Player Matchup

Kuzenbo
Kuzenbo
Asapange11
Kuzenbo
Level 26
God Stats
1W - 2L
1,402 SR
Queue Stats
12W - 9L
1,591 Elo+
Party 1
Nemesis
Nemesis
Jaymillex214
Nemesis
Level 87
God Stats
0W - 1L
1,354 SR
Queue Stats
20W - 15L
1,540 Elo+
Party 1
The Morrigan
The Morrigan
WraithMK
The Morrigan
Level 83
God Stats
13W - 21L
1,713 SR
Queue Stats
49W - 52L
1,483 Elo+
Party 1
Team Averages
Level 65
1,490 SR
1,538 Elo+

VS

Team Averages
Level 22
1,547 SR
1,463 Elo+
Ah Muzen Cab
Ah Muzen Cab
Monkey-Ratchet
Ah Muzen Cab
Level 29
God Stats
5W - 1L
1,681 SR
Queue Stats
122W - 122L
1,497 Elo+
Solo
Kukulkan
Kukulkan
RelentlessXx989
Kukulkan
Level 9
God Stats
8W - 16L
1,355 SR
Queue Stats
15W - 25L
1,363 Elo+
Solo
Sylvanus
Sylvanus
honeyvvitch
Sylvanus
Level 29
God Stats
35W - 26L
1,606 SR
Queue Stats
218W - 205L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Asapange11
Kuzenbo
12
2 / 8 / 4
10,209
638
7,131
19,061
25,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
Jaymillex214
Nemesis
12
1 / 10 / 7
9,409
588
7,060
17,467
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
WraithMK
The Morrigan
15
6 / 4 / 3
11,200
700
11,309
7,348
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Monkey-Ratchet
Ah Muzen Cab
17
12 / 2 / 10
12,186
762
13,872
8,977
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
15
6 / 2 / 12
11,490
718
11,417
7,899
3,046
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
honeyvvitch
Sylvanus
15
4 / 6 / 16
11,326
708
12,567
15,844
8,952
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
60
9
Kills
22
22
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Asapange11
Kuzenbo
2
8
4
0.5
L
Nemesis
Jaymillex214
Nemesis
1
10
7
0.45
W
Ah Muzen Cab
Monkey-Ratchet
Ah Muzen Cab
12
2
10
8.5
W
Kukulkan
6
2
12
6
L
The Morrigan
WraithMK
The Morrigan
6
4
3
1.88
W
Sylvanus
honeyvvitch
Sylvanus
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,500
Damage
37,856
43,876
Taken
32,720
35,076
Mitigated
15,573
4,348
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Asapange11
Kuzenbo
7,131
3,169
0
2,017
19,061
25,345
0
11,142
7,919
12,031
0
L
Nemesis
Jaymillex214
Nemesis
7,060
2,121
0
1,529
17,467
7,137
0
8,032
9,435
0
21,453
W
Ah Muzen Cab
Monkey-Ratchet
Ah Muzen Cab
13,872
4,879
0
3,860
8,977
3,575
1,049
4,084
4,779
0
49,216
W
Kukulkan
11,417
476
0
1,671
7,899
3,046
1,082
4,815
2,912
55,392
0
L
The Morrigan
WraithMK
The Morrigan
11,309
1,416
0
802
7,348
2,594
0
3,717
3,552
50,260
1,020
W
Sylvanus
honeyvvitch
Sylvanus
12,567
4,102
1,151
4,261
15,844
8,952
530
8,241
7,152
43,975
6,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,818
Gold Earned
35,002
167
Minions Killed
241
3
Camps Cleared
10
828,131
Distance Traveled
873,235
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,209
638
28
2
0
259,579
3
L
Nemesis
9,409
588
35
2
2
298,489
1
W
Ah Muzen Cab
12,186
762
63
4
0
334,090
0
W
Kukulkan
11,490
718
108
7
3
289,586
3
L
The Morrigan
11,200
700
104
7
1
270,063
3
W
Sylvanus
11,326
708
70
4
7
249,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role