Player Matchup

Ymir
Ymir
AttestedBull871
Ymir
Level 3
God Stats
1W - 2L
1,655 SR
Queue Stats
1W - 2L
1,682 Elo+
Party 3
Hou Yi
Hou Yi
BigTrashSmurf
Hou Yi
Level 29
God Stats
79W - 47L
1,702 SR
Queue Stats
176W - 131L
1,532 Elo+
Solo
Nemesis
Nemesis
GoryProbe
Nemesis
Level 18
God Stats
15W - 12L
1,614 SR
Queue Stats
76W - 56L
1,594 Elo+
Party 1
Chronos
Chronos
SS4CoNcUsSiOn
Chronos
Level 29
God Stats
20W - 27L
1,481 SR
Queue Stats
84W - 78L
1,573 Elo+
Party 1
Kukulkan
Kukulkan
oO LockDown Oo
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,376 Elo+
Party 3
Team Averages
Level 17
1,591 SR
1,551 Elo+

VS

Team Averages
Level 42
1,424 SR
1,554 Elo+
Vamana
Vamana
Ereshkigals
Vamana
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 26L
1,613 Elo+
Solo
Janus
Janus
HomeBound
Janus
Level 29
God Stats
2W - 0L
1,681 SR
Queue Stats
122W - 125L
1,533 Elo+
Solo
Awilix
Awilix
IZero Bz
Awilix
Level 142
God Stats
1W - 1L
1,321 SR
Queue Stats
257W - 282L
1,579 Elo+
Party 2
Ymir
Ymir
StarRatonUZK
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
X_Jump69_X
Apollo
Level 14
God Stats
8W - 13L
1,121 SR
Queue Stats
53W - 54L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 6
4,730
430
310
5,409
2,451
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
7 / 3 / 4
6,946
631
7,411
6,452
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
GoryProbe
Nemesis
11
9 / 4 / 6
7,731
703
10,296
8,687
3,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
9
1 / 3 / 6
5,940
540
3,440
7,389
2,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
7
1 / 4 / 2
4,857
442
2,092
3,882
1,052
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
11
8 / 2 / 1
7,104
646
7,269
7,840
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
HomeBound
Janus
10
2 / 5 / 4
6,315
574
4,243
6,743
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
IZero Bz
Awilix
11
6 / 4 / 4
7,014
638
6,190
8,661
2,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 5 / 1
4,514
410
1,612
6,813
3,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
X_Jump69_X
Apollo
8
1 / 2 / 1
5,040
458
2,099
5,366
972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
18
Kills
17
17
Deaths
18
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
L
7
3
4
3
W
Vamana
8
2
1
4.25
L
Nemesis
GoryProbe
Nemesis
9
4
6
3
W
Janus
HomeBound
Janus
2
5
4
0.8
W
Awilix
IZero Bz
Awilix
6
4
4
2
L
Chronos
1
3
6
1.33
W
0
5
1
0.1
W
Apollo
X_Jump69_X
Apollo
1
2
1
0.75
L
Kukulkan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,549
Damage
21,413
31,819
Taken
35,423
10,995
Mitigated
13,446
6,252
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
310
192
0
850
5,409
2,451
102
1,428
3,941
5,843
0
L
7,411
4,568
0
1,506
6,452
1,657
605
455
5,997
0
34,191
W
Vamana
7,269
2,140
0
3,659
7,840
6,337
64
1,101
6,653
8,697
33,287
L
Nemesis
GoryProbe
Nemesis
10,296
4,101
0
1,719
8,687
3,612
0
2,275
6,254
0
32,802
W
Janus
HomeBound
Janus
4,243
239
0
1,170
6,743
1,048
123
738
5,965
28,241
0
W
Awilix
IZero Bz
Awilix
6,190
1,817
0
1,430
8,661
2,037
249
1,135
7,526
0
26,270
L
Chronos
3,440
1,080
0
1,957
7,389
2,223
639
1,758
5,483
29,193
0
W
1,612
71
0
0
6,813
3,052
100
2,362
4,354
7,732
0
W
Apollo
X_Jump69_X
Apollo
2,099
882
0
2,203
5,366
972
0
283
5,083
0
21,996
L
Kukulkan
2,092
699
0
220
3,882
1,052
142
1,184
2,696
13,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,204
Gold Earned
29,987
214
Minions Killed
241
0
Camps Cleared
0
959,994
Distance Traveled
1,064,419
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,730
430
14
1
0
192,350
0
L
Hou Yi
6,946
631
59
5
0
189,720
2
W
Vamana
7,104
646
69
6
0
208,551
0
L
Nemesis
7,731
703
48
4
0
209,819
0
W
Janus
6,315
574
73
7
0
207,920
3
W
Awilix
7,014
638
50
5
0
239,098
2
L
Chronos
5,940
540
62
6
0
182,748
2
W
Ymir
4,514
410
9
1
0
204,955
0
W
Apollo
5,040
458
40
4
0
203,895
6
L
Kukulkan
4,857
442
31
3
0
185,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role