Player Matchup

Hel
Hel
PapiChulo07
Hel
Level 104
God Stats
13W - 15L
1,516 SR
Queue Stats
120W - 119L
1,450 Elo+
Solo
Ymir
Ymir
RicardoLV98
Ymir
Level 127
God Stats
7W - 5L
1,595 SR
Queue Stats
146W - 127L
1,473 Elo+
Solo
Sol
Sol
TwinJupiter5350
Sol
Level 78
God Stats
11W - 7L
1,566 SR
Queue Stats
445W - 463L
1,431 Elo+
Solo
Thoth
Thoth
iceuhkmennoff
Thoth
Level 96
God Stats
25W - 18L
1,461 SR
Queue Stats
292W - 302L
1,458 Elo+
Party 2
Tsukuyomi
Tsukuyomi
o BumpyTooth o
Tsukuyomi
Level 127
God Stats
1W - 0L
1,237 SR
Queue Stats
215W - 209L
1,420 Elo+
Party 2
Team Averages
Level 106
1,475 SR
1,446 Elo+

VS

Team Averages
Level 78
1,494 SR
1,407 Elo+
Athena
Athena
BlastedLattic021
Athena
Level 66
God Stats
15W - 23L
1,425 SR
Queue Stats
145W - 177L
1,385 Elo+
Party 1
Neith
Neith
Suarez_Susanoo
Neith
Level 84
God Stats
5W - 13L
1,311 SR
Queue Stats
225W - 289L
1,404 Elo+
Party 1
Osiris
Osiris
TheTuna2564
Osiris
Level 73
God Stats
12W - 10L
1,575 SR
Queue Stats
435W - 459L
1,481 Elo+
Solo
Ra
Ra
pao21122002
Ra
Level 82
God Stats
13W - 10L
1,623 SR
Queue Stats
246W - 323L
1,373 Elo+
Party 1
Bakasura
Bakasura
r197019732003
Bakasura
Level 86
God Stats
29W - 22L
1,534 SR
Queue Stats
244W - 298L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
6,494
541
3,718
7,033
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

12
5 / 2 / 1
7,614
635
5,192
8,282
6,769
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 0 / 1
6,415
535
7,683
6,596
2,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 2
7,114
593
5,924
2,671
750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
o BumpyTooth o
Tsukuyomi
10
3 / 1 / 2
6,223
519
3,691
6,800
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,294
441
2,700
9,410
4,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

9
0 / 2 / 2
5,528
461
4,365
8,054
2,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
11
1 / 5 / 1
6,134
511
3,914
8,231
4,591
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
0 / 2 / 1
5,775
481
1,792
5,937
1,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
r197019732003
Bakasura
10
3 / 3 / 0
6,630
553
4,034
7,897
2,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
14
Kills
5
5
Deaths
15
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
1
1
2
2
W
5
2
1
2.75
L
0
2
2
0.5
L
Osiris
1
5
1
0.3
W
2
0
1
2.5
W
3
1
2
4
W
Tsukuyomi
o BumpyTooth o
Tsukuyomi
3
1
2
4
L
0
2
1
0.25
L
Bakasura
r197019732003
Bakasura
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,208
Damage
16,805
31,382
Taken
39,529
16,754
Mitigated
15,989
15,600
Healing
10,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,700
864
0
1,785
9,410
4,616
0
5,035
4,337
11,065
0
W
3,718
887
1,428
4,238
7,033
4,698
252
1,774
5,259
32,799
0
W
5,192
1,094
0
2,542
8,282
6,769
162
0
8,182
36,240
0
L
4,365
1,539
0
4,435
8,054
2,729
0
5,162
2,814
0
26,268
L
Osiris
3,914
1,100
0
1,160
8,231
4,591
186
4,175
4,056
0
32,469
W
7,683
2,581
0
3,209
6,596
2,557
562
1,172
5,324
38,152
6,377
W
5,924
528
0
726
2,671
750
872
988
1,683
40,784
0
W
Tsukuyomi
o BumpyTooth o
Tsukuyomi
3,691
847
0
3,457
6,800
1,980
0
621
6,149
0
23,284
L
1,792
108
218
1,665
5,937
1,798
0
3,579
2,012
32,141
0
L
Bakasura
r197019732003
Bakasura
4,034
2,953
0
1,151
7,897
2,255
0
3,218
4,523
0
29,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,860
Gold Earned
29,361
358
Minions Killed
282
0
Camps Cleared
0
1,141,651
Distance Traveled
1,174,431
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,294
441
12
1
0
235,149
0
W
Hel
6,494
541
45
4
0
213,764
3
W
Ymir
7,614
635
69
6
0
214,486
5
L
Neith
5,528
461
55
5
0
217,327
2
L
Osiris
6,134
511
67
6
0
218,880
4
W
Sol
6,415
535
96
8
0
218,580
3
W
Thoth
7,114
593
84
7
0
230,901
5
W
Tsukuyomi
6,223
519
64
5
0
263,920
4
L
Ra
5,775
481
74
6
0
233,406
2
L
Bakasura
6,630
553
74
6
0
269,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role