Player Matchup

Ne Zha
Ne Zha
MattyIce1724
Ne Zha
Level 125
God Stats
6W - 8L
1,548 SR
Queue Stats
413W - 407L
1,642 Elo+
Party 1
Achilles
Achilles
SniffsLikeBiden
Achilles
Level 25
God Stats
1W - 1L
1,757 SR
Queue Stats
77W - 47L
1,664 Elo+
Party 1
Sol
Sol
Zepyruss
Sol
Level 26
God Stats
13W - 11L
1,751 SR
Queue Stats
203W - 160L
1,701 Elo+
Party 1
Artemis
Artemis
suprememorty69
Artemis
Level 21
God Stats
7W - 0L
1,975 SR
Queue Stats
176W - 148L
1,725 Elo+
Party 1
Eset
Eset
tbellfan24
Eset
Level 16
God Stats
14W - 3L
1,696 SR
Queue Stats
32W - 20L
1,478 Elo+
Party 1
Team Averages
Level 43
1,746 SR
1,642 Elo+

VS

Team Averages
Level 12
1,562 SR
1,532 Elo+
Heimdallr
Heimdallr
Godzilla027
Heimdallr
Level 15
God Stats
5W - 3L
1,752 SR
Queue Stats
16W - 10L
1,511 Elo+
Party 3
Kukulkan
Kukulkan
HoodedMizuchi
Kukulkan
Level 7
God Stats
1W - 2L
1,495 SR
Queue Stats
3W - 3L
1,506 Elo+
Party 2
Set
Set
SleekLobster64
Set
Level 17
God Stats
1W - 5L
1,413 SR
Queue Stats
15W - 14L
1,460 Elo+
Party 2
Odin
Odin
lola123k
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,398 Elo+
Party 3
Tiamat
Tiamat
sunWuMonkeyking
Tiamat
Level 7
God Stats
1W - 2L
1,652 SR
Queue Stats
9W - 5L
1,787 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
17
7 / 1 / 14
10,761
598
10,397
9,818
4,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
17
15 / 0 / 7
11,693
650
16,492
14,276
13,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
23 / 1 / 12
12,269
682
31,829
16,604
7,423
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
9 / 1 / 3
10,908
606
9,399
11,267
4,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 23
10,035
558
6,318
14,233
18,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Godzilla027
Heimdallr
11
2 / 10 / 0
7,390
411
5,179
16,924
5,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
HoodedMizuchi
Kukulkan
11
0 / 15 / 1
7,221
401
4,001
18,484
6,729
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 11 / 0
6,708
373
3,335
17,121
5,688
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Odin
12
2 / 11 / 1
7,869
437
1,515
13,768
7,280
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

9
0 / 11 / 1
6,444
358
4,901
18,743
6,897
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
8
58
Kills
5
7
Deaths
58
59
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Godzilla027
Heimdallr
2
10
0
0.2
L
Kukulkan
HoodedMizuchi
Kukulkan
0
15
1
0.03
W
Ne Zha
7
1
14
14
L
1
11
0
0.09
W
Achilles
15
0
7
18.5
W
23
1
12
29
L
Odin
2
11
1
0.23
L
0
11
1
0.05
W
9
1
3
10.5
W
4
4
23
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,435
Damage
18,931
66,198
Taken
85,040
47,482
Mitigated
31,993
24,367
Healing
9,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Godzilla027
Heimdallr
5,179
2,240
0
898
16,924
5,399
0
5,554
11,370
0
23,435
L
Kukulkan
HoodedMizuchi
Kukulkan
4,001
816
0
918
18,484
6,729
205
10,847
7,637
35,789
0
W
Ne Zha
10,397
2,215
0
4,419
9,818
4,081
2,089
416
9,362
0
68,571
L
3,335
1,343
283
1,782
17,121
5,688
0
6,294
10,827
0
27,237
W
Achilles
16,492
4,559
0
4,030
14,276
13,119
197
588
13,688
445
75,297
W
31,829
13,773
0
9,295
16,604
7,423
2,396
3,722
11,641
99,523
9,439
L
Odin
1,515
424
20
336
13,768
7,280
0
4,516
9,252
204
8,640
L
4,901
542
320
4,528
18,743
6,897
0
8,467
10,276
27,696
0
W
9,399
4,514
0
4,015
11,267
4,728
9,251
1,776
9,491
0
80,227
W
6,318
1,634
402
2,206
14,233
18,131
761
2,401
11,802
19,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,666
Gold Earned
35,632
602
Minions Killed
227
0
Camps Cleared
0
1,805,124
Distance Traveled
1,394,023
30
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,390
411
46
3
0
275,817
0
L
Kukulkan
7,221
401
77
4
0
226,464
1
W
Ne Zha
10,761
598
123
7
0
407,026
8
L
Set
6,708
373
41
2
0
337,786
0
W
Achilles
11,693
650
135
8
0
369,832
4
W
Sol
12,269
682
173
10
0
359,577
2
L
Odin
7,869
437
14
1
0
286,950
0
L
Tiamat
6,444
358
49
3
0
267,006
0
W
Artemis
10,908
606
141
8
0
306,793
1
W
Eset
10,035
558
30
2
0
361,896
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role