Player Matchup

Sol
Sol
 
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
Greed0F7SinZ
Cliodhna
Level 144
God Stats
0W - 1L
1,572 SR
Queue Stats
53W - 69L
1,483 Elo+
Party 2
Cupid
Cupid
Necrovalley_Hero
Cupid
Level 145
God Stats
0W - 1L
1,575 SR
Queue Stats
50W - 68L
1,389 Elo+
Party 1
Ao Kuang
Ao Kuang
darula413
Ao Kuang
Level 98
God Stats
0W - 1L
1,453 SR
Queue Stats
4W - 9L
1,520 Elo+
Party 1
Team Averages
Level 134
1,525 SR
1,473 Elo+

VS

Team Averages
Level 111
1,549 SR
1,482 Elo+
Artio
Artio
 
Artio
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Aostyr
Ra
Level 156
God Stats
2W - 1L
1,327 SR
Queue Stats
84W - 104L
1,524 Elo+
Solo
Hercules
Hercules
gloopynet5
Hercules
Level 64
God Stats
1W - 0L
1,781 SR
Queue Stats
2W - 1L
1,469 Elo+
Party 3
Cliodhna
Cliodhna
profitsgreed
Cliodhna
Level 104
God Stats
1W - 1L
1,586 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 6 / 1
8,897
809
7,898
11,639
4,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
Greed0F7SinZ
Cliodhna
14
2 / 2 / 2
8,246
750
8,880
6,658
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 7 / 2
7,413
674
3,827
8,677
3,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
darula413
Ao Kuang
14
2 / 5 / 0
8,241
749
6,005
9,015
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
6 / 2 / 10
10,247
932
8,797
12,615
11,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ra
16
5 / 1 / 6
10,047
913
6,904
7,953
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hercules
gloopynet5
Hercules
15
5 / 2 / 3
9,250
841
5,740
10,899
8,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
profitsgreed
Cliodhna
16
4 / 2 / 7
9,585
871
8,450
7,527
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
46
7
Kills
20
20
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
1
0.58
W
Artio
 
Artio
6
2
10
5.5
W
Ra
5
1
6
8
L
Cliodhna
Greed0F7SinZ
Cliodhna
2
2
2
1.5
L
0
7
2
0.14
L
Ao Kuang
darula413
Ao Kuang
2
5
0
0.4
W
Hercules
gloopynet5
Hercules
5
2
3
3.25
W
Cliodhna
profitsgreed
Cliodhna
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
29,891
35,989
Taken
38,994
14,409
Mitigated
26,078
7,629
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
7,898
2,886
0
2,819
11,639
4,896
1,528
1,563
10,076
32,137
2,710
W
Artio
 
Artio
8,797
1,154
1,608
4,425
12,615
11,438
331
3,790
8,825
21,811
0
W
Ra
6,904
681
2,164
2,520
7,953
2,940
563
2,631
5,322
40,375
0
L
Cliodhna
Greed0F7SinZ
Cliodhna
8,880
1,068
0
1,636
6,658
2,433
269
2,069
4,589
0
25,661
L
3,827
2,296
147
737
8,677
3,233
0
5,424
3,253
0
22,312
L
Ao Kuang
darula413
Ao Kuang
6,005
1,146
0
2,290
9,015
3,847
153
7,128
1,887
23,848
0
W
Hercules
gloopynet5
Hercules
5,740
2,494
0
2,980
10,899
8,885
1,049
3,836
7,063
0
19,861
W
Cliodhna
profitsgreed
Cliodhna
8,450
704
0
1,634
7,527
2,815
0
3,228
4,299
0
33,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
39,129
200
Minions Killed
203
11
Camps Cleared
10
832,316
Distance Traveled
914,876
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,897
809
77
7
2
187,232
3
W
Artio
10,247
932
31
3
2
217,532
0
W
Ra
10,047
913
81
7
2
239,947
4
L
Cliodhna
8,246
750
40
4
5
242,747
1
L
Cupid
7,413
674
31
3
1
172,176
2
L
Ao Kuang
8,241
749
52
5
3
230,161
2
W
Hercules
9,250
841
33
3
4
218,997
1
W
Cliodhna
9,585
871
58
5
2
238,400
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role