Player Matchup

Bellona
Bellona
Biggy
Bellona
Level 160
God Stats
3W - 0L
1,896 SR
Queue Stats
249W - 129L
1,668 Elo+
Party 2
Baron Samedi
Baron Samedi
MissPepega
Baron Samedi
Level 136
God Stats
1W - 1L
1,701 SR
Queue Stats
142W - 131L
1,600 Elo+
Party 2
Anhur
Anhur
Variety
Anhur
Level 160
God Stats
4W - 3L
1,659 SR
Queue Stats
218W - 80L
1,704 Elo+
Party 2
Zeus
Zeus
autg
Zeus
Level 138
God Stats
4W - 1L
1,750 SR
Queue Stats
145W - 94L
1,721 Elo+
Party 2
Eset
Eset
blunt
Eset
Level 156
God Stats
7W - 3L
1,717 SR
Queue Stats
654W - 522L
1,661 Elo+
Party 2
Team Averages
Level 150
1,745 SR
1,671 Elo+

VS

Team Averages
Level 151
1,663 SR
1,610 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Altroplis
Mulan
Level 128
God Stats
5W - 3L
1,874 SR
Queue Stats
99W - 62L
1,696 Elo+
Party 1
Ares
Ares
Billy5198
Ares
Level 154
God Stats
0W - 1L
1,745 SR
Queue Stats
168W - 89L
1,715 Elo+
Party 1
Baron Samedi
Baron Samedi
PolarisMajor
Baron Samedi
Level 155
God Stats
0W - 2L
1,530 SR
Queue Stats
107W - 104L
1,601 Elo+
Solo
Hercules
Hercules
wNINexsquirrels
Hercules
Level 160
God Stats
3W - 6L
1,666 SR
Queue Stats
542W - 525L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Biggy
Bellona
15
4 / 3 / 13
9,638
876
10,695
18,861
25,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
MissPepega
Baron Samedi
18
6 / 2 / 14
10,323
938
11,644
9,800
5,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Variety
Anhur
16
3 / 3 / 18
9,542
867
16,337
12,414
6,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
autg
Zeus
17
10 / 2 / 10
10,378
943
25,806
7,081
3,774
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Eset
blunt
Eset
14
2 / 4 / 14
9,270
843
5,813
17,024
20,001
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
2 / 5 / 8
8,262
751
8,997
11,947
5,748
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Altroplis
Mulan
13
3 / 6 / 7
8,485
771
10,203
15,445
20,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
16
4 / 4 / 6
9,274
843
9,161
18,351
22,302
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
PolarisMajor
Baron Samedi
14
3 / 6 / 6
8,189
744
10,601
11,734
5,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
14
1 / 4 / 9
7,759
705
6,996
19,194
18,267
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
49
25
Kills
13
14
Deaths
25
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
2
5
8
1.2
L
Mulan
Altroplis
Mulan
3
6
7
1.08
W
Bellona
Biggy
Bellona
4
3
13
3.5
L
Ares
4
4
6
1.75
W
Baron Samedi
MissPepega
Baron Samedi
6
2
14
6.5
L
Baron Samedi
PolarisMajor
Baron Samedi
3
6
6
1
W
Anhur
Variety
Anhur
3
3
18
4
W
Zeus
autg
Zeus
10
2
10
7.5
W
Eset
blunt
Eset
2
4
14
2.25
L
Hercules
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,295
Damage
45,958
65,180
Taken
76,671
61,150
Mitigated
72,321
26,271
Healing
25,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
8,997
536
1,151
1,946
11,947
5,748
397
7,637
4,310
24,371
0
L
Mulan
Altroplis
Mulan
10,203
999
1,887
1,618
15,445
20,148
399
9,536
5,909
0
12,742
W
Bellona
Biggy
Bellona
10,695
1,894
1,858
4,838
18,861
25,600
11
7,800
11,061
0
15,886
L
Ares
9,161
356
0
3,667
18,351
22,302
271
9,535
8,816
14,081
0
W
Baron Samedi
MissPepega
Baron Samedi
11,644
919
5,579
3,238
9,800
5,728
1,411
5,367
4,433
26,811
0
L
Baron Samedi
PolarisMajor
Baron Samedi
10,601
380
5,069
2,871
11,734
5,856
521
6,674
5,060
21,323
0
W
Anhur
Variety
Anhur
16,337
10,372
132
3,015
12,414
6,047
1,332
5,856
6,558
0
35,292
W
Zeus
autg
Zeus
25,806
3,483
683
813
7,081
3,774
1,258
3,591
3,490
40,766
0
W
Eset
blunt
Eset
5,813
966
2,232
3,883
17,024
20,001
368
6,145
10,879
12,471
0
L
Hercules
6,996
895
1,811
5,959
19,194
18,267
121
9,881
9,313
0
11,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,151
Gold Earned
41,969
122
Minions Killed
84
0
Camps Cleared
0
1,063,971
Distance Traveled
941,206
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,262
751
32
3
0
169,925
2
L
Mulan
8,485
771
10
1
0
178,946
1
W
Bellona
9,638
876
12
1
0
228,315
1
L
Ares
9,274
843
13
1
0
196,385
1
W
Baron Samedi
10,323
938
30
3
0
222,951
2
L
Baron Samedi
8,189
744
16
1
0
186,507
0
W
Anhur
9,542
867
39
4
0
203,786
0
W
Zeus
10,378
943
24
2
0
201,931
0
W
Eset
9,270
843
17
2
0
206,988
0
L
Hercules
7,759
705
13
1
0
209,443
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role