Player Matchup

Sol
Sol
 
Sol
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
DeviousLee
Kukulkan
Level 38
God Stats
1W - 0L
1,288 SR
Queue Stats
25W - 19L
1,659 Elo+
Solo
Zhong Kui
Zhong Kui
Zenbon694L
Zhong Kui
Level 146
God Stats
1W - 1L
1,158 SR
Queue Stats
88W - 60L
1,665 Elo+
Party 1
Bacchus
Bacchus
zLuxion
Bacchus
Level 160
God Stats
4W - 6L
1,375 SR
Queue Stats
392W - 371L
1,562 Elo+
Party 1
Team Averages
Level 112
1,364 SR
1,577 Elo+

VS

Team Averages
Level 137
1,693 SR
1,551 Elo+
Chiron
Chiron
 
Chiron
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AFemaleTeacher
Tyr
Level 153
God Stats
1W - 3L
1,515 SR
Queue Stats
230W - 236L
1,595 Elo+
Solo
Jormungandr
Jormungandr
Ehjay9
Jormungandr
Level 124
God Stats
7W - 3L
1,900 SR
Queue Stats
311W - 292L
1,563 Elo+
Solo
Cernunnos
Cernunnos
SPEC1AL SAUCE
Cernunnos
Level 146
God Stats
4W - 2L
1,727 SR
Queue Stats
242W - 236L
1,564 Elo+
Solo
Rama
Rama
Sawkuma
Rama
Level 127
God Stats
3W - 1L
1,823 SR
Queue Stats
569W - 563L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
5 / 0 / 8
7,484
1,069
6,701
6,687
2,962
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
 
Neith
13
0 / 0 / 12
6,766
967
11,115
6,254
3,014
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
DeviousLee
Kukulkan
12
4 / 1 / 6
7,097
1,014
8,144
3,842
1,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Zenbon694L
Zhong Kui
13
4 / 1 / 7
7,284
1,041
5,761
7,649
10,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
zLuxion
Bacchus
12
2 / 1 / 10
7,053
1,008
3,717
10,004
15,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 1 / 0
6,528
933
7,231
5,547
1,797
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 3
5,148
735
1,800
5,437
4,353
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
Ehjay9
Jormungandr
11
0 / 5 / 1
5,587
798
4,144
12,085
12,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
SPEC1AL SAUCE
Cernunnos
13
0 / 3 / 1
5,983
855
6,996
7,540
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rama
Sawkuma
Rama
10
0 / 3 / 3
5,559
794
3,785
6,750
5,257
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
15
Kills
3
3
Deaths
15
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
8
9
W
Neith
 
Neith
0
0
12
6
L
Chiron
 
Chiron
3
1
0
3
L
0
3
3
0.5
W
Kukulkan
DeviousLee
Kukulkan
4
1
6
7
L
Jormungandr
Ehjay9
Jormungandr
0
5
1
0.1
L
Cernunnos
SPEC1AL SAUCE
Cernunnos
0
3
1
0.17
L
Rama
Sawkuma
Rama
0
3
3
0.5
W
Zhong Kui
Zenbon694L
Zhong Kui
4
1
7
7.5
W
Bacchus
zLuxion
Bacchus
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,438
Damage
23,956
34,436
Taken
37,359
33,593
Mitigated
26,449
15,982
Healing
12,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,701
1,903
558
2,611
6,687
2,962
1,477
1,236
5,451
16,110
0
W
Neith
 
Neith
11,115
4,821
0
1,697
6,254
3,014
770
1,207
5,047
0
21,353
L
Chiron
 
Chiron
7,231
2,142
1,237
2,594
5,547
1,797
0
2,915
2,588
0
17,639
L
1,800
115
366
733
5,437
4,353
0
3,309
1,918
0
2,719
W
Kukulkan
DeviousLee
Kukulkan
8,144
820
1,849
518
3,842
1,832
0
134
3,708
16,491
0
L
Jormungandr
Ehjay9
Jormungandr
4,144
341
277
2,240
12,085
12,003
0
7,791
4,034
9,472
0
L
Cernunnos
SPEC1AL SAUCE
Cernunnos
6,996
1,346
1,054
1,916
7,540
3,039
0
4,943
2,468
0
18,947
L
Rama
Sawkuma
Rama
3,785
2,975
893
690
6,750
5,257
0
4,542
2,028
0
5,155
W
Zhong Kui
Zenbon694L
Zhong Kui
5,761
205
1,357
2,507
7,649
10,673
381
856
6,793
9,234
0
W
Bacchus
zLuxion
Bacchus
3,717
549
2,544
2,341
10,004
15,112
168
711
9,293
6,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,684
Gold Earned
28,805
86
Minions Killed
60
0
Camps Cleared
0
720,528
Distance Traveled
632,619
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,484
1,069
23
3
0
152,121
2
W
Neith
6,766
967
30
4
0
147,643
4
L
Chiron
6,528
933
32
5
0
141,896
0
L
Tyr
5,148
735
0
0
0
97,487
2
W
Kukulkan
7,097
1,014
19
3
0
142,168
3
L
Jormungandr
5,587
798
5
1
0
138,376
1
L
Cernunnos
5,983
855
18
3
0
135,915
1
L
Rama
5,559
794
5
1
0
118,945
2
W
Zhong Kui
7,284
1,041
11
2
0
149,858
0
W
Bacchus
7,053
1,008
3
0
0
128,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role