Player Matchup

Arachne
Arachne
FuzzyLane
Arachne
Level 17
God Stats
5W - 8L
1,570 SR
Queue Stats
35W - 34L
1,485 Elo+
Solo
Geb
Geb
HES LOGIC301
Geb
Level 6
God Stats
21W - 23L
1,529 SR
Queue Stats
28W - 40L
1,586 Elo+
Party 2
Set
Set
Hadorokku
Set
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 36L
1,550 Elo+
Party 2
Neith
Neith
Smurfn Goku
Neith
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 4L
1,370 Elo+
Solo
Jing Wei
Jing Wei
SuperSayainHardy
Jing Wei
Level 27
God Stats
3W - 3L
1,653 SR
Queue Stats
40W - 35L
1,584 Elo+
Solo
Team Averages
Level 16
1,551 SR
1,515 Elo+

VS

Team Averages
Level 18
1,543 SR
1,366 Elo+
Gilgamesh
Gilgamesh
Banestench
Gilgamesh
Level 28
God Stats
37W - 23L
1,644 SR
Queue Stats
55W - 45L
1,465 Elo+
Party 1
Heimdallr
Heimdallr
BeardedBusiness
Heimdallr
Level 13
God Stats
0W - 2L
1,449 SR
Queue Stats
3W - 5L
1,355 Elo+
Solo
Ares
Ares
Melendez47
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 8L
1,220 Elo+
Solo
Yemoja
Yemoja
Queenkiller4134
Yemoja
Level 18
God Stats
11W - 9L
1,500 SR
Queue Stats
99W - 97L
1,357 Elo+
Solo
Izanami
Izanami
T3rran1st
Izanami
Level 28
God Stats
12W - 10L
1,624 SR
Queue Stats
39W - 38L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FuzzyLane
Arachne
13
7 / 0 / 2
8,742
546
7,303
11,599
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 4
7,878
492
3,646
7,499
4,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 7 / 3
6,772
423
2,951
9,269
3,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
8 / 0 / 2
10,684
668
10,514
6,668
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 2 / 1
8,702
544
6,375
8,939
2,177
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Banestench
Gilgamesh
11
5 / 0 / 1
7,247
453
6,567
9,361
4,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
BeardedBusiness
Heimdallr
10
0 / 5 / 0
6,648
416
979
7,548
2,372
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
0 / 9 / 0
6,479
405
3,849
15,165
11,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 7
7,442
465
4,430
10,171
8,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
T3rran1st
Izanami
11
3 / 3 / 5
7,627
477
7,239
9,774
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
22
19
Kills
9
9
Deaths
20
12
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Banestench
Gilgamesh
5
0
1
5.5
L
Heimdallr
BeardedBusiness
Heimdallr
0
5
0
0
W
Arachne
FuzzyLane
Arachne
7
0
2
8
W
1
0
4
3
W
0
7
3
0.21
L
0
9
0
0
L
1
3
7
1.5
W
8
0
2
9
W
3
2
1
1.75
L
Izanami
T3rran1st
Izanami
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
23,064
43,974
Taken
52,019
18,228
Mitigated
30,583
14,808
Healing
8,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Banestench
Gilgamesh
6,567
1,913
0
2,823
9,361
4,501
434
71
9,290
0
32,760
L
Heimdallr
BeardedBusiness
Heimdallr
979
824
0
0
7,548
2,372
236
0
7,548
0
25,995
W
Arachne
FuzzyLane
Arachne
7,303
5,259
0
6,630
11,599
4,841
0
1,618
9,981
0
50,680
W
3,646
1,119
0
441
7,499
4,541
275
2,031
5,468
32,291
0
W
2,951
1,277
0
417
9,269
3,393
937
1,490
7,779
0
16,540
L
3,849
422
0
1,008
15,165
11,952
174
2,224
12,941
24,907
0
L
4,430
1,313
813
2,099
10,171
8,728
0
920
9,251
18,651
0
W
10,514
4,385
0
5,321
6,668
3,276
3,087
918
5,750
0
76,651
W
6,375
5,346
0
1,999
8,939
2,177
1,692
2,222
6,717
0
49,876
L
Izanami
T3rran1st
Izanami
7,239
5,648
0
1,798
9,774
3,030
610
722
9,052
0
48,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,778
Gold Earned
35,443
387
Minions Killed
262
0
Camps Cleared
0
1,512,876
Distance Traveled
1,396,413
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,247
453
49
3
0
332,349
3
L
Heimdallr
6,648
416
61
4
0
211,465
0
W
Arachne
8,742
546
77
5
0
316,060
0
W
Geb
7,878
492
51
3
0
325,043
0
W
Set
6,772
423
23
1
0
277,862
0
L
Ares
6,479
405
39
2
0
284,678
4
L
Yemoja
7,442
465
24
2
0
290,164
5
W
Neith
10,684
668
146
9
0
274,952
6
W
Jing Wei
8,702
544
90
6
0
318,959
0
L
Izanami
7,627
477
89
6
0
277,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role