Player Matchup

Geb
Geb
 
Geb
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
Jimberini
Olorun
Level 159
God Stats
2W - 3L
1,498 SR
Queue Stats
353W - 328L
1,628 Elo+
Party 3
Hou Yi
Hou Yi
Louisi318Animal
Hou Yi
Level 121
God Stats
4W - 5L
1,625 SR
Queue Stats
278W - 270L
1,552 Elo+
Party 3
Thanatos
Thanatos
TheRealDave
Thanatos
Level 96
God Stats
15W - 15L
1,625 SR
Queue Stats
100W - 79L
1,611 Elo+
Party 2
Susano
Susano
mathsnake
Susano
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,670 Elo+
Party 2
Team Averages
Level 109
1,550 SR
1,592 Elo+

VS

Team Averages
Level 88
1,656 SR
1,590 Elo+
Chronos
Chronos
Kenziki
Chronos
Level 108
God Stats
3W - 3L
1,402 SR
Queue Stats
468W - 399L
1,549 Elo+
Party 4
Fenrir
Fenrir
L1L PeTe
Fenrir
Level 129
God Stats
41W - 18L
1,706 SR
Queue Stats
453W - 392L
1,536 Elo+
Party 4
Tiamat
Tiamat
Univelt
Tiamat
Level 49
God Stats
1W - 0L
1,690 SR
Queue Stats
27W - 9L
1,738 Elo+
Party 1
Cupid
Cupid
doperent
Cupid
Level 28
God Stats
10W - 1L
1,794 SR
Queue Stats
141W - 180L
1,492 Elo+
Solo
Fafnir
Fafnir
gobbigates
Fafnir
Level 128
God Stats
1W - 0L
1,690 SR
Queue Stats
30W - 22L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
18
1 / 3 / 4
11,540
641
13,605
17,487
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Jimberini
Olorun
19
1 / 4 / 3
11,072
615
19,282
12,186
9,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 4 / 3
10,402
578
13,360
13,086
4,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thanatos
TheRealDave
Thanatos
17
2 / 4 / 2
10,653
592
12,736
12,857
5,221
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
mathsnake
Susano
17
1 / 6 / 3
10,456
581
12,340
16,946
9,790
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kenziki
Chronos
20
6 / 0 / 10
12,949
719
8,539
15,010
7,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
L1L PeTe
Fenrir
19
4 / 2 / 16
12,708
706
8,085
20,980
28,878
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Univelt
Tiamat
20
6 / 1 / 10
13,322
740
20,062
15,290
12,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cupid
doperent
Cupid
18
2 / 1 / 14
11,910
662
10,877
13,602
6,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
gobbigates
Fafnir
19
3 / 2 / 15
12,418
690
12,240
22,750
41,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
86
6
Kills
21
21
Deaths
6
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
3
4
1
L
Olorun
Jimberini
Olorun
1
4
3
0.63
W
Chronos
Kenziki
Chronos
6
0
10
11
W
Fenrir
L1L PeTe
Fenrir
4
2
16
6
L
1
4
3
0.63
L
Thanatos
TheRealDave
Thanatos
2
4
2
0.75
W
Tiamat
Univelt
Tiamat
6
1
10
11
W
Cupid
doperent
Cupid
2
1
14
9
W
Fafnir
gobbigates
Fafnir
3
2
15
5.25
L
Susano
mathsnake
Susano
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,323
Damage
59,803
72,562
Taken
87,632
50,638
Mitigated
97,344
13,653
Healing
33,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
13,605
632
0
1,919
17,487
20,924
0
8,117
8,244
41,586
0
L
Olorun
Jimberini
Olorun
19,282
7,518
635
2,249
12,186
9,740
114
7,671
3,748
66,481
4,683
W
Chronos
Kenziki
Chronos
8,539
2,153
0
3,330
15,010
7,655
5,459
4,612
10,398
51,392
0
W
Fenrir
L1L PeTe
Fenrir
8,085
1,110
1,025
3,542
20,980
28,878
383
5,971
15,009
2,534
25,878
L
13,360
5,392
0
1,196
13,086
4,963
0
7,470
4,800
0
46,707
L
Thanatos
TheRealDave
Thanatos
12,736
1,123
0
7,654
12,857
5,221
303
6,070
6,205
0
32,737
W
Tiamat
Univelt
Tiamat
20,062
1,895
945
7,761
15,290
12,770
887
7,694
7,596
68,584
0
W
Cupid
doperent
Cupid
10,877
5,664
1,458
5,405
13,602
6,825
860
5,981
7,621
0
48,473
W
Fafnir
gobbigates
Fafnir
12,240
3,454
2,523
7,786
22,750
41,216
225
7,699
14,301
31,288
0
L
Susano
mathsnake
Susano
12,340
1,527
0
0
16,946
9,790
0
8,895
7,515
0
32,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,123
Gold Earned
63,307
381
Minions Killed
392
8
Camps Cleared
9
1,674,628
Distance Traveled
1,669,389
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,540
641
44
2
0
344,234
5
L
Olorun
11,072
615
141
8
2
320,098
3
W
Chronos
12,949
719
105
6
0
351,750
1
W
Fenrir
12,708
706
38
2
1
335,021
2
L
Hou Yi
10,402
578
87
5
1
314,759
5
L
Thanatos
10,653
592
54
3
1
351,037
0
W
Tiamat
13,322
740
120
7
6
334,046
3
W
Cupid
11,910
662
90
5
1
318,560
2
W
Fafnir
12,418
690
39
2
1
330,012
3
L
Susano
10,456
581
55
3
4
344,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role