Player Matchup

Morgan Le Fay
Morgan Le Fay
BurnaI231
Morgan Le Fay
Level 19
God Stats
44W - 25L
1,624 SR
Queue Stats
118W - 102L
1,477 Elo+
Solo
Arachne
Arachne
Hellerud1429
Arachne
Level 44
God Stats
10W - 8L
1,474 SR
Queue Stats
20W - 19L
1,336 Elo+
Party 1
Ymir
Ymir
Jonbugz187
Ymir
Level 5
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 11L
1,509 Elo+
Solo
Vulcan
Vulcan
Moist 2Raw
Vulcan
Level 17
God Stats
9W - 8L
1,489 SR
Queue Stats
17W - 13L
1,409 Elo+
Party 1
Danzaburou
Danzaburou
TheShewdom
Danzaburou
Level 16
God Stats
39W - 42L
1,580 SR
Queue Stats
82W - 75L
1,546 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,455 Elo+

VS

Team Averages
Level 15
1,620 SR
1,544 Elo+
Ares
Ares
KiidGotenks
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 18L
1,782 Elo+
Solo
Merlin
Merlin
PrblemKid
Merlin
Level 28
God Stats
6W - 4L
1,687 SR
Queue Stats
68W - 70L
1,501 Elo+
Solo
Neith
Neith
SKARLTx
Neith
Level 14
God Stats
2W - 1L
1,728 SR
Queue Stats
66W - 39L
1,627 Elo+
Solo
Zeus
Zeus
Tevez_F22
Zeus
Level 18
God Stats
6W - 3L
1,696 SR
Queue Stats
23W - 21L
1,548 Elo+
Solo
Thor
Thor
xXOKillerXx6500
Thor
Level 4
God Stats
0W - 7L
1,487 SR
Queue Stats
4W - 12L
1,263 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BurnaI231
Morgan Le Fay
17
4 / 1 / 7
10,624
966
6,966
4,836
2,086
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Hellerud1429
Arachne
17
4 / 3 / 9
10,048
913
9,977
10,982
4,119
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
9 / 1 / 8
12,402
1,127
12,722
10,215
13,398
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Vulcan
Moist 2Raw
Vulcan
17
0 / 4 / 15
10,007
910
14,192
7,980
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TheShewdom
Danzaburou
17
2 / 2 / 13
10,801
982
8,311
8,042
3,118
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

211

VS

Team 2 Tickets

177

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 8
9,761
887
3,707
17,539
14,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
PrblemKid
Merlin
16
1 / 3 / 6
9,314
847
7,948
9,354
3,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
SKARLTx
Neith
18
6 / 0 / 2
12,470
1,134
11,723
6,320
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
16
2 / 3 / 5
9,606
873
8,440
6,639
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 8 / 6
9,808
892
7,168
14,673
5,388
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
38
19
Kills
11
11
Deaths
19
52
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BurnaI231
Morgan Le Fay
4
1
7
7.5
W
Arachne
Hellerud1429
Arachne
4
3
9
2.83
W
9
1
8
13
L
0
5
8
0.8
W
Vulcan
Moist 2Raw
Vulcan
0
4
15
1.88
L
Merlin
PrblemKid
Merlin
1
3
6
1.33
L
Neith
SKARLTx
Neith
6
0
2
7
L
Zeus
2
3
5
1.5
W
Danzaburou
TheShewdom
Danzaburou
2
2
13
4.25
L
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,168
Damage
38,986
42,055
Taken
54,525
25,957
Mitigated
28,759
4,339
Healing
1,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BurnaI231
Morgan Le Fay
6,966
1,839
0
81
4,836
2,086
0
1,885
2,951
28,606
0
W
Arachne
Hellerud1429
Arachne
9,977
7,570
0
2,481
10,982
4,119
0
6,130
4,852
0
13,164
W
12,722
2,522
0
811
10,215
13,398
0
4,881
5,334
26,808
0
L
3,707
448
0
0
17,539
14,545
0
12,007
5,532
17,578
0
W
Vulcan
Moist 2Raw
Vulcan
14,192
2,826
0
0
7,980
3,236
0
3,737
4,243
27,565
0
L
Merlin
PrblemKid
Merlin
7,948
431
0
329
9,354
3,533
0
4,407
4,947
27,787
0
L
Neith
SKARLTx
Neith
11,723
3,136
0
1,498
6,320
2,439
0
2,288
4,032
0
67,219
L
Zeus
8,440
1,026
0
0
6,639
2,854
0
5,303
1,336
25,749
0
W
Danzaburou
TheShewdom
Danzaburou
8,311
2,335
0
966
8,042
3,118
0
3,462
4,580
0
39,534
L
7,168
832
0
0
14,673
5,388
0
9,875
4,798
0
14,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,882
Gold Earned
50,959
205
Minions Killed
262
6
Camps Cleared
8
1,022,802
Distance Traveled
970,594
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,624
966
46
4
2
175,654
1
W
Arachne
10,048
913
8
1
1
224,225
0
W
Ymir
12,402
1,127
31
3
2
202,740
0
L
Ares
9,761
887
19
2
0
208,347
0
W
Vulcan
10,007
910
34
3
0
220,317
1
L
Merlin
9,314
847
43
4
0
183,169
0
L
Neith
12,470
1,134
141
13
5
194,987
2
L
Zeus
9,606
873
42
4
0
198,557
0
W
Danzaburou
10,801
982
86
8
1
199,866
1
L
Thor
9,808
892
17
2
3
185,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role