Player Matchup

Athena
Athena
Antigyro
Athena
Level 48
God Stats
1W - 3L
1,447 SR
Queue Stats
3W - 8L
1,361 Elo+
Party 2
Tiamat
Tiamat
BluWhis
Tiamat
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 15L
1,214 Elo+
Party 2
Pele
Pele
ElEugenioTO
Pele
Level 160
God Stats
1W - 5L
1,349 SR
Queue Stats
276W - 246L
1,587 Elo+
Party 2
Gilgamesh
Gilgamesh
ROLL3R
Gilgamesh
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,299 Elo+
Party 2
Artemis
Artemis
RookieKnookie
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,302 Elo+
Party 2
Team Averages
Level 82
1,459 SR
1,353 Elo+

VS

Team Averages
Level 50
1,638 SR
1,519 Elo+
Sylvanus
Sylvanus
AsmoDeus166
Sylvanus
Level 86
God Stats
9W - 6L
1,603 SR
Queue Stats
329W - 288L
1,508 Elo+
Solo
Charybdis
Charybdis
Drako1327
Charybdis
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 99L
1,552 Elo+
Party 1
Agni
Agni
Recklxss
Agni
Level 38
God Stats
4W - 3L
1,696 SR
Queue Stats
234W - 215L
1,462 Elo+
Solo
Mulan
Mulan
TwitchedMe
Mulan
Level 48
God Stats
3W - 0L
1,920 SR
Queue Stats
131W - 112L
1,565 Elo+
Party 1
King Arthur
King Arthur
jstkc457
King Arthur
Level 40
God Stats
6W - 7L
1,470 SR
Queue Stats
86W - 82L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Antigyro
Athena
14
0 / 3 / 7
9,021
430
2,445
14,060
11,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
BluWhis
Tiamat
14
1 / 11 / 10
8,943
426
7,967
15,277
5,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
10 / 7 / 3
11,426
544
16,513
21,189
9,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
ROLL3R
Gilgamesh
15
1 / 4 / 2
9,158
436
5,103
12,323
10,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
13
3 / 7 / 2
8,715
415
3,845
10,399
3,163
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AsmoDeus166
Sylvanus
15
2 / 3 / 14
9,926
473
6,249
12,734
16,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
Drako1327
Charybdis
16
4 / 2 / 12
9,942
473
6,589
6,493
1,946
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
16
8 / 7 / 8
11,482
547
14,583
14,200
6,099
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
20
11 / 2 / 12
13,284
633
15,502
14,087
10,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
jstkc457
King Arthur
20
7 / 2 / 9
12,632
602
15,590
15,241
17,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
87
15
Kills
32
32
Deaths
16
24
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Athena
Antigyro
Athena
0
3
7
1.17
W
Sylvanus
AsmoDeus166
Sylvanus
2
3
14
3
L
Tiamat
BluWhis
Tiamat
1
11
10
0.55
W
Charybdis
Drako1327
Charybdis
4
2
12
5
L
10
7
3
1.64
L
Gilgamesh
ROLL3R
Gilgamesh
1
4
2
0.5
W
Agni
8
7
8
1.71
L
Artemis
3
7
2
0.57
W
Mulan
11
2
12
8.5
W
King Arthur
jstkc457
King Arthur
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,873
Damage
58,513
73,248
Taken
62,755
40,579
Mitigated
52,805
15,782
Healing
20,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Antigyro
Athena
2,445
931
0
1,698
14,060
11,076
667
4,284
9,776
24,624
0
W
Sylvanus
AsmoDeus166
Sylvanus
6,249
1,804
3,229
3,945
12,734
16,759
617
3,063
9,441
33,113
8,371
L
Tiamat
BluWhis
Tiamat
7,967
604
0
1,758
15,277
5,788
324
5,889
9,388
30,321
0
W
Charybdis
Drako1327
Charybdis
6,589
3,418
0
1,798
6,493
1,946
3,082
962
5,441
0
40,156
L
16,513
4,239
0
6,898
21,189
9,565
0
7,663
13,526
0
82,985
L
Gilgamesh
ROLL3R
Gilgamesh
5,103
1,272
0
3,814
12,323
10,987
832
1,398
10,925
0
46,853
W
Agni
14,583
935
0
2,492
14,200
6,099
1,717
2,693
11,063
68,395
0
L
Artemis
3,845
1,308
0
1,614
10,399
3,163
1,751
2,963
7,436
0
40,930
W
Mulan
15,502
1,827
0
5,662
14,087
10,616
2,976
1,529
12,432
0
100,122
W
King Arthur
jstkc457
King Arthur
15,590
1,212
0
3,198
15,241
17,385
240
1,144
13,966
11,981
76,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,263
Gold Earned
57,266
412
Minions Killed
581
0
Camps Cleared
0
1,855,058
Distance Traveled
2,019,363
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,021
430
40
2
0
373,632
1
W
Sylvanus
9,926
473
74
4
0
382,798
4
L
Tiamat
8,943
426
53
3
0
353,591
2
W
Charybdis
9,942
473
78
4
0
373,628
3
L
Pele
11,426
544
135
6
0
373,769
1
L
Gilgamesh
9,158
436
106
5
0
379,665
0
W
Agni
11,482
547
103
5
0
355,378
0
L
Artemis
8,715
415
78
4
0
374,401
0
W
Mulan
13,284
633
167
8
0
465,562
2
W
King Arthur
12,632
602
159
8
0
441,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role