Player Matchup

Xbalanque
Xbalanque
BMRfreakyy
Xbalanque
Level 27
God Stats
2W - 3L
1,328 SR
Queue Stats
49W - 37L
1,609 Elo+
Solo
Ares
Ares
Benimarux2
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 36L
1,719 Elo+
Party 1
Loki
Loki
EBK_Creed
Loki
Level 11
God Stats
6W - 6L
1,575 SR
Queue Stats
39W - 32L
1,539 Elo+
Solo
Hel
Hel
chiquielias3000
Hel
Level 122
God Stats
4W - 6L
1,629 SR
Queue Stats
325W - 339L
1,609 Elo+
Party 1
Guan Yu
Guan Yu
raltafullagg
Guan Yu
Level 9
God Stats
1W - 4L
1,353 SR
Queue Stats
22W - 17L
1,730 Elo+
Party 1
Team Averages
Level 37
1,477 SR
1,641 Elo+

VS

Team Averages
Level 24
1,535 SR
1,575 Elo+
Medusa
Medusa
DotDaWzrd
Medusa
Level 27
God Stats
21W - 15L
1,512 SR
Queue Stats
230W - 245L
1,560 Elo+
Solo
Agni
Agni
FlaminHot64
Agni
Level 29
God Stats
3W - 1L
1,488 SR
Queue Stats
45W - 33L
1,599 Elo+
Solo
Tsukuyomi
Tsukuyomi
SorryImRlyStoned
Tsukuyomi
Level 27
God Stats
5W - 4L
1,761 SR
Queue Stats
111W - 106L
1,627 Elo+
Solo
Ymir
Ymir
doom74748
Ymir
Level 15
God Stats
2W - 2L
1,369 SR
Queue Stats
19W - 21L
1,458 Elo+
Solo
King Arthur
King Arthur
xDBxJoyner
King Arthur
Level 24
God Stats
6W - 10L
1,546 SR
Queue Stats
76W - 61L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BMRfreakyy
Xbalanque
10
1 / 2 / 0
5,787
482
5,487
6,024
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 3
5,427
452
2,696
11,229
6,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Loki
11
4 / 6 / 1
6,902
575
5,061
8,126
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 0
6,562
547
4,161
6,792
2,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
raltafullagg
Guan Yu
10
0 / 1 / 1
5,483
457
4,913
10,105
9,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DotDaWzrd
Medusa
12
2 / 0 / 1
7,109
592
5,145
7,580
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 1
6,606
551
4,497
5,694
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
12
6 / 3 / 5
7,655
638
7,105
7,765
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
2 / 1 / 2
6,260
522
3,669
6,960
4,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
xDBxJoyner
King Arthur
13
1 / 1 / 1
7,230
603
7,867
9,646
3,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
12
12
Deaths
7
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BMRfreakyy
Xbalanque
1
2
0
0.5
L
0
2
3
0.75
W
Medusa
DotDaWzrd
Medusa
2
0
1
2.5
L
Loki
4
6
1
0.75
W
1
2
1
0.75
W
Tsukuyomi
6
3
5
2.83
L
2
1
0
2
W
Ymir
2
1
2
3
L
Guan Yu
raltafullagg
Guan Yu
0
1
1
0.5
W
King Arthur
xDBxJoyner
King Arthur
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,318
Damage
28,283
42,276
Taken
37,645
23,224
Mitigated
14,204
13,500
Healing
16,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BMRfreakyy
Xbalanque
5,487
2,125
0
1,812
6,024
1,554
0
255
5,769
0
36,741
L
2,696
213
0
2,283
11,229
6,109
0
2,791
8,376
14,370
0
W
Medusa
DotDaWzrd
Medusa
5,145
2,194
0
5,108
7,580
2,136
704
748
6,832
0
50,285
L
Loki
5,061
1,651
0
843
8,126
3,184
21
1,471
6,544
0
39,535
W
4,497
379
0
1,017
5,694
1,636
0
1,417
4,163
36,943
0
W
Tsukuyomi
7,105
2,731
0
3,030
7,765
2,274
0
1,326
6,358
0
36,729
L
4,161
282
1,599
3,968
6,792
2,786
0
3,296
3,316
43,094
0
W
Ymir
3,669
1,087
0
2,436
6,960
4,631
0
2,514
4,203
19,473
0
L
Guan Yu
raltafullagg
Guan Yu
4,913
447
0
2,995
10,105
9,591
0
0
10,105
0
29,201
W
King Arthur
xDBxJoyner
King Arthur
7,867
1,293
0
4,891
9,646
3,527
0
434
8,370
0
51,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
34,860
319
Minions Killed
391
0
Camps Cleared
0
1,117,808
Distance Traveled
1,167,357
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,787
482
70
6
0
179,743
3
L
Ares
5,427
452
22
2
0
235,161
3
W
Medusa
7,109
592
100
8
0
230,056
3
L
Loki
6,902
575
70
6
0
209,840
3
W
Agni
6,606
551
82
7
0
213,748
1
W
Tsukuyomi
7,655
638
68
6
0
254,023
3
L
Hel
6,562
547
101
8
0
250,217
3
W
Ymir
6,260
522
37
3
0
225,915
4
L
Guan Yu
5,483
457
56
5
0
242,847
2
W
King Arthur
7,230
603
104
9
0
243,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role