Player Matchup

Bacchus
Bacchus
BuddhaliciousAF
Bacchus
Level 151
God Stats
2W - 5L
1,380 SR
Queue Stats
280W - 279L
1,496 Elo+
Party 1
Hachiman
Hachiman
danronin
Hachiman
Level 121
God Stats
15W - 26L
1,430 SR
Queue Stats
108W - 138L
1,359 Elo+
Solo
King Arthur
King Arthur
elitetony
King Arthur
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
196W - 199L
1,550 Elo+
Party 1
Team Averages
Level 130
1,437 SR
1,468 Elo+

VS

Team Averages
Level 116
1,489 SR
1,436 Elo+
Ares
Ares
DrButtCheese
Ares
Level 68
God Stats
5W - 5L
1,574 SR
Queue Stats
5W - 6L
1,553 Elo+
Party 2
Rama
Rama
Koreabuu
Rama
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,420 Elo+
Party 2
Tiamat
Tiamat
TonelessHook458
Tiamat
Level 156
God Stats
45W - 63L
1,393 SR
Queue Stats
688W - 942L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 3 / 4
11,805
738
16,502
19,038
13,644
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
danronin
Hachiman
14
1 / 8 / 8
10,523
658
10,039
14,395
8,202
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
elitetony
King Arthur
12
4 / 10 / 6
10,160
635
9,648
26,245
16,476
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 11
11,674
730
12,406
19,831
26,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
15
12 / 7 / 7
12,465
779
23,870
15,189
8,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 5 / 10
11,319
707
13,617
16,154
13,545
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
49
14
Kills
21
21
Deaths
14
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
9
3
4
3.67
W
4
2
11
4.75
W
Rama
12
7
7
2.21
W
5
5
10
2
L
Hachiman
danronin
Hachiman
1
8
8
0.63
L
King Arthur
elitetony
King Arthur
4
10
6
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,189
Damage
49,893
59,678
Taken
51,174
38,322
Mitigated
48,757
8,741
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,502
2,058
833
2,580
19,038
13,644
0
10,843
8,195
37,819
0
W
12,406
717
0
2,428
19,831
26,549
502
4,830
15,001
20,067
0
W
Rama
23,870
12,854
0
1,557
15,189
8,663
2,031
6,605
8,584
0
62,740
W
13,617
1,900
1,139
4,846
16,154
13,545
474
5,390
10,764
41,208
0
L
Hachiman
danronin
Hachiman
10,039
6,401
0
1,356
14,395
8,202
0
5,526
8,869
0
40,708
L
King Arthur
elitetony
King Arthur
9,648
2,867
0
3,972
26,245
16,476
0
9,738
16,507
0
19,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,488
Gold Earned
35,458
144
Minions Killed
159
4
Camps Cleared
4
781,248
Distance Traveled
826,045
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,805
738
53
3
2
293,146
2
W
Ares
11,674
730
20
1
0
289,780
0
W
Rama
12,465
779
95
6
2
235,866
0
W
Tiamat
11,319
707
44
3
2
300,399
1
L
Hachiman
10,523
658
71
4
1
245,844
0
L
King Arthur
10,160
635
20
1
1
242,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role