Player Matchup

Charybdis
Charybdis
MattyIce1724
Charybdis
Level 125
God Stats
2W - 4L
1,390 SR
Queue Stats
413W - 407L
1,635 Elo+
Party 1
Hercules
Hercules
SniffsLikeBiden
Hercules
Level 25
God Stats
1W - 1L
1,432 SR
Queue Stats
77W - 47L
1,657 Elo+
Party 1
Sol
Sol
Zepyruss
Sol
Level 25
God Stats
13W - 11L
1,702 SR
Queue Stats
203W - 160L
1,694 Elo+
Party 1
Cliodhna
Cliodhna
suprememorty69
Cliodhna
Level 21
God Stats
6W - 5L
1,651 SR
Queue Stats
176W - 148L
1,718 Elo+
Party 1
Eset
Eset
tbellfan24
Eset
Level 16
God Stats
14W - 3L
1,653 SR
Queue Stats
32W - 20L
1,455 Elo+
Party 1
Team Averages
Level 42
1,565 SR
1,632 Elo+

VS

Team Averages
Level 26
1,551 SR
1,534 Elo+
Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
XLilBeanosX
Nu Wa
Level 29
God Stats
5W - 6L
1,530 SR
Queue Stats
78W - 82L
1,505 Elo+
Solo
Terra
Terra
a_God_420
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 66L
1,559 Elo+
Solo
Medusa
Medusa
gawdkilleer
Medusa
Level 25
God Stats
13W - 7L
1,723 SR
Queue Stats
51W - 45L
1,567 Elo+
Solo
Pele
Pele
temp-478510
Pele
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
221W - 192L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MattyIce1724
Charybdis
16
3 / 3 / 0
9,463
557
6,042
10,504
3,456
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
15
2 / 0 / 2
9,450
556
4,907
15,703
9,269
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 1 / 4
9,933
584
12,546
10,543
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cliodhna
16
3 / 0 / 3
9,323
548
7,562
12,780
4,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 5
8,392
494
3,529
7,272
6,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
2 / 3 / 2
7,236
426
3,878
19,611
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
0 / 4 / 2
7,553
444
8,005
8,827
2,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Terra
a_God_420
Terra
13
0 / 2 / 0
7,722
454
8,094
10,722
12,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
12
2 / 2 / 0
7,833
461
4,110
7,078
1,967
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 3 / 1
8,106
477
8,105
12,646
4,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
6
6
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
2
1
W
Charybdis
MattyIce1724
Charybdis
3
3
0
1
W
Hercules
2
0
2
3
L
0
4
2
0.25
W
4
1
4
6
L
Terra
a_God_420
Terra
0
2
0
0
L
Medusa
2
2
0
1
W
Cliodhna
3
0
3
4.5
W
2
2
5
2.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
32,192
56,802
Taken
58,884
27,059
Mitigated
33,979
25,407
Healing
19,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,878
367
0
7,563
19,611
12,664
0
5,379
14,232
17,607
0
W
Charybdis
MattyIce1724
Charybdis
6,042
2,818
0
3,639
10,504
3,456
1,174
2,230
8,274
0
72,620
W
Hercules
4,907
1,524
0
6,702
15,703
9,269
0
8,161
7,542
0
61,302
L
8,005
656
0
562
8,827
2,813
0
3,656
5,171
55,495
0
W
12,546
5,123
0
6,682
10,543
3,898
898
3,135
7,408
70,296
7,038
L
Terra
a_God_420
Terra
8,094
840
119
3,020
10,722
12,270
0
1,270
9,452
48,950
0
L
Medusa
4,110
1,867
45
2,718
7,078
1,967
1,762
405
6,673
0
46,872
W
Cliodhna
7,562
1,342
0
5,819
12,780
4,341
0
4,000
8,780
0
77,044
W
3,529
1,018
522
2,043
7,272
6,095
0
2,686
4,586
15,882
0
L
8,105
1,666
0
5,207
12,646
4,265
0
3,846
8,800
0
60,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,561
Gold Earned
38,450
562
Minions Killed
423
0
Camps Cleared
0
1,635,290
Distance Traveled
1,539,640
31
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,236
426
34
2
0
355,486
4
W
Charybdis
9,463
557
126
7
0
270,128
8
W
Hercules
9,450
556
136
8
0
344,783
4
L
Nu Wa
7,553
444
99
6
0
303,346
1
W
Sol
9,933
584
152
9
0
322,502
1
L
Terra
7,722
454
87
5
0
297,474
3
L
Medusa
7,833
461
90
5
0
238,338
3
W
Cliodhna
9,323
548
120
7
0
375,145
1
W
Eset
8,392
494
28
2
0
322,732
17
L
Pele
8,106
477
113
7
0
344,996
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role