Player Matchup

Kumbhakarna
Kumbhakarna
Platinum III
SrFloyd
Kumbhakarna
Platinum III
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,874 MMR
Solo
Anhur
Anhur
Platinum IV
Univelt
Anhur
Platinum IV
Level 49
God Stats
2W - 3L
1,793 SR
Queue Stats
26W - 27L
1,816 MMR
Party 1
Discordia
Discordia
Platinum II
gobbigates
Discordia
Platinum II
Level 128
God Stats
14W - 6L
1,808 SR
Queue Stats
71W - 56L
2,073 MMR
Party 1
Thanatos
Thanatos
Platinum II
iGETSLAIN
Thanatos
Platinum II
Level 133
God Stats
27W - 27L
1,582 SR
Queue Stats
424W - 424L
1,880 MMR
Solo
Mulan
Mulan
Platinum I
lazyapple2
Mulan
Platinum I
Level 147
God Stats
32W - 23L
1,646 SR
Queue Stats
706W - 706L
1,869 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,666 SR
1,902 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 133
1,614 SR
1,791 MMR
Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Tsukuyomi
Tsukuyomi
Platinum V
Lemôn
Tsukuyomi
Platinum V
Level 145
God Stats
0W - 1L
1,681 SR
Queue Stats
35W - 27L
1,863 MMR
Party 3
Chaac
Chaac
Gold I
Riottino
Chaac
Gold I
Level 159
God Stats
0W - 2L
1,553 SR
Queue Stats
197W - 173L
1,639 MMR
Party 2
Ullr
Ullr
Platinum II
SacㅤZ
Ullr
Platinum II
Level 160
God Stats
5W - 3L
1,641 SR
Queue Stats
105W - 97L
2,089 MMR
Party 2
Cerberus
Cerberus
Platinum I
astrolagic
Cerberus
Platinum I
Level 148
God Stats
4W - 5L
1,695 SR
Queue Stats
287W - 279L
1,863 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SrFloyd
Kumbhakarna
18
4 / 1 / 13
14,063
563
9,281
24,555
31,344
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Univelt
Anhur
20
6 / 1 / 7
15,139
606
24,131
19,160
7,081
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
gobbigates
Discordia
20
5 / 1 / 9
15,546
622
18,868
10,326
4,186
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
iGETSLAIN
Thanatos
20
7 / 7 / 6
15,262
610
15,593
21,262
11,087
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mulan
20
11 / 1 / 8
17,221
689
31,264
28,728
32,166
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetGebArtioAthenaOdin

VS

Bans
Morgan Le FayHou YiCthulhuGaneshaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
2 / 6 / 5
13,409
536
17,138
19,017
11,129
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Lemôn
Tsukuyomi
19
4 / 7 / 1
11,925
477
6,535
16,172
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Riottino
Chaac
18
2 / 7 / 4
11,897
476
12,315
33,817
39,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
SacㅤZ
Ullr
19
2 / 7 / 1
11,629
465
12,705
22,836
6,024
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
astrolagic
Cerberus
17
1 / 6 / 5
11,063
443
6,366
30,641
29,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
27
33
Kills
11
11
Deaths
33
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
6
5
0.75
L
Tsukuyomi
Lemôn
Tsukuyomi
4
7
1
0.64
L
Chaac
Riottino
Chaac
2
7
4
0.57
L
Ullr
SacㅤZ
Ullr
2
7
1
0.36
W
Kumbhakarna
SrFloyd
Kumbhakarna
4
1
13
10.5
W
Anhur
Univelt
Anhur
6
1
7
9.5
L
Cerberus
astrolagic
Cerberus
1
6
5
0.58
W
Discordia
gobbigates
Discordia
5
1
9
9.5
W
Thanatos
iGETSLAIN
Thanatos
7
7
6
1.43
W
Mulan
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,137
Damage
55,059
104,031
Taken
122,483
85,864
Mitigated
92,180
59,563
Healing
32,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
17,138
1,241
194
4,474
19,017
11,129
2,924
4,646
14,091
108,061
0
L
Tsukuyomi
Lemôn
Tsukuyomi
6,535
1,451
0
3,933
16,172
5,730
117
3,613
12,499
0
80,190
L
Chaac
Riottino
Chaac
12,315
227
0
11,039
33,817
39,639
0
4,466
29,226
14,467
52,939
L
Ullr
SacㅤZ
Ullr
12,705
8,914
0
5,253
22,836
6,024
0
5,007
17,701
0
100,714
W
Kumbhakarna
SrFloyd
Kumbhakarna
9,281
1,262
0
7,553
24,555
31,344
195
5,929
16,188
31,834
0
W
Anhur
Univelt
Anhur
24,131
15,686
0
11,717
19,160
7,081
6,729
6,347
12,538
0
158,882
L
Cerberus
astrolagic
Cerberus
6,366
431
0
7,493
30,641
29,658
0
9,404
20,817
34,076
0
W
Discordia
gobbigates
Discordia
18,868
958
92
3,433
10,326
4,186
1,566
3,239
6,716
112,842
0
W
Thanatos
iGETSLAIN
Thanatos
15,593
4,600
0
20,701
21,262
11,087
1,823
4,842
16,098
0
125,095
W
Mulan
31,264
3,665
0
16,067
28,728
32,166
1,631
6,270
20,268
0
137,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,231
Gold Earned
59,923
777
Minions Killed
713
0
Camps Cleared
0
2,538,433
Distance Traveled
2,320,069
38
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,409
536
211
8
0
445,619
4
L
Tsukuyomi
11,925
477
144
6
0
510,739
3
L
Chaac
11,897
476
129
5
0
490,407
7
L
Ullr
11,629
465
163
7
0
413,995
1
W
Kumbhakarna
14,063
563
33
1
0
536,022
9
W
Anhur
15,139
606
186
7
0
456,013
12
L
Cerberus
11,063
443
66
3
0
459,309
9
W
Discordia
15,546
622
204
8
0
503,220
7
W
Thanatos
15,262
610
150
6
0
524,937
9
W
Mulan
17,221
689
204
8
0
518,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role