Player Matchup

Chang'e
Chang'e
Platinum IV
 
Chang'e
Platinum IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold I
 
Tyr
Gold I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum III
AEROII
Sylvanus
Platinum III
Level 157
God Stats
1W - 3L
1,237 SR
Queue Stats
256W - 253L
1,805 MMR
Solo
Heimdallr
Heimdallr
Platinum III
DaGallis
Heimdallr
Platinum III
Level 159
God Stats
39W - 29L
1,674 SR
Queue Stats
506W - 512L
1,798 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,482 SR
1,621 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 105
1,722 SR
1,824 MMR
Guan Yu
Guan Yu
Platinum V
Player198912
Guan Yu
Platinum V
Level 68
God Stats
12W - 4L
1,637 SR
Queue Stats
52W - 39L
1,780 MMR
Solo
Athena
Athena
Gold II
StinkyDreams
Athena
Gold II
Level 152
God Stats
5W - 2L
1,650 SR
Queue Stats
47W - 35L
1,779 MMR
Solo
Hou Yi
Hou Yi
Platinum V
Univelt
Hou Yi
Platinum V
Level 49
God Stats
3W - 1L
1,795 SR
Queue Stats
26W - 27L
1,775 MMR
Party 1
Mulan
Mulan
Gold III
VoidVigilante
Mulan
Gold III
Level 129
God Stats
1W - 1L
1,857 SR
Queue Stats
25W - 13L
1,755 MMR
Solo
Raijin
Raijin
Platinum II
gobbigates
Raijin
Platinum II
Level 128
God Stats
5W - 6L
1,670 SR
Queue Stats
71W - 56L
2,032 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 1 / 2
6,132
613
4,021
4,457
1,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
 
Fenrir
10
2 / 3 / 0
5,721
572
3,462
7,279
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tyr
 
Tyr
8
0 / 3 / 0
4,848
485
2,053
7,645
6,068
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
AEROII
Sylvanus
8
1 / 3 / 3
5,404
540
2,306
9,510
5,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
DaGallis
Heimdallr
9
0 / 2 / 1
5,307
531
3,308
5,509
1,375
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
OdinSetGebSolArtio

VS

Bans
TiamatTerraLokiKhepriUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Player198912
Guan Yu
10
4 / 2 / 4
5,928
593
4,993
5,644
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
8
0 / 1 / 6
5,148
515
3,694
6,614
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hou Yi
Univelt
Hou Yi
11
5 / 1 / 2
6,468
647
7,208
4,381
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 0 / 2
6,514
651
5,635
6,268
3,515
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
gobbigates
Raijin
11
1 / 1 / 0
6,008
601
1,753
3,518
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
12
12
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
1
2
3
L
Fenrir
 
Fenrir
2
3
0
0.67
L
Tyr
 
Tyr
0
3
0
0
L
Sylvanus
AEROII
Sylvanus
1
3
3
0.83
L
Heimdallr
DaGallis
Heimdallr
0
2
1
0.25
W
Guan Yu
Player198912
Guan Yu
4
2
4
3
W
Athena
0
1
6
3
W
Hou Yi
Univelt
Hou Yi
5
1
2
6
W
2
0
2
3
W
Raijin
gobbigates
Raijin
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,150
Damage
23,283
34,400
Taken
26,425
16,532
Mitigated
12,237
12,990
Healing
9,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,021
474
404
1,914
4,457
1,440
0
1,729
2,620
38,008
0
L
Fenrir
 
Fenrir
3,462
1,080
0
2,374
7,279
2,343
0
632
6,619
0
29,363
L
Tyr
 
Tyr
2,053
695
0
2,334
7,645
6,068
0
0
7,645
0
20,702
L
Sylvanus
AEROII
Sylvanus
2,306
588
1,347
3,486
9,510
5,306
0
2,058
7,396
9,578
0
L
Heimdallr
DaGallis
Heimdallr
3,308
2,243
0
1,131
5,509
1,375
0
836
4,673
0
33,755
W
Guan Yu
Player198912
Guan Yu
4,993
1,110
0
1,701
5,644
2,855
0
1,290
4,279
0
27,310
W
Athena
3,694
942
0
2,298
6,614
3,606
0
1,864
4,722
11,142
0
W
Hou Yi
Univelt
Hou Yi
7,208
3,566
0
1,688
4,381
1,112
0
852
3,501
0
41,883
W
5,635
1,001
0
3,540
6,268
3,515
0
0
6,268
0
38,405
W
Raijin
gobbigates
Raijin
1,753
52
0
694
3,518
1,149
0
2,040
1,328
35,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,412
Gold Earned
30,066
291
Minions Killed
313
0
Camps Cleared
0
910,322
Distance Traveled
984,194
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,132
613
92
9
0
191,504
3
L
Fenrir
5,721
572
62
6
0
200,561
1
L
Tyr
4,848
485
50
5
0
172,636
3
L
Sylvanus
5,404
540
15
2
0
171,613
1
L
Heimdallr
5,307
531
72
7
0
174,008
6
W
Guan Yu
5,928
593
57
6
0
218,312
0
W
Athena
5,148
515
17
2
0
190,752
3
W
Hou Yi
6,468
647
81
8
0
188,997
6
W
Mulan
6,514
651
81
8
0
202,720
0
W
Raijin
6,008
601
77
8
0
183,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role