Player Matchup

Mulan
Mulan
LaKalaka18
Mulan
Level 40
God Stats
4W - 1L
1,455 SR
Queue Stats
41W - 53L
1,341 Elo+
Party 2
Yemoja
Yemoja
Puddles64
Yemoja
Level 28
God Stats
132W - 146L
1,427 SR
Queue Stats
332W - 401L
1,233 Elo+
Solo
Skadi
Skadi
joseluisromero77
Skadi
Level 89
God Stats
1W - 2L
1,297 SR
Queue Stats
68W - 88L
1,442 Elo+
Party 2
Team Averages
Level 52
1,393 SR
1,339 Elo+

VS

Team Averages
Level 62
1,409 SR
1,431 Elo+
Cliodhna
Cliodhna
CLOWN MAN 22
Cliodhna
Level 82
God Stats
0W - 1L
1,243 SR
Queue Stats
36W - 41L
1,397 Elo+
Party 1
Izanami
Izanami
FADED_A1R
Izanami
Level 98
God Stats
1W - 2L
1,485 SR
Queue Stats
45W - 50L
1,395 Elo+
Party 1
Loki
Loki
Im good3877
Loki
Level 7
God Stats
0W - 1L
1,499 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
6 / 0 / 7
8,061
806
7,902
6,067
4,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Puddles64
Yemoja
12
7 / 0 / 7
8,601
860
6,104
10,371
5,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 2 / 7
7,388
739
6,433
7,263
1,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
CLOWN MAN 22
Cliodhna
10
1 / 4 / 1
6,230
623
4,381
7,983
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
FADED_A1R
Izanami
11
1 / 1 / 1
6,654
665
8,472
7,563
2,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 11 / 1
5,638
564
4,167
8,813
3,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
2
2
Deaths
16
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
CLOWN MAN 22
Cliodhna
1
4
1
0.38
L
Izanami
FADED_A1R
Izanami
1
1
1
1.5
L
0
11
1
0.05
W
Mulan
6
0
7
9.5
W
Yemoja
Puddles64
Yemoja
7
0
7
10.5
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,439
Damage
17,020
23,701
Taken
24,359
12,445
Mitigated
9,132
7,569
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
CLOWN MAN 22
Cliodhna
4,381
806
0
1,634
7,983
2,486
0
1,616
6,367
0
11,424
L
Izanami
FADED_A1R
Izanami
8,472
5,811
0
2,011
7,563
2,872
0
1,666
5,897
0
37,546
L
4,167
2,649
0
129
8,813
3,774
0
3,141
5,672
0
7,568
W
Mulan
7,902
1,472
0
2,089
6,067
4,825
139
114
5,953
789
20,852
W
Yemoja
Puddles64
Yemoja
6,104
1,023
964
2,516
10,371
5,719
432
119
10,252
16,776
0
W
6,433
3,778
0
2,000
7,263
1,901
704
387
6,876
0
27,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,050
Gold Earned
18,522
114
Minions Killed
97
5
Camps Cleared
5
522,977
Distance Traveled
488,737
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,230
623
13
1
1
180,558
1
L
Izanami
6,654
665
80
8
3
172,664
1
L
Loki
5,638
564
4
0
1
135,515
0
W
Mulan
8,061
806
39
4
2
210,552
4
W
Yemoja
8,601
860
21
2
1
161,480
2
W
Skadi
7,388
739
54
5
2
150,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role