Player Matchup

Hachiman
Hachiman
DonnytheFiend
Hachiman
Level 64
God Stats
4W - 3L
1,511 SR
Queue Stats
420W - 376L
1,562 Elo+
Party 3
Cthulhu
Cthulhu
HamburgerRandy
Cthulhu
Level 10
God Stats
2W - 1L
1,315 SR
Queue Stats
19W - 14L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
MrRyuu
Danzaburou
Level 85
God Stats
21W - 15L
1,615 SR
Queue Stats
387W - 338L
1,552 Elo+
Party 1
The Morrigan
The Morrigan
RogueKakashi
The Morrigan
Level 29
God Stats
7W - 9L
1,500 SR
Queue Stats
217W - 197L
1,596 Elo+
Party 3
Achilles
Achilles
frozem32
Achilles
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 116L
1,609 Elo+
Party 1
Team Averages
Level 59
1,488 SR
1,568 Elo+

VS

Team Averages
Level 34
1,560 SR
1,591 Elo+
Sobek
Sobek
 
Sobek
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
OriginalBacon
Jormungandr
Level 36
God Stats
3W - 3L
1,801 SR
Queue Stats
5W - 7L
1,569 Elo+
Party 2
Serqet
Serqet
ShogunBoSs
Serqet
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,638 Elo+
Party 2
Chang'e
Chang'e
dooooK
Chang'e
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,638 Elo+
Party 2
Neith
Neith
sabaaHalkhayr
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DonnytheFiend
Hachiman
13
5 / 0 / 3
7,198
654
7,901
7,159
2,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
3 / 0 / 2
6,370
579
4,189
4,777
3,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
MrRyuu
Danzaburou
11
0 / 0 / 2
5,839
531
3,317
4,613
1,391
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
RogueKakashi
The Morrigan
12
2 / 2 / 5
7,132
648
3,665
4,115
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
frozem32
Achilles
12
2 / 2 / 0
7,027
639
5,169
5,236
1,894
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 1 / 0
4,811
437
2,067
7,096
3,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
OriginalBacon
Jormungandr
9
0 / 2 / 0
5,196
472
922
7,133
3,042
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Serqet
ShogunBoSs
Serqet
10
3 / 3 / 0
5,886
535
2,868
8,616
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
dooooK
Chang'e
10
1 / 4 / 2
5,682
517
4,559
9,170
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 2 / 0
4,932
448
3,419
5,141
1,555
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
1
0
0
W
Hachiman
DonnytheFiend
Hachiman
5
0
3
6.5
W
3
0
2
4
W
Danzaburou
MrRyuu
Danzaburou
0
0
2
1
L
Jormungandr
OriginalBacon
Jormungandr
0
2
0
0
W
The Morrigan
RogueKakashi
The Morrigan
2
2
5
2.25
L
Serqet
ShogunBoSs
Serqet
3
3
0
1
L
Chang'e
dooooK
Chang'e
1
4
2
0.5
W
Achilles
frozem32
Achilles
2
2
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,241
Damage
13,835
25,900
Taken
37,156
10,205
Mitigated
12,289
8,425
Healing
10,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,067
179
964
2,425
7,096
3,118
0
2,851
3,993
13,275
0
W
Hachiman
DonnytheFiend
Hachiman
7,901
3,745
0
2,470
7,159
2,469
0
2,530
4,463
0
38,209
W
4,189
35
149
1,036
4,777
3,216
0
1,348
3,139
14,234
0
W
Danzaburou
MrRyuu
Danzaburou
3,317
2,345
0
2,117
4,613
1,391
461
1,088
3,525
0
44,096
L
Jormungandr
OriginalBacon
Jormungandr
922
291
69
425
7,133
3,042
0
0
7,133
19,950
0
W
The Morrigan
RogueKakashi
The Morrigan
3,665
775
83
1,677
4,115
1,235
0
1,391
2,476
49,769
2,420
L
Serqet
ShogunBoSs
Serqet
2,868
718
0
2,088
8,616
2,329
0
555
8,061
0
26,422
L
Chang'e
dooooK
Chang'e
4,559
447
0
3,753
9,170
2,245
216
1,906
7,262
29,348
0
W
Achilles
frozem32
Achilles
5,169
1,110
0
893
5,236
1,894
0
897
3,881
0
34,892
L
3,419
1,609
0
1,246
5,141
1,555
0
1,154
3,987
0
27,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,566
Gold Earned
26,507
374
Minions Killed
266
0
Camps Cleared
0
1,116,595
Distance Traveled
1,001,591
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,811
437
16
1
0
212,018
1
W
Hachiman
7,198
654
75
7
0
230,441
4
W
Cthulhu
6,370
579
27
2
0
233,141
3
W
Danzaburou
5,839
531
90
8
0
225,609
2
L
Jormungandr
5,196
472
55
5
0
155,153
0
W
The Morrigan
7,132
648
103
9
0
191,221
1
L
Serqet
5,886
535
60
5
0
228,992
0
L
Chang'e
5,682
517
66
6
0
214,250
2
W
Achilles
7,027
639
79
7
0
236,183
1
L
Neith
4,932
448
69
6
0
191,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role