Player Matchup

Persephone
Persephone
Allegiance IXI
Persephone
Level 146
God Stats
1W - 2L
1,641 SR
Queue Stats
34W - 19L
1,668 Elo+
Party 4
Hou Yi
Hou Yi
CaptainTails670
Hou Yi
Level 136
God Stats
3W - 0L
1,973 SR
Queue Stats
67W - 50L
1,634 Elo+
Party 4
Tsukuyomi
Tsukuyomi
PIZZAtheHUTTjr
Tsukuyomi
Level 121
God Stats
7W - 3L
1,687 SR
Queue Stats
225W - 201L
1,546 Elo+
Party 3
Kukulkan
Kukulkan
Quigs
Kukulkan
Level 116
God Stats
5W - 1L
1,701 SR
Queue Stats
238W - 197L
1,571 Elo+
Party 3
Bellona
Bellona
ZekePhD
Bellona
Level 128
God Stats
7W - 6L
1,430 SR
Queue Stats
336W - 307L
1,554 Elo+
Party 3
Team Averages
Level 129
1,686 SR
1,595 Elo+

VS

Team Averages
Level 125
1,640 SR
1,542 Elo+
Loki
Loki
OhNo BrookIyn
Loki
Level 117
God Stats
3W - 4L
1,678 SR
Queue Stats
411W - 366L
1,556 Elo+
Party 1
King Arthur
King Arthur
OhNo Moisir
King Arthur
Level 160
God Stats
24W - 29L
1,631 SR
Queue Stats
1,191W - 1,206L
1,568 Elo+
Party 1
Hachiman
Hachiman
Sakku
Hachiman
Level 113
God Stats
1W - 3L
1,469 SR
Queue Stats
48W - 51L
1,514 Elo+
Party 2
Nu Wa
Nu Wa
awesomename123
Nu Wa
Level 113
God Stats
3W - 1L
1,846 SR
Queue Stats
71W - 72L
1,518 Elo+
Party 2
Odin
Odin
xGWheats11x
Odin
Level 123
God Stats
8W - 7L
1,576 SR
Queue Stats
592W - 548L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Allegiance IXI
Persephone
20
5 / 3 / 17
13,081
769
19,916
15,325
7,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
4 / 3 / 10
11,345
667
12,307
14,093
7,255
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
PIZZAtheHUTTjr
Tsukuyomi
20
9 / 2 / 11
12,931
761
16,594
15,084
12,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Quigs
Kukulkan
19
3 / 3 / 20
11,764
692
14,257
12,809
8,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
ZekePhD
Bellona
19
4 / 3 / 17
11,935
702
15,241
24,334
29,761
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 6
10,941
644
11,074
11,597
5,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
OhNo Moisir
King Arthur
20
5 / 4 / 7
12,432
731
11,104
22,336
29,896
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Sakku
Hachiman
15
1 / 6 / 6
10,055
591
12,675
14,228
5,402
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
2 / 3 / 7
12,024
707
22,011
16,792
7,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

19
3 / 7 / 8
11,802
694
11,210
18,843
20,529
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
48
25
Kills
14
14
Deaths
25
75
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Persephone
Allegiance IXI
Persephone
5
3
17
4.5
W
4
3
10
3
L
3
5
6
1.2
L
King Arthur
OhNo Moisir
King Arthur
5
4
7
2.13
W
Tsukuyomi
PIZZAtheHUTTjr
Tsukuyomi
9
2
11
7.25
W
Kukulkan
Quigs
Kukulkan
3
3
20
4.33
L
Hachiman
Sakku
Hachiman
1
6
6
0.67
W
Bellona
ZekePhD
Bellona
4
3
17
4.17
L
2
3
7
1.83
L
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,315
Damage
68,074
81,645
Taken
83,796
65,558
Mitigated
68,667
25,782
Healing
19,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
Allegiance IXI
Persephone
19,916
310
2,164
3,611
15,325
7,542
918
4,823
10,499
60,756
0
W
12,307
4,363
816
2,741
14,093
7,255
518
3,655
10,438
0
24,707
L
11,074
536
2,185
556
11,597
5,723
0
5,103
5,902
0
26,690
L
King Arthur
OhNo Moisir
King Arthur
11,104
488
4,200
3,741
22,336
29,896
320
9,159
11,814
0
27,763
W
Tsukuyomi
PIZZAtheHUTTjr
Tsukuyomi
16,594
2,801
1,674
4,333
15,084
12,079
3,251
4,146
10,938
0
41,853
W
Kukulkan
Quigs
Kukulkan
14,257
935
1,425
2,105
12,809
8,921
1,419
2,504
10,305
37,128
0
L
Hachiman
Sakku
Hachiman
12,675
3,594
601
1,560
14,228
5,402
0
5,247
8,313
0
17,882
W
Bellona
ZekePhD
Bellona
15,241
1,523
1,384
5,529
24,334
29,761
944
6,882
17,452
0
21,562
L
22,011
2,446
1,477
3,701
16,792
7,117
2,081
7,096
8,966
55,649
0
L
11,210
1,138
1,350
446
18,843
20,529
719
5,738
11,638
0
23,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,056
Gold Earned
57,254
216
Minions Killed
174
0
Camps Cleared
0
1,596,992
Distance Traveled
1,533,517
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,081
769
97
6
0
317,187
1
W
Hou Yi
11,345
667
23
1
0
317,116
4
L
Loki
10,941
644
34
2
0
323,833
0
L
King Arthur
12,432
731
32
2
0
320,351
0
W
Tsukuyomi
12,931
761
36
2
0
323,650
0
W
Kukulkan
11,764
692
52
3
0
288,089
0
L
Hachiman
10,055
591
17
1
0
275,121
0
W
Bellona
11,935
702
8
0
0
350,950
1
L
Nu Wa
12,024
707
71
4
0
336,873
3
L
Odin
11,802
694
20
1
0
277,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role