Player Matchup

Achilles
Achilles
DoomKing10
Achilles
Level 48
God Stats
5W - 4L
1,560 SR
Queue Stats
353W - 190L
1,694 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
Level 49
God Stats
49W - 42L
1,512 SR
Queue Stats
158W - 176L
1,398 Elo+
Party 1
Thor
Thor
SnowBerserker
Thor
Level 47
God Stats
2W - 1L
1,455 SR
Queue Stats
162W - 165L
1,409 Elo+
Party 1
Olorun
Olorun
jujudip
Olorun
Level 104
God Stats
29W - 28L
1,503 SR
Queue Stats
605W - 685L
1,374 Elo+
Solo
Izanami
Izanami
oODarkerzOo
Izanami
Level 26
God Stats
2W - 7L
1,322 SR
Queue Stats
45W - 57L
1,336 Elo+
Party 1
Team Averages
Level 55
1,471 SR
1,442 Elo+

VS

Team Averages
Level 51
1,433 SR
1,377 Elo+
Ao Kuang
Ao Kuang
BanMan_14
Ao Kuang
Level 68
God Stats
17W - 17L
1,562 SR
Queue Stats
86W - 92L
1,387 Elo+
Party 2
Janus
Janus
Ult_DarkCaster
Janus
Level 49
God Stats
2W - 7L
1,210 SR
Queue Stats
37W - 49L
1,349 Elo+
Solo
Sun Wukong
Sun Wukong
WhitestKid_IKn0w
Sun Wukong
Level 57
God Stats
3W - 3L
1,653 SR
Queue Stats
47W - 58L
1,348 Elo+
Party 2
Skadi
Skadi
fater12
Skadi
Level 36
God Stats
0W - 2L
1,300 SR
Queue Stats
8W - 14L
1,427 Elo+
Party 2
Geb
Geb
jvw_45
Geb
Level 43
God Stats
1W - 3L
1,440 SR
Queue Stats
51W - 61L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoomKing10
Achilles
20
13 / 0 / 5
12,202
642
20,213
14,505
13,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
16
7 / 3 / 7
9,823
517
16,665
17,152
6,616
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
8 / 3 / 8
10,083
531
8,993
12,893
5,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
jujudip
Olorun
14
2 / 3 / 3
8,395
442
6,209
14,730
5,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
oODarkerzOo
Izanami
13
2 / 3 / 4
8,340
439
5,267
9,458
3,084
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BanMan_14
Ao Kuang
13
2 / 8 / 4
8,102
426
9,717
18,638
6,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
5 / 8 / 5
9,697
510
14,415
14,069
3,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
WhitestKid_IKn0w
Sun Wukong
13
1 / 7 / 1
7,907
416
6,926
16,204
8,956
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Skadi
fater12
Skadi
12
0 / 6 / 4
7,789
410
5,920
12,423
3,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Geb
jvw_45
Geb
13
2 / 3 / 6
7,887
415
6,562
11,811
8,694
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
32
Kills
10
12
Deaths
32
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BanMan_14
Ao Kuang
2
8
4
0.5
W
Achilles
DoomKing10
Achilles
13
0
5
15.5
W
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
7
3
7
3.5
W
8
3
8
4
L
5
8
5
0.94
L
Sun Wukong
WhitestKid_IKn0w
Sun Wukong
1
7
1
0.21
L
Skadi
fater12
Skadi
0
6
4
0.33
W
Olorun
jujudip
Olorun
2
3
3
1.17
L
Geb
jvw_45
Geb
2
3
6
1.67
W
Izanami
oODarkerzOo
Izanami
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,347
Damage
43,540
68,738
Taken
73,145
33,774
Mitigated
31,482
22,369
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BanMan_14
Ao Kuang
9,717
3,767
344
6,069
18,638
6,660
0
7,213
11,097
36,207
11,903
W
Achilles
DoomKing10
Achilles
20,213
4,581
0
7,479
14,505
13,260
0
3,729
10,746
13,142
77,173
W
Morgan Le Fay
R3 zGhostJisus1
Morgan Le Fay
16,665
2,013
0
4,823
17,152
6,616
567
10,298
6,466
55,289
0
W
8,993
1,477
0
1,509
12,893
5,668
0
4,566
8,201
0
62,301
L
14,415
385
0
2,676
14,069
3,799
0
7,646
6,269
53,811
0
L
Sun Wukong
WhitestKid_IKn0w
Sun Wukong
6,926
867
0
2,875
16,204
8,956
0
3,338
11,994
0
44,662
L
Skadi
fater12
Skadi
5,920
1,933
0
1,875
12,423
3,373
0
3,151
9,222
0
48,083
W
Olorun
jujudip
Olorun
6,209
4,199
1,116
7,028
14,730
5,146
111
7,019
7,645
48,360
0
L
Geb
jvw_45
Geb
6,562
743
73
847
11,811
8,694
0
4,158
7,549
20,446
0
W
Izanami
oODarkerzOo
Izanami
5,267
4,676
0
414
9,458
3,084
168
2,934
6,502
0
41,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,843
Gold Earned
41,382
526
Minions Killed
390
0
Camps Cleared
0
1,739,670
Distance Traveled
1,595,571
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,102
426
89
5
0
311,170
3
W
Achilles
12,202
642
173
9
0
399,839
7
W
Morgan Le Fay
9,823
517
83
4
0
350,287
0
W
Thor
10,083
531
95
5
0
390,723
0
L
Janus
9,697
510
86
5
0
316,639
5
L
Sun Wukong
7,907
416
95
5
0
319,547
6
L
Skadi
7,789
410
92
5
0
298,742
0
W
Olorun
8,395
442
82
4
0
278,965
0
L
Geb
7,887
415
28
1
0
349,473
10
W
Izanami
8,340
439
93
5
0
319,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role