Player Matchup

Bellona
Bellona
DemiseOfTheGods2
Bellona
Level 10
God Stats
0W - 1L
1,509 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 1
Kukulkan
Kukulkan
FriedAstronaut
Kukulkan
Level 18
God Stats
5W - 4L
1,579 SR
Queue Stats
5W - 4L
1,694 Elo+
Party 3
Geb
Geb
Gardekon
Geb
Level 19
God Stats
1W - 1L
1,638 SR
Queue Stats
3W - 2L
1,652 Elo+
Party 1
Bastet
Bastet
asweatycasual
Bastet
Level 21
God Stats
1W - 1L
1,259 SR
Queue Stats
37W - 31L
1,643 Elo+
Party 3
Heimdallr
Heimdallr
cjmarzzzz
Heimdallr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,837 Elo+
Party 3
Team Averages
Level 16
1,497 SR
1,696 Elo+

VS

Team Averages
Level 40
1,580 SR
1,675 Elo+
Skadi
Skadi
DrDOODLEZ
Skadi
Level 7
God Stats
9W - 1L
1,760 SR
Queue Stats
13W - 3L
1,840 Elo+
Party 2
Ganesha
Ganesha
InstaKillerLOL
Ganesha
Level 29
God Stats
4W - 1L
1,858 SR
Queue Stats
107W - 77L
1,668 Elo+
Party 2
Bellona
Bellona
Unknown_Monsta91
Bellona
Level 127
God Stats
13W - 1L
1,653 SR
Queue Stats
72W - 60L
1,640 Elo+
Party 2
Susano
Susano
generationcrack
Susano
Level 8
God Stats
2W - 3L
1,271 SR
Queue Stats
25W - 25L
1,607 Elo+
Solo
Merlin
Merlin
weasel13
Merlin
Level 29
God Stats
1W - 0L
1,359 SR
Queue Stats
176W - 159L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 0
8,194
585
9,265
11,002
9,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
12
4 / 9 / 3
7,671
548
8,184
9,501
2,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
5,581
399
1,094
11,851
4,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 4 / 2
7,650
546
5,840
9,856
3,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
cjmarzzzz
Heimdallr
10
0 / 4 / 1
5,861
419
3,522
6,177
1,381
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DrDOODLEZ
Skadi
15
8 / 1 / 0
8,611
615
8,929
6,703
2,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
1 / 1 / 12
7,391
528
6,369
8,225
6,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 2 / 1
8,238
588
6,514
8,227
7,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
8 / 4 / 2
8,039
574
6,465
11,922
3,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
weasel13
Merlin
12
5 / 5 / 5
7,378
527
7,169
9,120
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
13
Kills
25
25
Deaths
13
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
5
3
0
1.67
W
Skadi
DrDOODLEZ
Skadi
8
1
0
8
L
Kukulkan
4
9
3
0.61
L
0
5
1
0.1
W
1
1
12
7
W
3
2
1
1.75
L
4
4
2
1.25
L
Heimdallr
cjmarzzzz
Heimdallr
0
4
1
0.13
W
8
4
2
2.25
W
Merlin
weasel13
Merlin
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,905
Damage
35,446
48,387
Taken
44,197
22,439
Mitigated
23,769
3,894
Healing
11,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,265
2,949
0
570
11,002
9,860
0
3,285
7,717
0
40,335
W
Skadi
DrDOODLEZ
Skadi
8,929
5,158
0
1,627
6,703
2,296
676
458
6,245
0
63,237
L
Kukulkan
8,184
801
0
383
9,501
2,295
43
5,488
4,013
42,106
0
L
1,094
254
0
1,158
11,851
4,976
0
3,484
8,367
14,133
0
W
6,369
874
360
1,574
8,225
6,703
0
1,711
6,456
32,020
0
W
6,514
1,450
0
2,776
8,227
7,863
121
0
8,227
9,618
45,160
L
5,840
2,676
0
1,129
9,856
3,927
0
1,392
8,464
0
40,404
L
Heimdallr
cjmarzzzz
Heimdallr
3,522
2,315
0
654
6,177
1,381
0
1,068
5,109
0
23,298
W
6,465
1,556
0
3,342
11,922
3,871
0
3,226
8,572
0
35,296
W
Merlin
weasel13
Merlin
7,169
423
0
1,343
9,120
3,036
666
3,473
5,419
33,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,957
Gold Earned
39,657
315
Minions Killed
411
0
Camps Cleared
0
1,277,728
Distance Traveled
1,293,562
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,194
585
84
6
0
291,091
0
W
Skadi
8,611
615
137
10
0
256,858
2
L
Kukulkan
7,671
548
87
6
0
234,090
3
L
Geb
5,581
399
24
2
0
237,890
0
W
Ganesha
7,391
528
21
2
0
267,359
5
W
Bellona
8,238
588
120
9
0
262,044
2
L
Bastet
7,650
546
69
5
0
283,034
3
L
Heimdallr
5,861
419
51
4
0
231,623
0
W
Susano
8,039
574
72
5
0
274,656
1
W
Merlin
7,378
527
61
4
0
232,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role