Player Matchup

Ares
Ares
Chosenpawn
Ares
Level 14
God Stats
2W - 3L
1,545 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Set
Set
NobleFuzzball52
Set
Level 14
God Stats
2W - 2L
1,512 SR
Queue Stats
4W - 10L
1,415 Elo+
Party 1
He Bo
He Bo
QuiveringMeat69
He Bo
Level 89
God Stats
1W - 0L
1,139 SR
Queue Stats
15W - 23L
1,476 Elo+
Party 1
Team Averages
Level 39
1,399 SR
1,464 Elo+

VS

Team Averages
Level 9
1,494 SR
1,406 Elo+
Bacchus
Bacchus
TainoTiguere
Bacchus
Level 18
God Stats
2W - 3L
1,481 SR
Queue Stats
24W - 33L
1,483 Elo+
Party 2
Merlin
Merlin
suvijarkll
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
ttaver1999
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,235 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 9
7,440
744
2,833
6,679
5,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
5 / 0 / 6
7,515
752
10,519
6,393
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 1 / 3
8,006
801
8,880
7,637
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
TainoTiguere
Bacchus
8
1 / 3 / 0
6,549
655
8,131
12,831
11,400
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
suvijarkll
Merlin
8
0 / 4 / 1
5,940
594
3,851
5,552
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
ttaver1999
Nemesis
8
0 / 5 / 1
5,811
581
1,766
8,455
2,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
12
Kills
1
1
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
9
5.5
W
5
0
6
8
W
6
1
3
7.5
L
Bacchus
TainoTiguere
Bacchus
1
3
0
0.33
L
Merlin
suvijarkll
Merlin
0
4
1
0.13
L
Nemesis
ttaver1999
Nemesis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,232
Damage
13,748
20,709
Taken
26,838
11,735
Mitigated
15,631
3,163
Healing
1,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,833
679
0
438
6,679
5,431
344
3,788
2,891
8,312
0
W
10,519
6,042
0
473
6,393
3,338
1,039
3,449
2,944
0
16,811
W
8,880
1,419
0
2,252
7,637
2,966
600
5,112
2,525
40,126
0
L
Bacchus
TainoTiguere
Bacchus
8,131
1,200
375
552
12,831
11,400
0
3,871
8,960
15,035
0
L
Merlin
suvijarkll
Merlin
3,851
230
0
0
5,552
1,868
0
3,506
2,046
14,452
0
L
Nemesis
ttaver1999
Nemesis
1,766
1,001
0
292
8,455
2,363
0
4,336
4,119
0
4,519

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,961
Gold Earned
18,300
101
Minions Killed
46
7
Camps Cleared
0
579,258
Distance Traveled
517,794
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,440
744
9
1
2
196,344
0
W
Set
7,515
752
20
2
2
198,595
0
W
He Bo
8,006
801
72
7
3
184,319
1
L
Bacchus
6,549
655
12
1
0
178,619
0
L
Merlin
5,940
594
26
3
0
165,511
1
L
Nemesis
5,811
581
8
1
0
173,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role