Player Matchup

Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IBadNinjaI
Danzaburou
Level 146
God Stats
12W - 6L
1,729 SR
Queue Stats
1,023W - 711L
1,688 Elo+
Party 1
Ravana
Ravana
Sabawm
Ravana
Level 67
God Stats
76W - 88L
1,514 SR
Queue Stats
173W - 183L
1,521 Elo+
Party 1
Anubis
Anubis
TTVPhantom
Anubis
Level 85
God Stats
1W - 4L
1,230 SR
Queue Stats
1W - 5L
1,061 Elo+
Party 1
Erlang Shen
Erlang Shen
stangbrandon02
Erlang Shen
Level 147
God Stats
5W - 3L
1,504 SR
Queue Stats
275W - 248L
1,611 Elo+
Party 1
Team Averages
Level 121
1,495 SR
1,476 Elo+

VS

Team Averages
Level 135
1,629 SR
1,601 Elo+
Ra
Ra
BlackHokage415
Ra
Level 125
God Stats
28W - 23L
1,625 SR
Queue Stats
792W - 717L
1,553 Elo+
Party 2
Fenrir
Fenrir
Call Me Kurupt
Fenrir
Level 123
God Stats
7W - 13L
1,512 SR
Queue Stats
739W - 663L
1,600 Elo+
Party 2
Guan Yu
Guan Yu
Mow_MowMow
Guan Yu
Level 127
God Stats
20W - 14L
1,644 SR
Queue Stats
403W - 402L
1,583 Elo+
Party 3
Heimdallr
Heimdallr
brayanlok312
Heimdallr
Level 140
God Stats
8W - 8L
1,674 SR
Queue Stats
452W - 447L
1,640 Elo+
Party 3
Anubis
Anubis
lMatthes
Anubis
Level 158
God Stats
38W - 20L
1,688 SR
Queue Stats
418W - 404L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 6 / 13
9,898
471
8,273
23,724
23,942
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
IBadNinjaI
Danzaburou
20
11 / 2 / 3
14,927
711
20,302
12,718
4,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
Sabawm
Ravana
16
3 / 7 / 12
11,124
530
8,552
13,197
6,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
TTVPhantom
Anubis
17
3 / 7 / 8
11,072
527
13,019
11,396
4,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
stangbrandon02
Erlang Shen
20
11 / 2 / 8
13,349
636
19,364
21,636
19,098
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
10,803
514
10,768
15,876
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 5 / 7
11,920
568
13,744
18,641
7,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Mow_MowMow
Guan Yu
15
1 / 6 / 3
9,353
445
7,068
19,688
20,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
brayanlok312
Heimdallr
18
3 / 5 / 4
11,001
524
9,538
15,635
5,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
lMatthes
Anubis
17
5 / 7 / 10
10,168
484
10,266
20,473
10,193
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
53
28
Kills
22
24
Deaths
28
44
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
0
6
13
1.08
L
5
5
7
1.7
L
8
5
7
2.3
W
Danzaburou
IBadNinjaI
Danzaburou
11
2
3
6.25
L
Guan Yu
Mow_MowMow
Guan Yu
1
6
3
0.42
W
Ravana
Sabawm
Ravana
3
7
12
1.29
W
Anubis
TTVPhantom
Anubis
3
7
8
1
L
Heimdallr
brayanlok312
Heimdallr
3
5
4
1
L
Anubis
lMatthes
Anubis
5
7
10
1.43
W
Erlang Shen
stangbrandon02
Erlang Shen
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,510
Damage
51,384
82,671
Taken
90,313
58,806
Mitigated
49,972
27,931
Healing
29,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
8,273
550
1,045
5,867
23,724
23,942
312
5,966
17,430
35,579
0
L
10,768
1,681
2,219
7,222
15,876
5,799
865
4,123
11,753
60,862
0
L
13,744
3,151
0
5,337
18,641
7,900
219
3,413
15,228
0
86,902
W
Danzaburou
IBadNinjaI
Danzaburou
20,302
11,677
0
6,253
12,718
4,800
3,897
3,691
8,916
0
131,260
L
Guan Yu
Mow_MowMow
Guan Yu
7,068
833
953
5,143
19,688
20,633
0
2,292
17,396
0
44,995
W
Ravana
Sabawm
Ravana
8,552
1,097
0
2,603
13,197
6,768
0
2,173
10,866
0
58,785
W
Anubis
TTVPhantom
Anubis
13,019
56
0
2,315
11,396
4,198
173
6,227
4,993
62,301
0
L
Heimdallr
brayanlok312
Heimdallr
9,538
6,685
0
4,051
15,635
5,447
2,028
4,702
10,933
0
77,279
L
Anubis
lMatthes
Anubis
10,266
725
0
4,149
20,473
10,193
633
6,762
13,711
42,069
0
W
Erlang Shen
stangbrandon02
Erlang Shen
19,364
9,179
0
9,848
21,636
19,098
1,160
2,368
19,139
0
99,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,370
Gold Earned
53,245
539
Minions Killed
531
0
Camps Cleared
0
1,938,414
Distance Traveled
1,850,979
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,898
471
29
1
0
406,885
3
L
Ra
10,803
514
105
5
0
365,078
3
L
Fenrir
11,920
568
140
7
0
412,996
5
W
Danzaburou
14,927
711
197
9
0
375,954
6
L
Guan Yu
9,353
445
87
4
0
380,968
0
W
Ravana
11,124
530
95
5
0
441,760
10
W
Anubis
11,072
527
93
4
0
292,762
0
L
Heimdallr
11,001
524
135
6
0
353,108
1
L
Anubis
10,168
484
64
3
0
338,829
13
W
Erlang Shen
13,349
636
125
6
0
421,053
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role