Player Matchup

Anhur
Anhur
Babooshkaka
Anhur
Level 15
God Stats
4W - 0L
1,737 SR
Queue Stats
10W - 7L
2,000 Elo+
Solo
Eset
Eset
TREHOW212121
Eset
Level 157
God Stats
4W - 2L
1,567 SR
Queue Stats
304W - 313L
1,565 Elo+
Solo
Kuzenbo
Kuzenbo
Zest-Shadow-Onyx
Kuzenbo
Level 80
God Stats
10W - 9L
1,464 SR
Queue Stats
449W - 452L
1,539 Elo+
Solo
Team Averages
Level 84
1,589 SR
1,701 Elo+

VS

Team Averages
Level 76
1,587 SR
1,604 Elo+
Vulcan
Vulcan
ElScholl
Vulcan
Level 160
God Stats
53W - 57L
1,433 SR
Queue Stats
198W - 216L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
Itchy1
Gilgamesh
Level 41
God Stats
3W - 7L
1,636 SR
Queue Stats
59W - 33L
1,713 Elo+
Party 1
Medusa
Medusa
Overthextreme
Medusa
Level 26
God Stats
1W - 4L
1,692 SR
Queue Stats
94W - 62L
1,678 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 5 / 4
13,037
686
13,505
14,988
6,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
4 / 5 / 11
12,690
668
15,526
18,148
8,588
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 1 / 11
12,787
673
11,893
27,066
37,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ElScholl
Vulcan
16
4 / 4 / 6
12,249
645
20,128
8,680
3,123
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
Itchy1
Gilgamesh
15
2 / 4 / 9
11,930
628
14,440
24,662
22,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
5 / 8 / 4
12,123
638
15,507
16,413
5,679
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
30
16
Kills
11
11
Deaths
16
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
8
5
4
2
L
Vulcan
ElScholl
Vulcan
4
4
6
1.75
L
Gilgamesh
Itchy1
Gilgamesh
2
4
9
1.63
L
5
8
4
0.88
W
4
5
11
1.9
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,924
Damage
50,075
60,202
Taken
49,755
52,684
Mitigated
31,089
14,327
Healing
3,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,505
6,223
0
2,269
14,988
6,741
1,959
5,777
8,858
0
62,562
L
Vulcan
ElScholl
Vulcan
20,128
9,293
0
148
8,680
3,123
272
3,126
5,412
59,616
0
L
Gilgamesh
Itchy1
Gilgamesh
14,440
1,729
0
2,630
24,662
22,287
0
14,760
9,404
5,538
26,994
L
15,507
7,157
0
1,118
16,413
5,679
953
9,561
6,678
0
65,092
W
15,526
1,134
2,743
6,509
18,148
8,588
858
7,781
9,983
53,460
0
W
11,893
2,900
0
2,806
27,066
37,355
763
9,268
17,168
38,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,514
Gold Earned
36,302
227
Minions Killed
214
11
Camps Cleared
6
1,028,637
Distance Traveled
1,020,139
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,037
686
110
6
6
311,906
3
L
Vulcan
12,249
645
101
5
2
364,403
2
L
Gilgamesh
11,930
628
33
2
3
353,310
3
L
Medusa
12,123
638
80
4
1
302,426
1
W
Eset
12,690
668
70
4
1
340,521
4
W
Kuzenbo
12,787
673
47
2
4
376,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role