Player Matchup

Skadi
Skadi
Comedyne
Skadi
Level 28
God Stats
69W - 46L
1,619 SR
Queue Stats
155W - 113L
1,500 Elo+
Party 1
Sol
Sol
RedHammer_TTV
Sol
Level 64
God Stats
8W - 3L
1,554 SR
Queue Stats
510W - 547L
1,375 Elo+
Solo
Nike
Nike
Smitesuckspeen
Nike
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 110L
1,530 Elo+
Party 1
Team Averages
Level 40
1,558 SR
1,468 Elo+

VS

Team Averages
Level 29
1,337 SR
1,317 Elo+
Chang'e
Chang'e
 
Chang'e
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Berkemeier
Apollo
Level 12
God Stats
0W - 2L
1,362 SR
Queue Stats
0W - 4L
1,225 Elo+
Party 2
Sun Wukong
Sun Wukong
TruDjinn
Sun Wukong
Level 15
God Stats
0W - 4L
1,149 SR
Queue Stats
0W - 4L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Comedyne
Skadi
14
10 / 2 / 14
10,516
876
13,390
7,941
2,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
9 / 1 / 17
10,210
851
16,060
10,168
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
9 / 4 / 15
10,212
851
11,691
12,525
9,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 11 / 3
8,508
709
8,047
18,517
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
Berkemeier
Apollo
13
4 / 9 / 3
9,833
819
6,044
12,001
3,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
TruDjinn
Sun Wukong
10
1 / 8 / 2
6,919
577
2,156
15,867
8,907
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
28
Kills
7
7
Deaths
28
46
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
11
3
0.32
L
Apollo
Berkemeier
Apollo
4
9
3
0.61
W
Skadi
Comedyne
Skadi
10
2
14
8.5
W
9
1
17
17.5
W
9
4
15
4.13
L
Sun Wukong
TruDjinn
Sun Wukong
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,141
Damage
16,247
30,634
Taken
46,385
15,716
Mitigated
17,093
7,678
Healing
4,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
8,047
758
881
2,968
18,517
4,844
0
6,593
11,368
32,999
0
L
Apollo
Berkemeier
Apollo
6,044
3,166
0
214
12,001
3,342
0
3,963
7,810
0
14,690
W
Skadi
Comedyne
Skadi
13,390
5,506
0
860
7,941
2,636
1,472
2,874
5,067
0
33,121
W
16,060
6,760
494
5,043
10,168
3,743
1,541
2,428
7,651
29,839
2,679
W
11,691
1,148
0
1,281
12,525
9,337
296
3,482
8,999
4,381
30,218
L
Sun Wukong
TruDjinn
Sun Wukong
2,156
444
0
643
15,867
8,907
0
5,640
9,779
0
6,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,938
Gold Earned
25,260
120
Minions Killed
77
7
Camps Cleared
1
627,524
Distance Traveled
526,595
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,508
709
39
3
1
195,827
1
L
Apollo
9,833
819
29
2
0
151,223
0
W
Skadi
10,516
876
50
4
3
206,406
1
W
Sol
10,210
851
33
3
0
204,860
2
W
Nike
10,212
851
37
3
4
216,258
1
L
Sun Wukong
6,919
577
9
1
0
179,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role