Player Matchup

Hercules
Hercules
Alan4521
Hercules
Level 83
God Stats
2W - 9L
1,656 SR
Queue Stats
339W - 322L
1,519 Elo+
Party 1
Hachiman
Hachiman
InNeedOfPapers
Hachiman
Level 153
God Stats
0W - 2L
1,323 SR
Queue Stats
335W - 325L
1,515 Elo+
Party 1
Ra
Ra
fuyuu09
Ra
Level 47
God Stats
0W - 1L
1,373 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hun Batz
Hun Batz
super_monster00
Hun Batz
Level 79
God Stats
6W - 17L
1,313 SR
Queue Stats
265W - 291L
1,455 Elo+
Solo
Chang'e
Chang'e
zLymee
Chang'e
Level 107
God Stats
1W - 4L
1,594 SR
Queue Stats
323W - 314L
1,518 Elo+
Party 1
Team Averages
Level 94
1,452 SR
1,501 Elo+

VS

Team Averages
Level 108
1,448 SR
1,484 Elo+
Persephone
Persephone
CrimsonxCarnage
Persephone
Level 149
God Stats
2W - 1L
1,150 SR
Queue Stats
85W - 83L
1,510 Elo+
Solo
Sylvanus
Sylvanus
KoggaNW
Sylvanus
Level 67
God Stats
10W - 11L
1,528 SR
Queue Stats
252W - 231L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
Odysseuses
Heimdallr
Level 85
God Stats
2W - 2L
1,500 SR
Queue Stats
377W - 346L
1,500 Elo+
Party 2
Pele
Pele
Pandos636
Pele
Level 82
God Stats
70W - 51L
1,552 SR
Queue Stats
223W - 208L
1,503 Elo+
Party 2
Guan Yu
Guan Yu
wartaco924
Guan Yu
Level 158
God Stats
21W - 20L
1,511 SR
Queue Stats
355W - 381L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alan4521
Hercules
18
5 / 3 / 6
11,667
467
11,936
20,385
24,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
18
4 / 8 / 6
11,689
468
11,236
20,293
6,081
12
0 / 14 / 3
8,276
331
4,530
21,046
5,044
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hun Batz
15
1 / 11 / 2
10,320
413
5,633
26,994
28,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
zLymee
Chang'e
19
4 / 8 / 5
12,206
488
14,453
19,897
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CrimsonxCarnage
Persephone
20
5 / 3 / 13
14,293
572
15,710
11,833
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
KoggaNW
Sylvanus
20
9 / 4 / 15
13,909
556
8,926
21,137
28,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Heimdallr
Odysseuses
Heimdallr
20
11 / 3 / 9
14,333
573
28,500
20,777
10,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
20
12 / 3 / 4
15,245
610
19,515
21,940
9,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
wartaco924
Guan Yu
20
6 / 2 / 8
13,140
526
12,209
18,803
18,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
92
14
Kills
43
44
Deaths
15
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alan4521
Hercules
5
3
6
2.67
W
Persephone
CrimsonxCarnage
Persephone
5
3
13
3.83
L
Hachiman
4
8
6
0.88
W
Sylvanus
KoggaNW
Sylvanus
9
4
15
4.13
W
Heimdallr
Odysseuses
Heimdallr
11
3
9
5.17
W
Pele
12
3
4
4.67
L
0
14
3
0.11
L
Hun Batz
1
11
2
0.18
W
Guan Yu
wartaco924
Guan Yu
6
2
8
5
L
Chang'e
zLymee
Chang'e
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,788
Damage
84,860
108,615
Taken
94,490
69,205
Mitigated
72,156
22,833
Healing
33,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alan4521
Hercules
11,936
1,825
0
8,676
20,385
24,109
0
5,559
14,600
8,622
54,413
W
Persephone
CrimsonxCarnage
Persephone
15,710
656
0
3,572
11,833
4,766
1,762
3,694
7,816
101,931
0
L
Hachiman
11,236
5,592
0
4,278
20,293
6,081
1,543
4,310
15,805
0
81,926
W
Sylvanus
KoggaNW
Sylvanus
8,926
2,962
1,672
4,638
21,137
28,467
2,600
3,728
16,858
53,730
17,159
W
Heimdallr
Odysseuses
Heimdallr
28,500
12,071
0
6,084
20,777
10,528
6,867
5,489
14,947
0
116,866
W
Pele
19,515
4,904
0
10,274
21,940
9,896
2,830
2,670
18,786
0
150,237
L
4,530
267
527
1,557
21,046
5,044
914
2,864
18,046
32,034
0
L
Hun Batz
5,633
905
0
1,779
26,994
28,301
0
3,809
23,007
0
39,777
W
Guan Yu
wartaco924
Guan Yu
12,209
3,729
750
6,326
18,803
18,499
304
4,184
13,756
0
64,733
L
Chang'e
zLymee
Chang'e
14,453
1,631
724
5,292
19,897
5,670
93
6,463
13,178
72,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,158
Gold Earned
70,920
509
Minions Killed
733
0
Camps Cleared
0
2,219,334
Distance Traveled
2,361,685
156
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,667
467
113
5
0
444,784
5
W
Persephone
14,293
572
179
7
0
459,616
3
L
Hachiman
11,689
468
157
6
0
427,197
91
W
Sylvanus
13,909
556
103
4
0
397,280
2
W
Heimdallr
14,333
573
157
6
0
457,918
3
W
Pele
15,245
610
186
7
0
526,706
5
L
Ra
8,276
331
43
2
0
409,133
2
L
Hun Batz
10,320
413
58
2
0
526,170
4
W
Guan Yu
13,140
526
108
4
0
520,165
0
L
Chang'e
12,206
488
138
6
0
412,050
54

Distance Traveled

Minion Kills by Role

Gold Earned by Role