Player Matchup

Cliodhna
Cliodhna
HatefulTosker
Cliodhna
Level 44
God Stats
10W - 5L
1,699 SR
Queue Stats
107W - 41L
1,714 Elo+
Party 2
Geb
Geb
TEXASNOVA2005
Geb
Level 128
God Stats
14W - 3L
1,774 SR
Queue Stats
466W - 412L
1,596 Elo+
Party 2
Aphrodite
Aphrodite
iiJuJu__
Aphrodite
Level 119
God Stats
21W - 18L
1,683 SR
Queue Stats
84W - 103L
1,442 Elo+
Party 2
Gilgamesh
Gilgamesh
lidlu
Gilgamesh
Level 147
God Stats
23W - 23L
1,604 SR
Queue Stats
279W - 217L
1,634 Elo+
Party 2
Danzaburou
Danzaburou
random-groove16
Danzaburou
Level 109
God Stats
5W - 3L
1,346 SR
Queue Stats
409W - 384L
1,514 Elo+
Party 2
Team Averages
Level 109
1,621 SR
1,580 Elo+

VS

Team Averages
Level 60
1,561 SR
1,547 Elo+
Ullr
Ullr
Farterx
Ullr
Level 49
God Stats
2W - 3L
1,487 SR
Queue Stats
103W - 91L
1,594 Elo+
Solo
Ymir
Ymir
Ratboy1997
Ymir
Level 45
God Stats
1W - 1L
1,796 SR
Queue Stats
18W - 21L
1,464 Elo+
Solo
Kali
Kali
bonnnor
Kali
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
325W - 290L
1,579 Elo+
Party 1
Freya
Freya
cancerousweeaboo
Freya
Level 88
God Stats
20W - 18L
1,500 SR
Queue Stats
391W - 374L
1,592 Elo+
Party 1
Bellona
Bellona
scolipedex
Bellona
Level 17
God Stats
5W - 6L
1,522 SR
Queue Stats
49W - 43L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
HatefulTosker
Cliodhna
20
9 / 5 / 5
16,680
596
19,180
18,945
8,644
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
5 / 4 / 13
13,415
479
15,781
31,441
31,412
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
iiJuJu__
Aphrodite
20
5 / 5 / 14
14,803
529
23,960
26,387
11,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
lidlu
Gilgamesh
19
13 / 6 / 12
14,540
519
25,297
38,509
37,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
random-groove16
Danzaburou
19
4 / 8 / 14
13,670
488
20,402
27,204
11,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Farterx
Ullr
20
2 / 10 / 10
13,348
477
15,469
28,639
11,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 1 / 2
7,453
266
278
1,876
659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
bonnnor
Kali
20
8 / 8 / 8
14,828
530
24,249
29,017
13,617
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 10 / 10
14,319
511
25,155
38,707
20,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
scolipedex
Bellona
20
9 / 7 / 10
14,684
524
21,192
30,378
31,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
68
36
Kills
28
28
Deaths
36
58
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ullr
Farterx
Ullr
2
10
10
0.7
W
Cliodhna
HatefulTosker
Cliodhna
9
5
5
2.3
L
0
1
2
1
W
5
4
13
2.88
L
Kali
bonnnor
Kali
8
8
8
1.5
L
9
10
10
1.4
W
Aphrodite
iiJuJu__
Aphrodite
5
5
14
2.4
W
Gilgamesh
lidlu
Gilgamesh
13
6
12
3.17
W
Danzaburou
random-groove16
Danzaburou
4
8
14
1.38
L
Bellona
scolipedex
Bellona
9
7
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,620
Damage
86,343
142,486
Taken
128,617
101,035
Mitigated
78,504
56,456
Healing
29,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Farterx
Ullr
15,469
6,449
0
3,033
28,639
11,975
811
6,190
21,906
0
117,681
W
Cliodhna
HatefulTosker
Cliodhna
19,180
2,810
0
5,145
18,945
8,644
810
6,580
12,110
0
148,821
L
278
210
0
12
1,876
659
0
0
1,843
633
0
W
15,781
1,455
0
7,784
31,441
31,412
1,431
6,680
23,669
78,628
0
L
Kali
bonnnor
Kali
24,249
8,584
0
7,566
29,017
13,617
0
10,439
18,113
0
125,360
L
25,155
7,908
0
14,353
38,707
20,992
0
11,201
27,065
104,552
0
W
Aphrodite
iiJuJu__
Aphrodite
23,960
1,363
14,546
16,370
26,387
11,917
4,187
2,895
23,206
115,660
0
W
Gilgamesh
lidlu
Gilgamesh
25,297
6,638
939
5,427
38,509
37,529
1,918
7,069
30,599
0
64,744
W
Danzaburou
random-groove16
Danzaburou
20,402
6,244
0
6,245
27,204
11,533
4,605
3,575
22,187
0
80,876
L
Bellona
scolipedex
Bellona
21,192
5,324
0
4,601
30,378
31,261
586
12,091
18,018
1,163
71,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,108
Gold Earned
64,632
618
Minions Killed
583
0
Camps Cleared
0
2,578,593
Distance Traveled
2,013,455
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
13,348
477
188
7
0
476,810
1
W
Cliodhna
16,680
596
203
7
0
532,371
1
L
Ymir
7,453
266
0
0
0
27,759
0
W
Geb
13,415
479
113
4
0
581,060
1
L
Kali
14,828
530
158
6
0
522,629
0
L
Freya
14,319
511
124
4
0
447,396
4
W
Aphrodite
14,803
529
156
6
0
511,748
0
W
Gilgamesh
14,540
519
63
2
0
523,644
5
W
Danzaburou
13,670
488
83
3
0
429,770
0
L
Bellona
14,684
524
113
4
0
538,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role