53,053
37,445
Mitigated
43,065
14,686
Healing
10,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
L0yz
Olorun
10,546
7,399
410
4,273
15,861
6,219
959
8,875
6,986
39,509
0
W
16,975
1,893
0
7,623
21,383
24,091
517
7,674
13,709
3,488
55,177
W
13,051
7,148
0
2,380
17,258
7,135
1,580
7,640
9,618
0
55,614
L
Cthulhu
ravant-14
Cthulhu
16,810
1,323
1,412
5,264
22,799
30,048
193
6,388
15,672
41,441
0
L
Medusa
reacko
Medusa
17,417
8,581
495
2,221
18,540
8,682
1,089
3,891
14,030
0
44,371
L
The Morrigan
xKomodoDragon
The Morrigan
9,401
1,555
245
1,170
11,714
4,335
989
2,321
9,133
27,382
3,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
38,797
227
Minions Killed
159
9
Camps Cleared
7
904,037
Distance Traveled
958,562
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,530
712
53
3
3
313,227
0
W
Mulan
12,567
661
77
4
3
317,466
2
W
Izanami
13,431
707
97
5
3
273,344
4
L
Cthulhu
13,218
696
53
3
1
352,212
2
L
Medusa
13,517
711
69
4
3
300,833
3
L
The Morrigan
12,062
635
37
2
3
305,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role