Player Matchup

Baron Samedi
Baron Samedi
LemoQuartz
Baron Samedi
Level 46
God Stats
1W - 6L
1,165 SR
Queue Stats
44W - 68L
1,413 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Liafcipez
Morgan Le Fay
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,217 Elo+
Solo
Nemesis
Nemesis
RAFAT
Nemesis
Level 128
God Stats
1W - 1L
1,723 SR
Queue Stats
30W - 41L
1,424 Elo+
Party 2
Bellona
Bellona
Solarmend
Bellona
Level 106
God Stats
16W - 16L
1,611 SR
Queue Stats
39W - 48L
1,444 Elo+
Party 3
Nu Wa
Nu Wa
Tajauuksah
Nu Wa
Level 21
God Stats
7W - 12L
1,427 SR
Queue Stats
17W - 19L
1,422 Elo+
Party 3
Team Averages
Level 67
1,485 SR
1,384 Elo+

VS

Team Averages
Level 103
1,551 SR
1,562 Elo+
Janus
Janus
BFRY
Janus
Level 159
God Stats
1W - 0L
1,710 SR
Queue Stats
9W - 6L
1,649 Elo+
Party 1
Ganesha
Ganesha
Cody10187
Ganesha
Level 160
God Stats
3W - 4L
1,423 SR
Queue Stats
14W - 8L
1,677 Elo+
Party 1
Neith
Neith
Fastfireguy
Neith
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Mercury
Mercury
Iceybr3ad
Mercury
Level 125
God Stats
1W - 1L
1,722 SR
Queue Stats
19W - 21L
1,542 Elo+
Party 1
Bellona
Bellona
commanderfire
Bellona
Level 67
God Stats
52W - 66L
1,403 SR
Queue Stats
87W - 99L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LemoQuartz
Baron Samedi
17
2 / 5 / 7
11,495
958
10,119
16,695
5,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Morgan Le Fay
Liafcipez
Morgan Le Fay
17
0 / 7 / 8
10,351
863
10,405
18,168
5,912
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
RAFAT
Nemesis
18
1 / 7 / 7
11,462
955
6,193
23,708
12,195
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
Solarmend
Bellona
18
9 / 13 / 3
13,506
1,126
22,479
34,927
20,033
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nu Wa
17
0 / 10 / 4
10,109
842
12,439
13,781
4,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BFRY
Janus
20
13 / 3 / 18
14,145
1,179
29,716
11,803
4,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Cody10187
Ganesha
20
0 / 4 / 36
12,726
1,061
27,698
18,125
8,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 3 / 20
13,350
1,113
12,225
8,112
2,886
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Iceybr3ad
Mercury
20
15 / 0 / 17
13,881
1,157
22,081
12,745
5,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
20
6 / 2 / 18
12,146
1,012
8,635
15,671
12,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
151
12
Kills
42
42
Deaths
12
29
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Janus
BFRY
Janus
13
3
18
7.33
W
Ganesha
Cody10187
Ganesha
0
4
36
4.5
W
8
3
20
6
W
Mercury
Iceybr3ad
Mercury
15
0
17
23.5
L
Baron Samedi
LemoQuartz
Baron Samedi
2
5
7
1.1
L
Morgan Le Fay
Liafcipez
Morgan Le Fay
0
7
8
0.57
L
Nemesis
RAFAT
Nemesis
1
7
7
0.64
L
Bellona
Solarmend
Bellona
9
13
3
0.81
L
Nu Wa
0
10
4
0.2
W
Bellona
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,635
Damage
100,355
107,279
Taken
66,456
47,489
Mitigated
33,725
6,865
Healing
5,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BFRY
Janus
29,716
872
442
2,138
11,803
4,049
0
4,900
6,903
69,124
0
W
Ganesha
Cody10187
Ganesha
27,698
1,036
0
0
18,125
8,640
0
9,719
8,406
50,189
0
W
12,225
7,065
0
641
8,112
2,886
0
3,490
4,622
0
30,898
W
Mercury
Iceybr3ad
Mercury
22,081
10,724
0
1,480
12,745
5,233
0
5,728
7,017
0
42,765
L
Baron Samedi
LemoQuartz
Baron Samedi
10,119
632
867
1,814
16,695
5,089
0
9,637
7,058
41,392
0
L
Morgan Le Fay
Liafcipez
Morgan Le Fay
10,405
1,001
42
2,064
18,168
5,912
0
10,511
7,657
18,204
0
L
Nemesis
RAFAT
Nemesis
6,193
1,152
0
1,294
23,708
12,195
0
11,144
12,564
0
36,896
L
Bellona
Solarmend
Bellona
22,479
4,913
0
193
34,927
20,033
0
17,930
16,997
0
40,887
L
Nu Wa
12,439
2,881
303
288
13,781
4,260
0
9,426
4,355
27,351
0
W
Bellona
8,635
1,056
0
835
15,671
12,917
0
9,126
6,545
4,586
24,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,923
Gold Earned
66,248
217
Minions Killed
271
5
Camps Cleared
8
1,102,589
Distance Traveled
1,247,962
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
14,145
1,179
119
10
0
250,083
0
W
Ganesha
12,726
1,061
2
0
2
229,918
1
W
Neith
13,350
1,113
58
5
4
200,053
0
W
Mercury
13,881
1,157
47
4
1
325,711
0
L
Baron Samedi
11,495
958
83
7
1
200,594
1
L
Morgan Le Fay
10,351
863
12
1
0
200,880
2
L
Nemesis
11,462
955
48
4
1
258,534
2
L
Bellona
13,506
1,126
49
4
2
247,371
1
L
Nu Wa
10,109
842
25
2
1
195,210
1
W
Bellona
12,146
1,012
45
4
1
242,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role