Player Matchup

Skadi
Skadi
TisSilver13
Skadi
Level 83
God Stats
17W - 26L
1,537 SR
Queue Stats
228W - 250L
1,422 Elo+
Party 1
Artio
Artio
Zuccini916
Artio
Level 29
God Stats
1W - 5L
1,373 SR
Queue Stats
66W - 99L
1,343 Elo+
Party 1
Scylla
Scylla
icecoldfinesse
Scylla
Level 127
God Stats
2W - 1L
1,808 SR
Queue Stats
73W - 68L
1,474 Elo+
Party 1
Team Averages
Level 80
1,572 SR
1,413 Elo+

VS

Team Averages
Level 67
1,456 SR
1,386 Elo+
Kuzenbo
Kuzenbo
ABitODust
Kuzenbo
Level 67
God Stats
8W - 17L
1,291 SR
Queue Stats
47W - 89L
1,312 Elo+
Solo
Pele
Pele
NitchLot
Pele
Level 14
God Stats
4W - 0L
1,733 SR
Queue Stats
51W - 36L
1,337 Elo+
Party 2
He Bo
He Bo
XxURIELCORTEZxX
He Bo
Level 119
God Stats
1W - 3L
1,343 SR
Queue Stats
64W - 43L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 1
7,239
603
7,232
11,226
3,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
10
0 / 6 / 3
6,827
569
1,789
11,788
7,607
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 4 / 1
6,953
579
7,456
6,918
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ABitODust
Kuzenbo
13
3 / 0 / 13
9,695
808
5,973
7,485
7,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pele
15
15 / 1 / 3
10,248
854
15,150
8,611
3,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 10
7,459
622
5,291
6,746
2,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
44
4
Kills
18
18
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ABitODust
Kuzenbo
3
0
13
9.5
W
Pele
15
1
3
16.5
L
3
8
1
0.44
W
0
3
10
1.67
L
Artio
0
6
3
0.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,477
Damage
26,414
29,932
Taken
22,842
13,406
Mitigated
13,575
3,028
Healing
7,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ABitODust
Kuzenbo
5,973
2,115
716
3,351
7,485
7,849
63
3,446
3,787
16,404
0
W
Pele
15,150
3,009
0
2,819
8,611
3,565
1,890
3,229
5,138
0
54,886
L
7,232
2,456
104
827
11,226
3,542
480
5,976
5,250
0
20,721
W
5,291
662
0
759
6,746
2,161
344
2,676
3,830
11,930
0
L
Artio
1,789
346
127
646
11,788
7,607
54
2,766
9,022
8,519
0
L
7,456
481
357
967
6,918
2,257
31
2,522
4,396
20,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,019
Gold Earned
27,402
92
Minions Killed
121
1
Camps Cleared
6
611,862
Distance Traveled
634,262
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,695
808
34
3
0
217,420
1
W
Pele
10,248
854
79
7
6
228,362
4
L
Skadi
7,239
603
36
3
0
194,505
3
W
He Bo
7,459
622
8
1
0
188,480
0
L
Artio
6,827
569
10
1
1
210,800
0
L
Scylla
6,953
579
46
4
0
206,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role